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Matthew Hausknecht

How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds

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Jun 12, 2020
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Graph Constrained Reinforcement Learning for Natural Language Action Spaces

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Jan 23, 2020
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Working Memory Graphs

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Nov 17, 2019
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Learning Calibratable Policies using Programmatic Style-Consistency

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Oct 02, 2019
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Interactive Fiction Games: A Colossal Adventure

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Sep 11, 2019
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Multi-Preference Actor Critic

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Apr 05, 2019
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ScriptNet: Neural Static Analysis for Malicious JavaScript Detection

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Apr 01, 2019
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NAIL: A General Interactive Fiction Agent

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Feb 14, 2019
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TextWorld: A Learning Environment for Text-based Games

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Jun 29, 2018
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Counting to Explore and Generalize in Text-based Games

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Jun 29, 2018
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