LIX
Abstract:Recent advances in pretraining 3D point cloud encoders (e.g., Point-BERT, Point-MAE) have produced powerful models, whose abilities are typically evaluated on geometric or semantic tasks. At the same time, topological descriptors have been shown to provide informative summaries of a shape's multiscale structure. In this paper we pose the question whether topological information can be derived from features produced by 3D encoders. To address this question, we first introduce DONUT, a synthetic benchmark with controlled topological complexity, and propose FILTR (Filtration Transformer), a learnable framework to predict persistence diagrams directly from frozen encoders. FILTR adapts a transformer decoder to treat diagram generation as a set prediction task. Our analysis on DONUT reveals that existing encoders retain only limited global topological signals, yet FILTR successfully leverages information produced by these encoders to approximate persistence diagrams. Our approach enables, for the first time, data-driven extraction of persistence diagrams from raw point clouds through an efficient learnable feed-forward mechanism.
Abstract:Text-driven inversion of generative models is a core paradigm for manipulating 2D or 3D content, unlocking numerous applications such as text-based editing, style transfer, or inverse problems. However, it relies on the assumption that generative models remain sensitive to natural language prompts. We demonstrate that for state-of-the-art native text-to-3D generative models, this assumption often collapses. We identify a critical failure mode where generation trajectories are drawn into latent ``sink traps'': regions where the model becomes insensitive to prompt modifications. In these regimes, changes to the input text fail to alter internal representations in a way that alters the output geometry. Crucially, we observe that this is not a limitation of the model's \textit{geometric} expressivity; the same generative models possess the ability to produce a vast diversity of shapes but, as we demonstrate, become insensitive to out-of-distribution \textit{text} guidance. We investigate this behavior by analyzing the sampling trajectories of the generative model, and find that complex geometries can still be represented and produced by leveraging the model's unconditional generative prior. This leads to a more robust framework for text-based 3D shape editing that bypasses latent sinks by decoupling a model's geometric representation power from its linguistic sensitivity. Our approach addresses the limitations of current 3D pipelines and enables high-fidelity semantic manipulation of out-of-distribution 3D shapes. Project webpage: https://daidedou.sorpi.fr/publication/beyondprompts
Abstract:3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks a global geometric field, forcing existing approaches to resort to heuristics such as TSDF fusion of blended depth maps. Inspired by the Objects as Volumes framework, we derive a principled occupancy field for Gaussian Splatting and show how it can be used to extract highly accurate watertight meshes of complex scenes. Our key contribution is to introduce a learnable oriented normal at each Gaussian element and to define an adapted attenuation formulation, which leads to closed-form expressions for both the normal and occupancy fields at arbitrary locations in space. We further introduce a novel consistency loss and a dedicated densification strategy to enforce Gaussians to wrap the entire surface by closing geometric holes, ensuring a complete shell of oriented primitives. We modify the differentiable rasterizer to output depth as an isosurface of our continuous model, and introduce Primal Adaptive Meshing for Region-of-Interest meshing at arbitrary resolution. We additionally expose fundamental biases in standard surface evaluation protocols and propose two more rigorous alternatives. Overall, our method Gaussian Wrapping sets a new state-of-the-art on DTU and Tanks and Temples, producing complete, watertight meshes at a fraction of the size of concurrent work-recovering thin structures such as the notoriously elusive bicycle spokes.
Abstract:Embodied AI depends on interactive 3D environments that support meaningful activities for diverse users, yet assessing their functional affordances remains a core challenge. We introduce SceneTeract, a framework that verifies 3D scene functionality under agent-specific constraints. Our core contribution is a grounded verification engine that couples high-level semantic reasoning with low-level geometric checks. SceneTeract decomposes complex activities into sequences of atomic actions and validates each step against accessibility requirements (e.g., reachability, clearance, and navigability) conditioned on an embodied agent profile, using explicit physical and geometric simulations. We deploy SceneTeract to perform an in-depth evaluation of (i) synthetic indoor environments, uncovering frequent functional failures that prevent basic interactions, and (ii) the ability of frontier Vision-Language Models (VLMs) to reason about and predict functional affordances, revealing systematic mismatches between semantic confidence and physical feasibility even for the strongest current models. Finally, we leverage SceneTeract as a reward engine for VLM post-training, enabling scalable distillation of geometric constraints into reasoning models. We release the SceneTeract verification suite and data to bridge perception and physical reality in embodied 3D scene understanding.
Abstract:Generative Modeling via Drifting has recently achieved state-of-the-art one-step image generation through a kernel-based drift operator, yet the success is largely empirical and its theoretical foundations remain poorly understood. In this paper, we make the following observation: \emph{under a Gaussian kernel, the drift operator is exactly a score difference on smoothed distributions}. This insight allows us to answer all three key questions left open in the original work: (1) whether a vanishing drift guarantees equality of distributions ($V_{p,q}=0\Rightarrow p=q$), (2) how to choose between kernels, and (3) why the stop-gradient operator is indispensable for stable training. Our observations position drifting within the well-studied score-matching family and enable a rich theoretical perspective. By linearizing the McKean-Vlasov dynamics and probing them in Fourier space, we reveal frequency-dependent convergence timescales comparable to \emph{Landau damping} in plasma kinetic theory: the Gaussian kernel suffers an exponential high-frequency bottleneck, explaining the empirical preference for the Laplacian kernel. We also propose an exponential bandwidth annealing schedule $σ(t)=σ_0 e^{-rt}$ that reduces convergence time from $\exp(O(K_{\max}^2))$ to $O(\log K_{\max})$. Finally, by formalizing drifting as a Wasserstein gradient flow of the smoothed KL divergence, we prove that the stop-gradient operator is derived directly from the frozen-field discretization mandated by the JKO scheme, and removing it severs training from any gradient-flow guarantee. This variational perspective further provides a general template for constructing novel drift operators, demonstrated with a Sinkhorn divergence drift.
