University of California Santa Barbara
Abstract:Federated optimization studies the problem of collaborative function optimization among multiple clients (e.g. mobile devices or organizations) under the coordination of a central server. Since the data is collected separately by each client and always remains decentralized, federated optimization preserves data privacy and allows for large-scale computing, which makes it a promising decentralized machine learning paradigm. Though it is often deployed for tasks that are online in nature, e.g., next-word prediction on keyboard apps, most works formulate it as an offline problem. The few exceptions that consider federated bandit optimization are limited to very simplistic function classes, e.g., linear, generalized linear, or non-parametric function class with bounded RKHS norm, which severely hinders its practical usage. In this paper, we propose a new algorithm, named Fed-GO-UCB, for federated bandit optimization with generic non-linear objective function. Under some mild conditions, we rigorously prove that Fed-GO-UCB is able to achieve sub-linear rate for both cumulative regret and communication cost. At the heart of our theoretical analysis are distributed regression oracle and individual confidence set construction, which can be of independent interests. Empirical evaluations also demonstrate the effectiveness of the proposed algorithm.




Abstract:Recent advances have substantially improved the accuracy, memory cost, and training speed of differentially private (DP) deep learning, especially on large vision and language models with millions to billions of parameters. In this work, we thoroughly study the per-sample gradient clipping style, a key component in DP optimization. We show that different clipping styles have the same time complexity but instantiate an accuracy-memory trade-off: while the all-layer clipping (of coarse granularity) is the most prevalent and usually gives the best accuracy, it incurs heavier memory cost compared to other group-wise clipping, such as the layer-wise clipping (of finer granularity). We formalize this trade-off through our convergence theory and complexity analysis. Importantly, we demonstrate that the accuracy gap between group-wise clipping and all-layer clipping becomes smaller for larger models, while the memory advantage of the group-wise clipping remains. Consequently, the group-wise clipping allows DP optimization of large models to achieve high accuracy and low peak memory simultaneously.
Abstract:Posterior sampling, i.e., exponential mechanism to sample from the posterior distribution, provides $\varepsilon$-pure differential privacy (DP) guarantees and does not suffer from potentially unbounded privacy breach introduced by $(\varepsilon,\delta)$-approximate DP. In practice, however, one needs to apply approximate sampling methods such as Markov chain Monte Carlo (MCMC), thus re-introducing the unappealing $\delta$-approximation error into the privacy guarantees. To bridge this gap, we propose the Approximate SAample Perturbation (abbr. ASAP) algorithm which perturbs an MCMC sample with noise proportional to its Wasserstein-infinity ($W_\infty$) distance from a reference distribution that satisfies pure DP or pure Gaussian DP (i.e., $\delta=0$). We then leverage a Metropolis-Hastings algorithm to generate the sample and prove that the algorithm converges in W$_\infty$ distance. We show that by combining our new techniques with a careful localization step, we obtain the first nearly linear-time algorithm that achieves the optimal rates in the DP-ERM problem with strongly convex and smooth losses.




Abstract:Data valuation, a critical aspect of data-centric ML research, aims to quantify the usefulness of individual data sources in training machine learning (ML) models. However, data valuation faces significant yet frequently overlooked privacy challenges despite its importance. This paper studies these challenges with a focus on KNN-Shapley, one of the most practical data valuation methods nowadays. We first emphasize the inherent privacy risks of KNN-Shapley, and demonstrate the significant technical difficulties in adapting KNN-Shapley to accommodate differential privacy (DP). To overcome these challenges, we introduce TKNN-Shapley, a refined variant of KNN-Shapley that is privacy-friendly, allowing for straightforward modifications to incorporate DP guarantee (DP-TKNN-Shapley). We show that DP-TKNN-Shapley has several advantages and offers a superior privacy-utility tradeoff compared to naively privatized KNN-Shapley in discerning data quality. Moreover, even non-private TKNN-Shapley achieves comparable performance as KNN-Shapley. Overall, our findings suggest that TKNN-Shapley is a promising alternative to KNN-Shapley, particularly for real-world applications involving sensitive data.
Abstract:The problem of two-player zero-sum Markov games has recently attracted increasing interests in theoretical studies of multi-agent reinforcement learning (RL). In particular, for finite-horizon episodic Markov decision processes (MDPs), it has been shown that model-based algorithms can find an $\epsilon$-optimal Nash Equilibrium (NE) with the sample complexity of $O(H^3SAB/\epsilon^2)$, which is optimal in the dependence of the horizon $H$ and the number of states $S$ (where $A$ and $B$ denote the number of actions of the two players, respectively). However, none of the existing model-free algorithms can achieve such an optimality. In this work, we propose a model-free stage-based Q-learning algorithm and show that it achieves the same sample complexity as the best model-based algorithm, and hence for the first time demonstrate that model-free algorithms can enjoy the same optimality in the $H$ dependence as model-based algorithms. The main improvement of the dependency on $H$ arises by leveraging the popular variance reduction technique based on the reference-advantage decomposition previously used only for single-agent RL. However, such a technique relies on a critical monotonicity property of the value function, which does not hold in Markov games due to the update of the policy via the coarse correlated equilibrium (CCE) oracle. Thus, to extend such a technique to Markov games, our algorithm features a key novel design of updating the reference value functions as the pair of optimistic and pessimistic value functions whose value difference is the smallest in the history in order to achieve the desired improvement in the sample efficiency.

