Abstract:While Large Audio-Language Models (LALMs) have been shown to exhibit degraded instruction-following capabilities, their ability to infer task patterns from in-context examples under audio conditioning remains unstudied. To address this gap, we present ALICE, a three-stage framework that progressively reduces textual guidance to systematically evaluate LALMs' in-context learning ability under audio conditioning. Evaluating six LALMs across four audio understanding tasks under two output constraint categories, we uncover a consistent asymmetry across all stages and LALMs: in-context demonstrations reliably improve format compliance but fail to improve, and often degrade, the core task performance. This suggests that LALMs can glean surface-level formatting patterns from demonstrations but may struggle to leverage cross-modal semantic grounding to reliably infer task objectives from audio-conditioned examples, highlighting potential limitations in current cross-modal integration.
Abstract:Masked diffusion models (MDM) exhibit superior generalization when learned using a Partial masking scheme (Prime). This approach converts tokens into sub-tokens and models the diffusion process at the sub-token level. We identify two limitations of the MDM-Prime framework. First, we lack tools to guide the hyperparameter choice of the token granularity in the subtokenizer. Second, we find that the function form of the subtokenizer significantly degrades likelihood estimation when paired with commonly used Byte-Pair-Encoding (BPE) tokenizers. To address these limitations, we study the tightness of the variational bound in MDM-Prime and develop MDM-Prime-v2, a masked diffusion language model which incorporates Binary Encoding and Index Shuffling. Our scaling analysis reveals that MDM-Prime-v2 is 21.8$\times$ more compute-efficient than autoregressive models (ARM). In compute-optimal comparisons, MDM-Prime-v2 achieves 7.77 perplexity on OpenWebText, outperforming ARM (12.99), MDM (18.94), and MDM-Prime (13.41). When extending the model size to 1.1B parameters, our model further demonstrates superior zero-shot accuracy on various commonsense reasoning tasks.
Abstract:Planning over unstructured terrain presents a significant challenge in the field of legged robotics. Although recent works in reinforcement learning have yielded various locomotion strategies, planning over multiple experts remains a complex issue. Existing approaches encounter several constraints: traditional planners are unable to integrate skill-specific policies, whereas hierarchical learning frameworks often lose interpretability and require retraining whenever new policies are added. In this paper, we propose a feasibility-guided planning framework that successfully incorporates multiple terrain-specific policies. Each policy is paired with a Feasibility-Net, which learned to predict feasibility tensors based on the local elevation maps and task vectors. This integration allows classical planning algorithms to derive optimal paths. Through both simulated and real-world experiments, we demonstrate that our method efficiently generates reliable plans across diverse and challenging terrains, while consistently aligning with the capabilities of the underlying policies.
Abstract:Masked diffusion models (MDM) are powerful generative models for discrete data that generate samples by progressively unmasking tokens in a sequence. Each token can take one of two states: masked or unmasked. We observe that token sequences often remain unchanged between consecutive sampling steps; consequently, the model repeatedly processes identical inputs, leading to redundant computation. To address this inefficiency, we propose the Partial masking scheme (Prime), which augments MDM by allowing tokens to take intermediate states interpolated between the masked and unmasked states. This design enables the model to make predictions based on partially observed token information, and facilitates a fine-grained denoising process. We derive a variational training objective and introduce a simple architectural design to accommodate intermediate-state inputs. Our method demonstrates superior performance across a diverse set of generative modeling tasks. On text data, it achieves a perplexity of 15.36 on OpenWebText, outperforming previous MDM (21.52), autoregressive models (17.54), and their hybrid variants (17.58), without relying on an autoregressive formulation. On image data, it attains competitive FID scores of 3.26 on CIFAR-10 and 6.98 on ImageNet-32, comparable to leading continuous generative models.
Abstract:Text-to-image diffusion models have emerged as powerful priors for real-world image super-resolution (Real-ISR). However, existing methods may produce unintended results due to noisy text prompts and their lack of spatial information. In this paper, we present HoliSDiP, a framework that leverages semantic segmentation to provide both precise textual and spatial guidance for diffusion-based Real-ISR. Our method employs semantic labels as concise text prompts while introducing dense semantic guidance through segmentation masks and our proposed Segmentation-CLIP Map. Extensive experiments demonstrate that HoliSDiP achieves significant improvement in image quality across various Real-ISR scenarios through reduced prompt noise and enhanced spatial control.




