In this paper, we study the use of soft labels to train a system for sound event detection (SED). Soft labels can result from annotations which account for human uncertainty about categories, or emerge as a natural representation of multiple opinions in annotation. Converting annotations to hard labels results in unambiguous categories for training, at the cost of losing the details about the labels distribution. This work investigates how soft labels can be used, and what benefits they bring in training a SED system. The results show that the system is capable of learning information about the activity of the sounds which is reflected in the soft labels and is able to detect sounds that are missed in the typical binary target training setup. We also release a new dataset produced through crowdsourcing, containing temporally strong labels for sound events in real-life recordings, with both soft and hard labels.
This paper analyzes the outcome of the Low-Complexity Acoustic Scene Classification task in DCASE 2022 Challenge. The task is a continuation from the previous years. In this edition, the requirement for low-complexity solutions were modified including: a limit of 128 K on the number of parameters, including the zero-valued ones, imposed INT8 numerical format, and a limit of 30 million multiply-accumulate operations at inference time. The provided baseline system is a convolutional neural network which employs post-training quantization of parameters, resulting in 46512 parameters, and 29.23 million multiply-and-accumulate operations, well under the set limits of 128K and 30 million, respectively. The baseline system has a 42.9% accuracy and a log-loss of 1.575 on the development data consisting of audio from 9 different devices. An analysis of the submitted systems will be provided after the challenge deadline.
Strong labels are a necessity for evaluation of sound event detection methods, but often scarcely available due to the high resources required by the annotation task. We present a method for estimating strong labels using crowdsourced weak labels, through a process that divides the annotation task into simple unit tasks. Based on estimations of annotators' competence, aggregation and processing of the weak labels results in a set of objective strong labels. The experiment uses synthetic audio in order to verify the quality of the resulting annotations through comparison with ground truth. The proposed method produces labels with high precision, though not all event instances are recalled. Detection metrics comparing the produced annotations with the ground truth show 80% F-score in 1 s segments, and up to 89.5% intersection-based F1-score calculated according to the polyphonic sound detection score metrics.
This paper presents the details of Task 1A Acoustic Scene Classification in the DCASE 2021 Challenge. The task consisted of classification of data from multiple devices, requiring good generalization properties, using low-complexity solutions. The provided baseline system is based on a CNN architecture and post-training parameters quantization. The system is trained using all the available training data, without any specific technique for handling device mismatch, and obtains an overall accuracy of 47.7%, with a log loss of 1.473. Details on the challenge results will be added after the challenge deadline.