University of Oxford
Abstract:The goal of Bayesian inverse reinforcement learning (IRL) is recovering a posterior distribution over reward functions using a set of demonstrations from an expert optimizing for a reward unknown to the learner. The resulting posterior over rewards can then be used to synthesize an apprentice policy that performs well on the same or a similar task. A key challenge in Bayesian IRL is bridging the computational gap between the hypothesis space of possible rewards and the likelihood, often defined in terms of Q values: vanilla Bayesian IRL needs to solve the costly forward planning problem - going from rewards to the Q values - at every step of the algorithm, which may need to be done thousands of times. We propose to solve this by a simple change: instead of focusing on primarily sampling in the space of rewards, we can focus on primarily working in the space of Q-values, since the computation required to go from Q-values to reward is radically cheaper. Furthermore, this reversion of the computation makes it easy to compute the gradient allowing efficient sampling using Hamiltonian Monte Carlo. We propose ValueWalk - a new Markov chain Monte Carlo method based on this insight - and illustrate its advantages on several tasks.
Abstract:In reinforcement learning, specifying reward functions that capture the intended task can be very challenging. Reward learning aims to address this issue by learning the reward function. However, a learned reward model may have a low error on the training distribution, and yet subsequently produce a policy with large regret. We say that such a reward model has an error-regret mismatch. The main source of an error-regret mismatch is the distributional shift that commonly occurs during policy optimization. In this paper, we mathematically show that a sufficiently low expected test error of the reward model guarantees low worst-case regret, but that for any fixed expected test error, there exist realistic data distributions that allow for error-regret mismatch to occur. We then show that similar problems persist even when using policy regularization techniques, commonly employed in methods such as RLHF. Our theoretical results highlight the importance of developing new ways to measure the quality of learned reward models.
Abstract:Leveraging human preferences for steering the behavior of Large Language Models (LLMs) has demonstrated notable success in recent years. Nonetheless, data selection and labeling are still a bottleneck for these systems, particularly at large scale. Hence, selecting the most informative points for acquiring human feedback may considerably reduce the cost of preference labeling and unleash the further development of LLMs. Bayesian Active Learning provides a principled framework for addressing this challenge and has demonstrated remarkable success in diverse settings. However, previous attempts to employ it for Preference Modeling did not meet such expectations. In this work, we identify that naive epistemic uncertainty estimation leads to the acquisition of redundant samples. We address this by proposing the Bayesian Active Learner for Preference Modeling (BAL-PM), a novel stochastic acquisition policy that not only targets points of high epistemic uncertainty according to the preference model but also seeks to maximize the entropy of the acquired prompt distribution in the feature space spanned by the employed LLM. Notably, our experiments demonstrate that BAL-PM requires 33% to 68% fewer preference labels in two popular human preference datasets and exceeds previous stochastic Bayesian acquisition policies.
Abstract:We introduce a data-driven approach to computing finite bisimulations for state transition systems with very large, possibly infinite state space. Our novel technique computes stutter-insensitive bisimulations of deterministic systems, which we characterize as the problem of learning a state classifier together with a ranking function for each class. Our procedure learns a candidate state classifier and candidate ranking functions from a finite dataset of sample states; then, it checks whether these generalise to the entire state space using satisfiability modulo theory solving. Upon the affirmative answer, the procedure concludes that the classifier constitutes a valid stutter-insensitive bisimulation of the system. Upon a negative answer, the solver produces a counterexample state for which the classifier violates the claim, adds it to the dataset, and repeats learning and checking in a counterexample-guided inductive synthesis loop until a valid bisimulation is found. We demonstrate on a range of benchmarks from reactive verification and software model checking that our method yields faster verification results than alternative state-of-the-art tools in practice. Our method produces succinct abstractions that enable an effective verification of linear temporal logic without next operator, and are interpretable for system diagnostics.
Abstract:Ensuring that AI systems reliably and robustly avoid harmful or dangerous behaviours is a crucial challenge, especially for AI systems with a high degree of autonomy and general intelligence, or systems used in safety-critical contexts. In this paper, we will introduce and define a family of approaches to AI safety, which we will refer to as guaranteed safe (GS) AI. The core feature of these approaches is that they aim to produce AI systems which are equipped with high-assurance quantitative safety guarantees. This is achieved by the interplay of three core components: a world model (which provides a mathematical description of how the AI system affects the outside world), a safety specification (which is a mathematical description of what effects are acceptable), and a verifier (which provides an auditable proof certificate that the AI satisfies the safety specification relative to the world model). We outline a number of approaches for creating each of these three core components, describe the main technical challenges, and suggest a number of potential solutions to them. We also argue for the necessity of this approach to AI safety, and for the inadequacy of the main alternative approaches.