Abstract:Pre-trained vision encoders like DINOv2 have demonstrated exceptional performance on unimodal tasks. However, we observe that their feature representations are poorly aligned across different modalities. For instance, the feature embedding for an RGB image and its corresponding depth map of the same scene exhibit a cosine similarity that is nearly identical to that of two random, unrelated images. To address this, we propose the Omnivorous Vision Encoder, a novel framework that learns a modality-agnostic feature space. We train the encoder with a dual objective: first, to maximize the feature alignment between different modalities of the same scene; and second, a distillation objective that anchors the learned representations to the output of a fully frozen teacher such as DINOv2. The resulting student encoder becomes "omnivorous" by producing a consistent, powerful embedding for a given scene, regardless of the input modality (RGB, Depth, Segmentation, etc.). This approach enables robust cross-modal understanding while retaining the discriminative semantics of the original foundation model.
Abstract:Graph Neural Networks (GNNs) learn node representations through iterative network-based message-passing. While powerful, deep GNNs suffer from oversmoothing, where node features converge to a homogeneous, non-informative state. We re-frame this problem of representational collapse from a \emph{bifurcation theory} perspective, characterizing oversmoothing as convergence to a stable ``homogeneous fixed point.'' Our central contribution is the theoretical discovery that this undesired stability can be broken by replacing standard monotone activations (e.g., ReLU) with a class of functions. Using Lyapunov-Schmidt reduction, we analytically prove that this substitution induces a bifurcation that destabilizes the homogeneous state and creates a new pair of stable, non-homogeneous \emph{patterns} that provably resist oversmoothing. Our theory predicts a precise, nontrivial scaling law for the amplitude of these emergent patterns, which we quantitatively validate in experiments. Finally, we demonstrate the practical utility of our theory by deriving a closed-form, bifurcation-aware initialization and showing its utility in real benchmark experiments.
Abstract:Current foundation models for 3D shapes excel at global tasks (retrieval, classification) but transfer poorly to local part-level reasoning. Recent approaches leverage vision and language foundation models to directly solve dense tasks through multi-view renderings and text queries. While promising, these pipelines require expensive inference over multiple renderings, depend heavily on large language-model (LLM) prompt engineering for captions, and fail to exploit the inherent 3D geometry of shapes. We address this gap by introducing an encoder-only 3D model that produces language-aligned patch-level features directly from point clouds. Our pre-training approach builds on existing data engines that generate part-annotated 3D shapes by pairing multi-view SAM regions with VLM captioning. Using this data, we train a point cloud transformer encoder in two stages: (1) distillation of dense 2D features from visual encoders such as DINOv2 into 3D patches, and (2) alignment of these patch embeddings with part-level text embeddings through a multi-positive contrastive objective. Our 3D encoder achieves zero-shot 3D part segmentation with fast single-pass inference without any test-time multi-view rendering, while significantly outperforming previous rendering-based and feed-forward approaches across several 3D part segmentation benchmarks. Project website: https://souhail-hadgi.github.io/patchalign3dsite/
Abstract:Accurate registration of brain MRI scans is fundamental for cross-subject analysis in neuroscientific studies. This involves aligning both the cortical surface of the brain and the interior volume. Traditional methods treat volumetric and surface-based registration separately, which often leads to inconsistencies that limit downstream analyses. We propose a deep learning framework, NeurAlign, that registers $3$D brain MRI images by jointly aligning both cortical and subcortical regions through a unified volume-and-surface-based representation. Our approach leverages an intermediate spherical coordinate space to bridge anatomical surface topology with volumetric anatomy, enabling consistent and anatomically accurate alignment. By integrating spherical registration into the learning, our method ensures geometric coherence between volume and surface domains. In a series of experiments on both in-domain and out-of-domain datasets, our method consistently outperforms both classical and machine learning-based registration methods -- improving the Dice score by up to 7 points while maintaining regular deformation fields. Additionally, it is orders of magnitude faster than the standard method for this task, and is simpler to use because it requires no additional inputs beyond an MRI scan. With its superior accuracy, fast inference, and ease of use, NeurAlign sets a new standard for joint cortical and subcortical registration.
Abstract:Graph alignment-the problem of identifying corresponding nodes across multiple graphs-is fundamental to numerous applications. Most existing unsupervised methods embed node features into latent representations to enable cross-graph comparison without ground-truth correspondences. However, these methods suffer from two critical limitations: the degradation of node distinctiveness due to oversmoothing in GNN-based embeddings, and the misalignment of latent spaces across graphs caused by structural noise, feature heterogeneity, and training instability, ultimately leading to unreliable node correspondences. We propose a novel graph alignment framework that simultaneously enhances node distinctiveness and enforces geometric consistency across latent spaces. Our approach introduces a dual-pass encoder that combines low-pass and high-pass spectral filters to generate embeddings that are both structure-aware and highly discriminative. To address latent space misalignment, we incorporate a geometry-aware functional map module that learns bijective and isometric transformations between graph embeddings, ensuring consistent geometric relationships across different representations. Extensive experiments on graph benchmarks demonstrate that our method consistently outperforms existing unsupervised alignment baselines, exhibiting superior robustness to structural inconsistencies and challenging alignment scenarios. Additionally, comprehensive evaluation on vision-language benchmarks using diverse pretrained models shows that our framework effectively generalizes beyond graph domains, enabling unsupervised alignment of vision and language representations.