Alert button
Picture for Matthew Hausknecht

Matthew Hausknecht

Alert button

Graph Constrained Reinforcement Learning for Natural Language Action Spaces

Add code
Bookmark button
Alert button
Jan 23, 2020
Prithviraj Ammanabrolu, Matthew Hausknecht

Figure 1 for Graph Constrained Reinforcement Learning for Natural Language Action Spaces
Figure 2 for Graph Constrained Reinforcement Learning for Natural Language Action Spaces
Figure 3 for Graph Constrained Reinforcement Learning for Natural Language Action Spaces
Figure 4 for Graph Constrained Reinforcement Learning for Natural Language Action Spaces
Viaarxiv icon

Working Memory Graphs

Add code
Bookmark button
Alert button
Nov 17, 2019
Ricky Loynd, Roland Fernandez, Asli Celikyilmaz, Adith Swaminathan, Matthew Hausknecht

Figure 1 for Working Memory Graphs
Figure 2 for Working Memory Graphs
Figure 3 for Working Memory Graphs
Figure 4 for Working Memory Graphs
Viaarxiv icon

Learning Calibratable Policies using Programmatic Style-Consistency

Add code
Bookmark button
Alert button
Oct 02, 2019
Eric Zhan, Albert Tseng, Yisong Yue, Adith Swaminathan, Matthew Hausknecht

Figure 1 for Learning Calibratable Policies using Programmatic Style-Consistency
Figure 2 for Learning Calibratable Policies using Programmatic Style-Consistency
Figure 3 for Learning Calibratable Policies using Programmatic Style-Consistency
Figure 4 for Learning Calibratable Policies using Programmatic Style-Consistency
Viaarxiv icon

Interactive Fiction Games: A Colossal Adventure

Add code
Bookmark button
Alert button
Sep 11, 2019
Matthew Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté, Xingdi Yuan

Figure 1 for Interactive Fiction Games: A Colossal Adventure
Figure 2 for Interactive Fiction Games: A Colossal Adventure
Figure 3 for Interactive Fiction Games: A Colossal Adventure
Figure 4 for Interactive Fiction Games: A Colossal Adventure
Viaarxiv icon

Multi-Preference Actor Critic

Add code
Bookmark button
Alert button
Apr 05, 2019
Ishan Durugkar, Matthew Hausknecht, Adith Swaminathan, Patrick MacAlpine

Figure 1 for Multi-Preference Actor Critic
Figure 2 for Multi-Preference Actor Critic
Figure 3 for Multi-Preference Actor Critic
Figure 4 for Multi-Preference Actor Critic
Viaarxiv icon

ScriptNet: Neural Static Analysis for Malicious JavaScript Detection

Add code
Bookmark button
Alert button
Apr 01, 2019
Jack W. Stokes, Rakshit Agrawal, Geoff McDonald, Matthew Hausknecht

Figure 1 for ScriptNet: Neural Static Analysis for Malicious JavaScript Detection
Figure 2 for ScriptNet: Neural Static Analysis for Malicious JavaScript Detection
Figure 3 for ScriptNet: Neural Static Analysis for Malicious JavaScript Detection
Figure 4 for ScriptNet: Neural Static Analysis for Malicious JavaScript Detection
Viaarxiv icon

NAIL: A General Interactive Fiction Agent

Add code
Bookmark button
Alert button
Feb 14, 2019
Matthew Hausknecht, Ricky Loynd, Greg Yang, Adith Swaminathan, Jason D. Williams

Figure 1 for NAIL: A General Interactive Fiction Agent
Figure 2 for NAIL: A General Interactive Fiction Agent
Figure 3 for NAIL: A General Interactive Fiction Agent
Figure 4 for NAIL: A General Interactive Fiction Agent
Viaarxiv icon

TextWorld: A Learning Environment for Text-based Games

Add code
Bookmark button
Alert button
Jun 29, 2018
Marc-Alexandre Côté, Ákos Kádár, Xingdi Yuan, Ben Kybartas, Tavian Barnes, Emery Fine, James Moore, Matthew Hausknecht, Layla El Asri, Mahmoud Adada, Wendy Tay, Adam Trischler

Figure 1 for TextWorld: A Learning Environment for Text-based Games
Figure 2 for TextWorld: A Learning Environment for Text-based Games
Figure 3 for TextWorld: A Learning Environment for Text-based Games
Figure 4 for TextWorld: A Learning Environment for Text-based Games
Viaarxiv icon

Counting to Explore and Generalize in Text-based Games

Add code
Bookmark button
Alert button
Jun 29, 2018
Xingdi Yuan, Marc-Alexandre Côté, Alessandro Sordoni, Romain Laroche, Remi Tachet des Combes, Matthew Hausknecht, Adam Trischler

Figure 1 for Counting to Explore and Generalize in Text-based Games
Figure 2 for Counting to Explore and Generalize in Text-based Games
Figure 3 for Counting to Explore and Generalize in Text-based Games
Figure 4 for Counting to Explore and Generalize in Text-based Games
Viaarxiv icon

Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis

Add code
Bookmark button
Alert button
May 22, 2018
Rudy Bunel, Matthew Hausknecht, Jacob Devlin, Rishabh Singh, Pushmeet Kohli

Figure 1 for Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis
Figure 2 for Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis
Figure 3 for Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis
Figure 4 for Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis
Viaarxiv icon