Abstract:We present a novel technique for online safety verification of autonomous systems, which performs reachability analysis efficiently for both bounded and unbounded horizons by employing neural barrier certificates. Our approach uses barrier certificates given by parameterized neural networks that depend on a given initial set, unsafe sets, and time horizon. Such networks are trained efficiently offline using system simulations sampled from regions of the state space. We then employ a meta-neural network to generalize the barrier certificates to state space regions that are outside the training set. These certificates are generated and validated online as sound over-approximations of the reachable states, thus either ensuring system safety or activating appropriate alternative actions in unsafe scenarios. We demonstrate our technique on case studies from linear models to nonlinear control-dependent models for online autonomous driving scenarios.
Abstract:Inverse reinforcement learning (IRL) aims to infer an agent's preferences (represented as a reward function $R$) from their behaviour (represented as a policy $\pi$). To do this, we need a behavioural model of how $\pi$ relates to $R$. In the current literature, the most common behavioural models are optimality, Boltzmann-rationality, and causal entropy maximisation. However, the true relationship between a human's preferences and their behaviour is much more complex than any of these behavioural models. This means that the behavioural models are misspecified, which raises the concern that they may lead to systematic errors if applied to real data. In this paper, we analyse how sensitive the IRL problem is to misspecification of the behavioural model. Specifically, we provide necessary and sufficient conditions that completely characterise how the observed data may differ from the assumed behavioural model without incurring an error above a given threshold. In addition to this, we also characterise the conditions under which a behavioural model is robust to small perturbations of the observed policy, and we analyse how robust many behavioural models are to misspecification of their parameter values (such as e.g.\ the discount rate). Our analysis suggests that the IRL problem is highly sensitive to misspecification, in the sense that very mild misspecification can lead to very large errors in the inferred reward function.
Abstract:Many machine learning applications require operating on a spatially distributed dataset. Despite technological advances, privacy considerations and communication constraints may prevent gathering the entire dataset in a central unit. In this paper, we propose a distributed sampling scheme based on the alternating direction method of multipliers, which is commonly used in the optimization literature due to its fast convergence. In contrast to distributed optimization, distributed sampling allows for uncertainty quantification in Bayesian inference tasks. We provide both theoretical guarantees of our algorithm's convergence and experimental evidence of its superiority to the state-of-the-art. For our theoretical results, we use convex optimization tools to establish a fundamental inequality on the generated local sample iterates. This inequality enables us to show convergence of the distribution associated with these iterates to the underlying target distribution in Wasserstein distance. In simulation, we deploy our algorithm on linear and logistic regression tasks and illustrate its fast convergence compared to existing gradient-based methods.
Abstract:In this paper, we study the expressivity of scalar, Markovian reward functions in Reinforcement Learning (RL), and identify several limitations to what they can express. Specifically, we look at three classes of RL tasks; multi-objective RL, risk-sensitive RL, and modal RL. For each class, we derive necessary and sufficient conditions that describe when a problem in this class can be expressed using a scalar, Markovian reward. Moreover, we find that scalar, Markovian rewards are unable to express most of the instances in each of these three classes. We thereby contribute to a more complete understanding of what standard reward functions can and cannot express. In addition to this, we also call attention to modal problems as a new class of problems, since they have so far not been given any systematic treatment in the RL literature. We also briefly outline some approaches for solving some of the problems we discuss, by means of bespoke RL algorithms.
Abstract:This paper addresses the problem of maintaining safety during training in Reinforcement Learning (RL), such that the safety constraint violations are bounded at any point during learning. In a variety of RL applications the safety of the agent is particularly important, e.g. autonomous platforms or robots that work in proximity of humans. As enforcing safety during training might severely limit the agent's exploration, we propose here a new architecture that handles the trade-off between efficient progress and safety during exploration. As the exploration progresses, we update via Bayesian inference Dirichlet-Categorical models of the transition probabilities of the Markov decision process that describes the environment dynamics. This paper proposes a way to approximate moments of belief about the risk associated to the action selection policy. We construct those approximations, and prove the convergence results. We propose a novel method for leveraging the expectation approximations to derive an approximate bound on the confidence that the risk is below a certain level. This approach can be easily interleaved with RL and we present experimental results to showcase the performance of the overall architecture.