Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of one pose per image does not hold for online execution: poses from real-time SLAM are dynamic and may be updated following events such as bundle adjustment and loop closure. This has been addressed in the RGB-D setting, by de-integrating past views and re-integrating them with updated poses, but it remains largely untreated in the RGB-only setting. We formalize this problem to define the new task of online reconstruction from dynamically-posed images. To support further research, we introduce a dataset called LivePose containing the dynamic poses from a SLAM system running on ScanNet. We select three recent reconstruction systems and apply a framework based on de-integration to adapt each one to the dynamic-pose setting. In addition, we propose a novel, non-linear de-integration module that learns to remove stale scene content. We show that responding to pose updates is critical for high-quality reconstruction, and that our de-integration framework is an effective solution.
Graph Neural Networks (GNNs) have shown remarkable success in graph representation learning. Unfortunately, current weight assignment schemes in standard GNNs, such as the calculation based on node degrees or pair-wise representations, can hardly be effective in processing the networks with heterophily, in which the connected nodes usually possess different labels or features. Existing heterophilic GNNs tend to ignore the modeling of heterophily of each edge, which is also a vital part in tackling the heterophily problem. In this paper, we firstly propose a heterophily-aware attention scheme and reveal the benefits of modeling the edge heterophily, i.e., if a GNN assigns different weights to edges according to different heterophilic types, it can learn effective local attention patterns, which enable nodes to acquire appropriate information from distinct neighbors. Then, we propose a novel Heterophily-Aware Graph Attention Network (HA-GAT) by fully exploring and utilizing the local distribution as the underlying heterophily, to handle the networks with different homophily ratios. To demonstrate the effectiveness of the proposed HA-GAT, we analyze the proposed heterophily-aware attention scheme and local distribution exploration, by seeking for an interpretation from their mechanism. Extensive results demonstrate that our HA-GAT achieves state-of-the-art performances on eight datasets with different homophily ratios in both the supervised and semi-supervised node classification tasks.
The current success of Graph Neural Networks (GNNs) usually relies on loading the entire attributed graph for processing, which may not be satisfied with limited memory resources, especially when the attributed graph is large. This paper pioneers to propose a Binary Graph Convolutional Network (Bi-GCN), which binarizes both the network parameters and input node attributes and exploits binary operations instead of floating-point matrix multiplications for network compression and acceleration. Meanwhile, we also propose a new gradient approximation based back-propagation method to properly train our Bi-GCN. According to the theoretical analysis, our Bi-GCN can reduce the memory consumption by an average of ~31x for both the network parameters and input data, and accelerate the inference speed by an average of ~51x, on three citation networks, i.e., Cora, PubMed, and CiteSeer. Besides, we introduce a general approach to generalize our binarization method to other variants of GNNs, and achieve similar efficiencies. Although the proposed Bi-GCN and Bi-GNNs are simple yet efficient, these compressed networks may also possess a potential capacity problem, i.e., they may not have enough storage capacity to learn adequate representations for specific tasks. To tackle this capacity problem, an Entropy Cover Hypothesis is proposed to predict the lower bound of the width of Bi-GNN hidden layers. Extensive experiments have demonstrated that our Bi-GCN and Bi-GNNs can give comparable performances to the corresponding full-precision baselines on seven node classification datasets and verified the effectiveness of our Entropy Cover Hypothesis for solving the capacity problem.
Recent state-of-the-art method FlexMatch firstly demonstrated that correctly estimating learning status is crucial for semi-supervised learning (SSL). However, the estimation method proposed by FlexMatch does not take into account imbalanced data, which is the common case for 3D semi-supervised learning. To address this problem, we practically demonstrate that unlabeled data class-level confidence can represent the learning status in the 3D imbalanced dataset. Based on this finding, we present a novel class-level confidence based 3D SSL method. Firstly, a dynamic thresholding strategy is proposed to utilize more unlabeled data, especially for low learning status classes. Then, a re-sampling strategy is designed to avoid biasing toward high learning status classes, which dynamically changes the sampling probability of each class. To show the effectiveness of our method in 3D SSL tasks, we conduct extensive experiments on 3D SSL classification and detection tasks. Our method significantly outperforms state-of-the-art counterparts for both 3D SSL classification and detection tasks in all datasets.
Heterogeneous graph learning has drawn significant attentions in recent years, due to the success of graph neural networks (GNNs) and the broad applications of heterogeneous information networks. Various heterogeneous graph neural networks have been proposed to generalize GNNs for processing the heterogeneous graphs. Unfortunately, these approaches model the heterogeneity via various complicated modules. This paper aims to propose a simple yet efficient framework to make the homogeneous GNNs have adequate ability to handle heterogeneous graphs. Specifically, we propose Relation Embedding based Graph Neural Networks (RE-GNNs), which employ only one parameter per relation to embed the importance of edge type relations and self-loop connections. To optimize these relation embeddings and the other parameters simultaneously, a gradient scaling factor is proposed to constrain the embeddings to converge to suitable values. Besides, we theoretically demonstrate that our RE-GNNs have more expressive power than the meta-path based heterogeneous GNNs. Extensive experiments on the node classification tasks validate the effectiveness of our proposed method.
