Abstract:Economic World Models (EWMs) are generative economic models that simulate how economies evolve from within by modeling heterogeneous agents, their beliefs and actions, and the market and institutional mechanisms through which their interactions produce aggregate outcomes. This paper develops an implementation roadmap for building economic world models as generative engines in which heterogeneous agents act, interact, adapt, and co-evolve with markets and institutions, thereby producing economic dynamics from the inside. We organize EWM systems into a six-level capability ladder, from fixed rule-based agent worlds to adaptive and LLM-based agent worlds, self-evolving agents, evolving institutional worlds, and sim-to-real economic twins aligned with real observations. A systematic literature survey across these levels reveals that existing work remains concentrated in lower-level agent and simulation environments, while systems with self-evolving agents, endogenous institutions, persistent empirical alignment, and validated economic mechanisms remain rare. By translating the EWM agenda into an implementation blueprint, this paper aims to accelerate the development of the next generation of economic simulation environments that can serve as high-fidelity sandboxes for human decision-makers and as training, planning, evaluation, and safety substrates for AI agents. We release a curated paper list and related resources to support future research.
Abstract:Video understanding requires identifying and reasoning over semantically discriminative visual objects across frames, yet existing object-agnostic solutions struggle to effectively handle substantial object variations over time. To address this, we introduce Chain-of-Glimpse, a search-guided progressive object-grounded reasoning framework that explicitly anchors each reasoning step to specific visual evidence regions, enabling compositional and multi-step decision-making. Formally, Chain-of-Glimpse formulates video reasoning as a step-by-step process that incrementally builds spatially grounded traces around task-relevant visual objects, thereby mitigating over-reliance on saliency-driven cues. Specifically, Chain-of-Glimpse features a search-guided controller, optimized via reinforcement learning with a format reward that significantly incentivizes grounding capability, to iteratively ground visual evidence regions and form reliable reasoning trajectories, yielding accurate and interpretable multi-step decisions. Extensive evaluations on both in domain NExTQA and out-of-domain Video-Holmes, CG-Bench Reasoning, and VRBench benchmarks demonstrate consistent performance gains, robustness and generalization of Chain-of-Glimpse across diverse video reasoning tasks.