This paper addresses the problem of predicting popularity of comments in an online discussion forum using reinforcement learning, particularly addressing two challenges that arise from having natural language state and action spaces. First, the state representation, which characterizes the history of comments tracked in a discussion at a particular point, is augmented to incorporate the global context represented by discussions on world events available in an external knowledge source. Second, a two-stage Q-learning framework is introduced, making it feasible to search the combinatorial action space while also accounting for redundancy among sub-actions. We experiment with five Reddit communities, showing that the two methods improve over previous reported results on this task.
This paper presents a novel approach for modeling threaded discussions on social media using a graph-structured bidirectional LSTM which represents both hierarchical and temporal conversation structure. In experiments with a task of predicting popularity of comments in Reddit discussions, the proposed model outperforms a node-independent architecture for different sets of input features. Analyses show a benefit to the model over the full course of the discussion, improving detection in both early and late stages. Further, the use of language cues with the bidirectional tree state updates helps with identifying controversial comments.
Many social media platforms offer a mechanism for readers to react to comments, both positively and negatively, which in aggregate can be thought of as community endorsement. This paper addresses the problem of predicting community endorsement in online discussions, leveraging both the participant response structure and the text of the comment. The different types of features are integrated in a neural network that uses a novel architecture to learn latent modes of discussion structure that perform as well as deep neural networks but are more interpretable. In addition, the latent modes can be used to weight text features thereby improving prediction accuracy.
We introduce an online popularity prediction and tracking task as a benchmark task for reinforcement learning with a combinatorial, natural language action space. A specified number of discussion threads predicted to be popular are recommended, chosen from a fixed window of recent comments to track. Novel deep reinforcement learning architectures are studied for effective modeling of the value function associated with actions comprised of interdependent sub-actions. The proposed model, which represents dependence between sub-actions through a bi-directional LSTM, gives the best performance across different experimental configurations and domains, and it also generalizes well with varying numbers of recommendation requests.
This work investigates style and topic aspects of language in online communities: looking at both utility as an identifier of the community and correlation with community reception of content. Style is characterized using a hybrid word and part-of-speech tag n-gram language model, while topic is represented using Latent Dirichlet Allocation. Experiments with several Reddit forums show that style is a better indicator of community identity than topic, even for communities organized around specific topics. Further, there is a positive correlation between the community reception to a contribution and the style similarity to that community, but not so for topic similarity.
Social media messages' brevity and unconventional spelling pose a challenge to language identification. We introduce a hierarchical model that learns character and contextualized word-level representations for language identification. Our method performs well against strong base- lines, and can also reveal code-switching.
The goal of this paper is to use multi-task learning to efficiently scale slot filling models for natural language understanding to handle multiple target tasks or domains. The key to scalability is reducing the amount of training data needed to learn a model for a new task. The proposed multi-task model delivers better performance with less data by leveraging patterns that it learns from the other tasks. The approach supports an open vocabulary, which allows the models to generalize to unseen words, which is particularly important when very little training data is used. A newly collected crowd-sourced data set, covering four different domains, is used to demonstrate the effectiveness of the domain adaptation and open vocabulary techniques.
This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement relevance network (DRRN), the architecture represents action and state spaces with separate embedding vectors, which are combined with an interaction function to approximate the Q-function in reinforcement learning. We evaluate the DRRN on two popular text games, showing superior performance over other deep Q-learning architectures. Experiments with paraphrased action descriptions show that the model is extracting meaning rather than simply memorizing strings of text.
We introduce a new approach for disfluency detection using a Bidirectional Long-Short Term Memory neural network (BLSTM). In addition to the word sequence, the model takes as input pattern match features that were developed to reduce sensitivity to vocabulary size in training, which lead to improved performance over the word sequence alone. The BLSTM takes advantage of explicit repair states in addition to the standard reparandum states. The final output leverages integer linear programming to incorporate constraints of disfluency structure. In experiments on the Switchboard corpus, the model achieves state-of-the-art performance for both the standard disfluency detection task and the correction detection task. Analysis shows that the model has better detection of non-repetition disfluencies, which tend to be much harder to detect.
In this paper, we present a conversational model that incorporates both context and participant role for two-party conversations. Different architectures are explored for integrating participant role and context information into a Long Short-term Memory (LSTM) language model. The conversational model can function as a language model or a language generation model. Experiments on the Ubuntu Dialog Corpus show that our model can capture multiple turn interaction between participants. The proposed method outperforms a traditional LSTM model as measured by language model perplexity and response ranking. Generated responses show characteristic differences between the two participant roles.