Abstract:This paper addresses the challenge of fine-grained alignment in Vision-and-Language Navigation (VLN) tasks, where robots navigate realistic 3D environments based on natural language instructions. Current approaches use contrastive learning to align language with visual trajectory sequences. Nevertheless, they encounter difficulties with fine-grained vision negatives. To enhance cross-modal embeddings, we introduce a novel Bayesian Optimization-based adversarial optimization framework for creating fine-grained contrastive vision samples. To validate the proposed methodology, we conduct a series of experiments to assess the effectiveness of the enriched embeddings on fine-grained vision negatives. We conduct experiments on two common VLN benchmarks R2R and REVERIE, experiments on the them demonstrate that these embeddings benefit navigation, and can lead to a promising performance enhancement. Our source code and trained models are available at: https://anonymous.4open.science/r/FGVLN.




Abstract:Sparse Mixture-of-Experts (SMoE) models represent a significant breakthrough in large language model development. These models enable performance improvements without a proportional increase in inference costs. By selectively activating a small set of parameters during task execution, SMoEs enhance model capacity. However, their deployment remains challenging due to the substantial memory footprint required to accommodate the growing number of experts. This constraint renders them less feasible in environments with limited hardware resources. To address this challenge, we propose Hierarchical Clustering for Sparsely activated Mixture of Experts (HC-SMoE), a task-agnostic expert merging framework that reduces SMoE model parameters without retraining. Unlike previous methods, HC-SMoE employs hierarchical clustering based on expert outputs. This approach ensures that the merging process remains unaffected by routing decisions. The output-based clustering strategy captures functional similarities between experts, offering an adaptable solution for models with numerous experts. We validate our approach through extensive experiments on eight zero-shot language tasks and demonstrate its effectiveness in large-scale SMoE models such as Qwen and Mixtral. Our comprehensive results demonstrate that HC-SMoE consistently achieves strong performance, which highlights its potential for real-world deployment.




Abstract:In this paper, we propose a novel coarse-to-fine continuous pose diffusion method to enhance the precision of pick-and-place operations within robotic manipulation tasks. Leveraging the capabilities of diffusion networks, we facilitate the accurate perception of object poses. This accurate perception enhances both pick-and-place success rates and overall manipulation precision. Our methodology utilizes a top-down RGB image projected from an RGB-D camera and adopts a coarse-to-fine architecture. This architecture enables efficient learning of coarse and fine models. A distinguishing feature of our approach is its focus on continuous pose estimation, which enables more precise object manipulation, particularly concerning rotational angles. In addition, we employ pose and color augmentation techniques to enable effective training with limited data. Through extensive experiments in simulated and real-world scenarios, as well as an ablation study, we comprehensively evaluate our proposed methodology. Taken together, the findings validate its effectiveness in achieving high-precision pick-and-place tasks.




Abstract:Scene coordinate regression (SCR) methods have emerged as a promising area of research due to their potential for accurate visual localization. However, many existing SCR approaches train on samples from all image regions, including dynamic objects and texture-less areas. Utilizing these areas for optimization during training can potentially hamper the overall performance and efficiency of the model. In this study, we first perform an in-depth analysis to validate the adverse impacts of these areas. Drawing inspiration from our analysis, we then introduce an error-guided feature selection (EGFS) mechanism, in tandem with the use of the Segment Anything Model (SAM). This mechanism seeds low reprojection areas as prompts and expands them into error-guided masks, and then utilizes these masks to sample points and filter out problematic areas in an iterative manner. The experiments demonstrate that our method outperforms existing SCR approaches that do not rely on 3D information on the Cambridge Landmarks and Indoor6 datasets.




Abstract:Existing Maximum-Entropy (MaxEnt) Reinforcement Learning (RL) methods for continuous action spaces are typically formulated based on actor-critic frameworks and optimized through alternating steps of policy evaluation and policy improvement. In the policy evaluation steps, the critic is updated to capture the soft Q-function. In the policy improvement steps, the actor is adjusted in accordance with the updated soft Q-function. In this paper, we introduce a new MaxEnt RL framework modeled using Energy-Based Normalizing Flows (EBFlow). This framework integrates the policy evaluation steps and the policy improvement steps, resulting in a single objective training process. Our method enables the calculation of the soft value function used in the policy evaluation target without Monte Carlo approximation. Moreover, this design supports the modeling of multi-modal action distributions while facilitating efficient action sampling. To evaluate the performance of our method, we conducted experiments on the MuJoCo benchmark suite and a number of high-dimensional robotic tasks simulated by Omniverse Isaac Gym. The evaluation results demonstrate that our method achieves superior performance compared to widely-adopted representative baselines.