Recently, diffusion models (DM) have been applied in magnetic resonance imaging (MRI) super-resolution (SR) reconstruction, exhibiting impressive performance, especially with regard to detailed reconstruction. However, the current DM-based SR reconstruction methods still face the following issues: (1) They require a large number of iterations to reconstruct the final image, which is inefficient and consumes a significant amount of computational resources. (2) The results reconstructed by these methods are often misaligned with the real high-resolution images, leading to remarkable distortion in the reconstructed MR images. To address the aforementioned issues, we propose an efficient diffusion model for multi-contrast MRI SR, named as DiffMSR. Specifically, we apply DM in a highly compact low-dimensional latent space to generate prior knowledge with high-frequency detail information. The highly compact latent space ensures that DM requires only a few simple iterations to produce accurate prior knowledge. In addition, we design the Prior-Guide Large Window Transformer (PLWformer) as the decoder for DM, which can extend the receptive field while fully utilizing the prior knowledge generated by DM to ensure that the reconstructed MR image remains undistorted. Extensive experiments on public and clinical datasets demonstrate that our DiffMSR outperforms state-of-the-art methods.
Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or style transfer. On the other hand, GAN-based diverse image generative methods require retraining/fine-tuning the network or designing complex noise injection functions, which is computationally expensive, task-specific, or struggle to generate high-quality results. Given that many deterministic conditional image generative models have been able to produce high-quality yet fixed results, we raise an intriguing question: is it possible for pre-trained deterministic conditional image generative models to generate diverse results without changing network structures or parameters? To answer this question, we re-examine the conditional image generation tasks from the perspective of adversarial attack and propose a simple and efficient plug-in projected gradient descent (PGD) like method for diverse and controllable image generation. The key idea is attacking the pre-trained deterministic generative models by adding a micro perturbation to the input condition. In this way, diverse results can be generated without any adjustment of network structures or fine-tuning of the pre-trained models. In addition, we can also control the diverse results to be generated by specifying the attack direction according to a reference text or image. Our work opens the door to applying adversarial attack to low-level vision tasks, and experiments on various conditional image generation tasks demonstrate the effectiveness and superiority of the proposed method.
3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D consistency of the stylized scene. Several existing methods have obtained impressive results in stylizing 3D scenes. However, the models proposed by these methods need to be re-trained when applied to a new scene. In other words, their models are coupled with a specific scene and cannot adapt to arbitrary other scenes. To address this issue, we propose a novel 3D scene stylization framework to transfer an arbitrary style to an arbitrary scene, without any style-related or scene-related re-training. Concretely, we first map the appearance of the 3D scene into a 2D style pattern space, which realizes complete disentanglement of the geometry and appearance of the 3D scene and makes our model be generalized to arbitrary 3D scenes. Then we stylize the appearance of the 3D scene in the 2D style pattern space via a prompt-based 2D stylization algorithm. Experimental results demonstrate that our proposed framework is superior to SOTA methods in both visual quality and generalization.
Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally require complete video sequences for offline training and are not capable of real-time rendering. To address these constraints, we introduce 3DGStream, a method designed for efficient FVV streaming of real-world dynamic scenes. Our method achieves fast on-the-fly per-frame reconstruction within 12 seconds and real-time rendering at 200 FPS. Specifically, we utilize 3D Gaussians (3DGs) to represent the scene. Instead of the na\"ive approach of directly optimizing 3DGs per-frame, we employ a compact Neural Transformation Cache (NTC) to model the translations and rotations of 3DGs, markedly reducing the training time and storage required for each FVV frame. Furthermore, we propose an adaptive 3DG addition strategy to handle emerging objects in dynamic scenes. Experiments demonstrate that 3DGStream achieves competitive performance in terms of rendering speed, image quality, training time, and model storage when compared with state-of-the-art methods.
