Abstract:Multimodal Large Language Models (MLLMs) have shown great potential in revolutionizing Graphical User Interface (GUI) automation. However, existing GUI models mostly rely on learning from nearly error-free offline trajectories, thus lacking reflection and error recovery capabilities. To bridge this gap, we propose GUI-Reflection, a novel framework that explicitly integrates self-reflection and error correction capabilities into end-to-end multimodal GUI models throughout dedicated training stages: GUI-specific pre-training, offline supervised fine-tuning (SFT), and online reflection tuning. GUI-reflection enables self-reflection behavior emergence with fully automated data generation and learning processes without requiring any human annotation. Specifically, 1) we first propose scalable data pipelines to automatically construct reflection and error correction data from existing successful trajectories. While existing GUI models mainly focus on grounding and UI understanding ability, we propose the GUI-Reflection Task Suite to learn and evaluate reflection-oriented abilities explicitly. 2) Furthermore, we built a diverse and efficient environment for online training and data collection of GUI models on mobile devices. 3) We also present an iterative online reflection tuning algorithm leveraging the proposed environment, enabling the model to continuously enhance its reflection and error correction abilities. Our framework equips GUI agents with self-reflection and correction capabilities, paving the way for more robust, adaptable, and intelligent GUI automation, with all data, models, environments, and tools to be released publicly.
Abstract:Recent methods utilize graph contrastive Learning within graph-structured user-item interaction data for collaborative filtering and have demonstrated their efficacy in recommendation tasks. However, they ignore that the difference relation density of nodes between the user- and item-side causes the adaptability of graphs on bilateral nodes to be different after multi-hop graph interaction calculation, which limits existing models to achieve ideal results. To solve this issue, we propose a novel framework for recommendation tasks called Bilateral Unsymmetrical Graph Contrastive Learning (BusGCL) that consider the bilateral unsymmetry on user-item node relation density for sliced user and item graph reasoning better with bilateral slicing contrastive training. Especially, taking into account the aggregation ability of hypergraph-based graph convolutional network (GCN) in digging implicit similarities is more suitable for user nodes, embeddings generated from three different modules: hypergraph-based GCN, GCN and perturbed GCN, are sliced into two subviews by the user- and item-side respectively, and selectively combined into subview pairs bilaterally based on the characteristics of inter-node relation structure. Furthermore, to align the distribution of user and item embeddings after aggregation, a dispersing loss is leveraged to adjust the mutual distance between all embeddings for maintaining learning ability. Comprehensive experiments on two public datasets have proved the superiority of BusGCL in comparison to various recommendation methods. Other models can simply utilize our bilateral slicing contrastive learning to enhance recommending performance without incurring extra expenses.