Abstract:Convolutional residual neural networks (ConvResNets), though overparameterized, can achieve remarkable prediction performance in practice, which cannot be well explained by conventional wisdom. To bridge this gap, we study the performance of ConvResNeXts, which cover ConvResNets as a special case, trained with weight decay from the perspective of nonparametric classification. Our analysis allows for infinitely many building blocks in ConvResNeXts, and shows that weight decay implicitly enforces sparsity on these blocks. Specifically, we consider a smooth target function supported on a low-dimensional manifold, then prove that ConvResNeXts can adapt to the function smoothness and low-dimensional structures and efficiently learn the function without suffering from the curse of dimensionality. Our findings partially justify the advantage of overparameterized ConvResNeXts over conventional machine learning models.
Abstract:As AI-generated text increasingly resembles human-written content, the ability to detect machine-generated text becomes crucial. To address this challenge, we present GPTWatermark, a robust and high-quality solution designed to ascertain whether a piece of text originates from a specific model. Our approach extends existing watermarking strategies and employs a fixed group design to enhance robustness against editing and paraphrasing attacks. We show that our watermarked language model enjoys strong provable guarantees on generation quality, correctness in detection, and security against evasion attacks. Experimental results on various large language models (LLMs) and diverse datasets demonstrate that our method achieves superior detection accuracy and comparable generation quality in perplexity, thus promoting the responsible use of LLMs.
Abstract:Developing theoretical guarantees on the sample complexity of offline RL methods is an important step towards making data-hungry RL algorithms practically viable. Currently, most results hinge on unrealistic assumptions about the data distribution -- namely that it comprises a set of i.i.d. trajectories collected by a single logging policy. We consider a more general setting where the dataset may have been gathered adaptively. We develop theory for the TMIS Offline Policy Evaluation (OPE) estimator in this generalized setting for tabular MDPs, deriving high-probability, instance-dependent bounds on its estimation error. We also recover minimax-optimal offline learning in the adaptive setting. Finally, we conduct simulations to empirically analyze the behavior of these estimators under adaptive and non-adaptive regimes.
Abstract:Most existing approaches of differentially private (DP) machine learning focus on private training. Despite its many advantages, private training lacks the flexibility in adapting to incremental changes to the training dataset such as deletion requests from exercising GDPR's right to be forgotten. We revisit a long-forgotten alternative, known as private prediction, and propose a new algorithm named Individual Kernelized Nearest Neighbor (Ind-KNN). Ind-KNN is easily updatable over dataset changes and it allows precise control of the R\'{e}nyi DP at an individual user level -- a user's privacy loss is measured by the exact amount of her contribution to predictions; and a user is removed if her prescribed privacy budget runs out. Our results show that Ind-KNN consistently improves the accuracy over existing private prediction methods for a wide range of $\epsilon$ on four vision and language tasks. We also illustrate several cases under which Ind-KNN is preferable over private training with NoisySGD.
Abstract:Invisible watermarks safeguard images' copyrights by embedding hidden messages detectable by owners. It also prevents people from misusing images, especially those generated by AI models. Malicious adversaries can violate these rights by removing the watermarks. In order to remove watermarks without damaging the visual quality, the adversary needs to erase them while retaining the essential information in the image. This is analogous to the encoding and decoding process of generative autoencoders, especially variational autoencoders (VAEs) and diffusion models. We propose a framework using generative autoencoders to remove invisible watermarks and test it using VAEs and diffusions. Our results reveal that, even without specific training, off-the-shelf Stable Diffusion effectively removes most watermarks, surpassing all current attackers. The result underscores the vulnerabilities in existing watermarking schemes and calls for more robust methods for copyright protection.