Abstract:Agent skills are structured procedural packages that guide frozen LLM agents in specialized workflows. Skills rarely remain sufficient after deployment: edge cases, API changes, and deployment constraints become visible only through use, making skill evolution a practical necessity. Existing methods depend on privileged feedback such as held-out validation scores, hidden test outcomes, or environment rewards -- signals often unavailable when a practitioner has only a task description and workspace data. We introduce SkillAudit, a framework for evolving agent skills without ground-truth feedback. The key idea is paired trajectory auditing: at each iteration, the same task is executed with and without the candidate skill, isolating how the skill changes agent behavior without external labels. To turn behavioral differences into edit guidance, SkillAudit uses Process-Aligned Contrastive Evaluation (PACE), a cluster of evaluators that maps trajectory divergences to diagnostic signals linked to specific passages in the skill document. A structural verifier, compiled once from the task specification and then fixed, checks task constraints and rolls back harmful updates. SkillAudit routes edits through two pipelines: Refine removes noisy or irrelevant guidance from broadly useful skills, while Repair replaces passages that conflict with the task. Across 89 containerized tasks spanning 8 professional domains, SkillAudit achieves 73.9% average task reward, outperforming an agent without skills (40.9%) and the static expert skill (56.7%). These gains are obtained without accessing hidden tests, reference solutions, or external scoring functions during evolution.
Abstract:Reinforcement learning (RL) with group relative policy optimization (GRPO) has become a widely adopted approach for enhancing the reasoning capabilities of multimodal large language models (MLLMs). While GRPO enables long-chain reasoning without a critic, it often suffers from sparse rewards on difficult problems and advantage vanishing when group-level rewards are too consistent for overly easy or hard problems. Existing solutions (sample expansion, selective utilization, and indirect reward design) often fail to maintain enough variance in within-group reward distributions to yield clear optimization signals. To address this, we propose DIVA-GRPO, a difficulty-adaptive variant advantage method that adjusts variant difficulty distributions from a global perspective. DIVA-GRPO dynamically assesses problem difficulty, samples variants with appropriate difficulty levels, and calculates advantages across local and global groups using difficulty-weighted and normalized scaling. This alleviates reward sparsity and advantage vanishing while improving training stability. Extensive experiments on six reasoning benchmarks demonstrate that DIVA-GRPO outperforms existing approaches in training efficiency and reasoning performance. Code: https://github.com/Siaaaaaa1/DIVA-GRPO
Abstract:With the rapid development of AI-generated content (AIGC), the creation of high-quality AI-generated videos has become faster and easier, resulting in the Internet being flooded with all kinds of video content. However, the impact of these videos on the content ecosystem remains largely unexplored. Video information retrieval remains a fundamental approach for accessing video content. Building on the observation that retrieval models often favor AI-generated content in ad-hoc and image retrieval tasks, we investigate whether similar biases emerge in the context of challenging video retrieval, where temporal and visual factors may further influence model behavior. To explore this, we first construct a comprehensive benchmark dataset containing both real and AI-generated videos, along with a set of fair and rigorous metrics to assess bias. This benchmark consists of 13,000 videos generated by two state-of-the-art open-source video generation models. We meticulously design a suite of rigorous metrics to accurately measure this preference, accounting for potential biases arising from the limited frame rate and suboptimal quality of AIGC videos. We then applied three off-the-shelf video retrieval models to perform retrieval tasks on this hybrid dataset. Our findings reveal a clear preference for AI-generated videos in retrieval. Further investigation shows that incorporating AI-generated videos into the training set of retrieval models exacerbates this bias. Unlike the preference observed in image modalities, we find that video retrieval bias arises from both unseen visual and temporal information, making the root causes of video bias a complex interplay of these two factors. To mitigate this bias, we fine-tune the retrieval models using a contrastive learning approach. The results of this study highlight the potential implications of AI-generated videos on retrieval systems.