Session-based recommendation aims to predict items that an anonymous user would like to purchase based on her short behavior sequence. The current approaches towards session-based recommendation only focus on modeling users' interest preferences, while they all ignore a key attribute of an item, i.e., the price. Many marketing studies have shown that the price factor significantly influences users' behaviors and the purchase decisions of users are determined by both price and interest preferences simultaneously. However, it is nontrivial to incorporate price preferences for session-based recommendation. Firstly, it is hard to handle heterogeneous information from various features of items to capture users' price preferences. Secondly, it is difficult to model the complex relations between price and interest preferences in determining user choices. To address the above challenges, we propose a novel method Co-guided Heterogeneous Hypergraph Network (CoHHN) for session-based recommendation. Towards the first challenge, we devise a heterogeneous hypergraph to represent heterogeneous information and rich relations among them. A dual-channel aggregating mechanism is then designed to aggregate various information in the heterogeneous hypergraph. After that, we extract users' price preferences and interest preferences via attention layers. As to the second challenge, a co-guided learning scheme is designed to model the relations between price and interest preferences and enhance the learning of each other. Finally, we predict user actions based on item features and users' price and interest preferences. Extensive experiments on three real-world datasets demonstrate the effectiveness of the proposed CoHHN. Further analysis reveals the significance of price for session-based recommendation.
Conventional self-supervised monocular depth prediction methods are based on a static environment assumption, which leads to accuracy degradation in dynamic scenes due to the mismatch and occlusion problems introduced by object motions. Existing dynamic-object-focused methods only partially solved the mismatch problem at the training loss level. In this paper, we accordingly propose a novel multi-frame monocular depth prediction method to solve these problems at both the prediction and supervision loss levels. Our method, called DynamicDepth, is a new framework trained via a self-supervised cycle consistent learning scheme. A Dynamic Object Motion Disentanglement (DOMD) module is proposed to disentangle object motions to solve the mismatch problem. Moreover, novel occlusion-aware Cost Volume and Re-projection Loss are designed to alleviate the occlusion effects of object motions. Extensive analyses and experiments on the Cityscapes and KITTI datasets show that our method significantly outperforms the state-of-the-art monocular depth prediction methods, especially in the areas of dynamic objects. Our code will be made publicly available.
Reconfigurable intelligent surface (RIS) constitutes an essential and promising paradigm that relies programmable wireless environment and provides capability for space-intensive communications, due to the use of low-cost massive reflecting elements over the entire surfaces of man-made structures. However, accurate channel estimation is a fundamental technical prerequisite to achieve the huge performance gains from RIS. By leveraging the low rank structure of RIS channels, three practical residual neural networks, named convolutional blind denoising network, convolutional denoising generative adversarial networks and multiple residual dense network, are proposed to obtain accurate channel state information, which can reflect the impact of different methods on the estimation performance. Simulation results reveal the evolution direction of these three methods and reveal their superior performance compared with existing benchmark schemes.
Impact sounding signal has been shown to contain information about structural integrity flaws and subsurface objects from previous research. As non-destructive testing (NDT) method, one of the biggest challenges in impact sounding based inspection is the subsurface targets detection and reconstruction. This paper presents the importance and practicability of using solenoids to trigger impact sounding signal and using acoustic data to reconstruct subsurface objects to address this issue. First, by taking advantage of Visual Simultaneous Localization and Mapping (V-SLAM), we could obtain the 3D position of the robot during the inspection. Second, our NDE method is based on Frequency Density (FD) analysis for the Fast Fourier Transform (FFT) of the impact sounding signal. At last, by combining the 3D position data and acoustic data, this paper creates a 3D map to highlight the possible subsurface objects. The experimental results demonstrate the feasibility of the method.
We study the problem of novel view synthesis of a scene comprised of 3D objects. We propose a simple yet effective approach that is neither continuous nor implicit, challenging recent trends on view synthesis. We demonstrate that although continuous radiance field representations have gained a lot of attention due to their expressive power, our simple approach obtains comparable or even better novel view reconstruction quality comparing with state-of-the-art baselines while increasing rendering speed by over 400x. Our model is trained in a category-agnostic manner and does not require scene-specific optimization. Therefore, it is able to generalize novel view synthesis to object categories not seen during training. In addition, we show that with our simple formulation, we can use view synthesis as a self-supervision signal for efficient learning of 3D geometry without explicit 3D supervision.