Abstract:Long video understanding remains a daunting challenge for Multimodal Large Language Models (MLLMs) due to the excessive computation and memory footprint. Thus, keyframe selection is often adopted to mitigate this shortcoming, which however still suffers from low flexibility and high noise due to its hard sampling principle. In this paper, we define video frame selection as a problem of Quasi-Gaussian Sampling, and propose an adaptive and training-free approach termed AdaQ. Inspired by the 3-$σ$ rule of Gaussian distribution, the objective of AdaQ is to achieve the optimal 3-$σ$ interval for different examples, i.e., a smaller 3-$σ$ interval for the local query and a larger one for the global query, thereby facilitating robust and adaptive frame sampling. To validate AdaQ, we apply it to four MLLMs with three embedding models. The extensive experimental results not only show its obvious performance gains over the default MLLMs and the SOTA keyframe selection methods, e.g., helping Qwen3-VL-8B outperform GPT4o by 15.8% on average by using only 64 frames, but also confirm its superior robustness and high efficiency for long-video understanding, e.g., only 1 hyper-parameter needs to be set.
Abstract:Due to excessive memory overhead, most Multimodal Large Language Models (MLLMs) can only process videos of limited frames. In this paper, we propose an effective and efficient paradigm to remedy this shortcoming, termed One-shot video-Clip based Retrieval AuGmentation (OneClip-RAG). Compared with existing video RAG methods, OneClip-RAG makes full use of the merits of video clips for augmented video understanding in terms of both knowledge integrity and semantic coherence. Besides, it is also equipped with a novel query-guided video chunking algorithm that can unify clip chunking and cross-modal retrieval in one processing step, avoiding redundant computations. To improve instruction following, we further propose a new dataset called SynLongVideo and design a progressive training regime for OneClip-RAG. OneClip-RAG is plugged into five recent MLLMs and validated on a set of long-video benchmarks. Experimental results not only show the obvious performance gains by OneClip-RAG over MLLMs, e.g., boosting InternLV2 8B and Qwen2-VL 7B to the level of GPT-4o on MLVU, but also show its superior efficiency in handling long videos. e.g., enabling LLaVA-Video understand up to an hour of videos in less than 2.2 minutes on a single 4090 GPU.
Abstract:Despite great progress, existing multimodal large language models (MLLMs) are prone to visual hallucination, greatly impeding their trustworthy applications. In this paper, we study this problem from the perspective of visual-spatial reasoning, and propose a new learning task for MLLMs, termed Grounded Chain-of-Thought (GCoT). Different from recent visual CoT studies, which focus more on visual knowledge reasoning, GCoT is keen to helping MLLMs to recognize and ground the relevant visual cues step by step, thereby predicting the correct answer with grounding coordinates as the intuitive basis. To facilitate this task, we also carefully design and construct a dataset called multimodal grounded chain-of-thought (MM-GCoT) consisting of 24,022 GCoT examples for 5,033 images. Besides, a comprehensive consistency evaluation system is also introduced, including the metrics of answer accuracy, grounding accuracy and answer-grounding consistency. We further design and conduct a bunch of experiments on 12 advanced MLLMs, and reveal some notable findings: i. most MLLMs performs poorly on the consistency evaluation, indicating obvious visual hallucination; ii. visual hallucination is not directly related to the parameter size and general multimodal performance, i.e., a larger and stronger MLLM is not less affected by this issue. Lastly, we also demonstrate that the proposed dataset can help existing MLLMs to well cultivate their GCoT capability and reduce the inconsistent answering significantly. Moreover, their GCoT can be also generalized to exiting multimodal tasks, such as open-world QA and REC.