Artistic style transfer aims to repaint the content image with the learned artistic style. Existing artistic style transfer methods can be divided into two categories: small model-based approaches and pre-trained large-scale model-based approaches. Small model-based approaches can preserve the content strucuture, but fail to produce highly realistic stylized images and introduce artifacts and disharmonious patterns; Pre-trained large-scale model-based approaches can generate highly realistic stylized images but struggle with preserving the content structure. To address the above issues, we propose ArtBank, a novel artistic style transfer framework, to generate highly realistic stylized images while preserving the content structure of the content images. Specifically, to sufficiently dig out the knowledge embedded in pre-trained large-scale models, an Implicit Style Prompt Bank (ISPB), a set of trainable parameter matrices, is designed to learn and store knowledge from the collection of artworks and behave as a visual prompt to guide pre-trained large-scale models to generate highly realistic stylized images while preserving content structure. Besides, to accelerate training the above ISPB, we propose a novel Spatial-Statistical-based self-Attention Module (SSAM). The qualitative and quantitative experiments demonstrate the superiority of our proposed method over state-of-the-art artistic style transfer methods.
Fourier Neural Operator (FNO) is a popular operator learning framework, which not only achieves the state-of-the-art performance in many tasks, but also is highly efficient in training and prediction. However, collecting training data for the FNO is a costly bottleneck in practice, because it often demands expensive physical simulations. To overcome this problem, we propose Multi-Resolution Active learning of FNO (MRA-FNO), which can dynamically select the input functions and resolutions to lower the data cost as much as possible while optimizing the learning efficiency. Specifically, we propose a probabilistic multi-resolution FNO and use ensemble Monte-Carlo to develop an effective posterior inference algorithm. To conduct active learning, we maximize a utility-cost ratio as the acquisition function to acquire new examples and resolutions at each step. We use moment matching and the matrix determinant lemma to enable tractable, efficient utility computation. Furthermore, we develop a cost annealing framework to avoid over-penalizing high-resolution queries at the early stage. The over-penalization is severe when the cost difference is significant between the resolutions, which renders active learning often stuck at low-resolution queries and inferior performance. Our method overcomes this problem and applies to general multi-fidelity active learning and optimization problems. We have shown the advantage of our method in several benchmark operator learning tasks.
Content and style (C-S) disentanglement is a fundamental problem and critical challenge of style transfer. Existing approaches based on explicit definitions (e.g., Gram matrix) or implicit learning (e.g., GANs) are neither interpretable nor easy to control, resulting in entangled representations and less satisfying results. In this paper, we propose a new C-S disentangled framework for style transfer without using previous assumptions. The key insight is to explicitly extract the content information and implicitly learn the complementary style information, yielding interpretable and controllable C-S disentanglement and style transfer. A simple yet effective CLIP-based style disentanglement loss coordinated with a style reconstruction prior is introduced to disentangle C-S in the CLIP image space. By further leveraging the powerful style removal and generative ability of diffusion models, our framework achieves superior results than state of the art and flexible C-S disentanglement and trade-off control. Our work provides new insights into the C-S disentanglement in style transfer and demonstrates the potential of diffusion models for learning well-disentangled C-S characteristics.
Neural Radiance Fields (NeRF) has shown great success in novel view synthesis due to its state-of-the-art quality and flexibility. However, NeRF requires dense input views (tens to hundreds) and a long training time (hours to days) for a single scene to generate high-fidelity images. Although using the voxel grids to represent the radiance field can significantly accelerate the optimization process, we observe that for sparse inputs, the voxel grids are more prone to overfitting to the training views and will have holes and floaters, which leads to artifacts. In this paper, we propose VGOS, an approach for fast (3-5 minutes) radiance field reconstruction from sparse inputs (3-10 views) to address these issues. To improve the performance of voxel-based radiance field in sparse input scenarios, we propose two methods: (a) We introduce an incremental voxel training strategy, which prevents overfitting by suppressing the optimization of peripheral voxels in the early stage of reconstruction. (b) We use several regularization techniques to smooth the voxels, which avoids degenerate solutions. Experiments demonstrate that VGOS achieves state-of-the-art performance for sparse inputs with super-fast convergence. Code will be available at https://github.com/SJoJoK/VGOS.
This paper presents a new adversarial training framework for image inpainting with segmentation confusion adversarial training (SCAT) and contrastive learning. SCAT plays an adversarial game between an inpainting generator and a segmentation network, which provides pixel-level local training signals and can adapt to images with free-form holes. By combining SCAT with standard global adversarial training, the new adversarial training framework exhibits the following three advantages simultaneously: (1) the global consistency of the repaired image, (2) the local fine texture details of the repaired image, and (3) the flexibility of handling images with free-form holes. Moreover, we propose the textural and semantic contrastive learning losses to stabilize and improve our inpainting model's training by exploiting the feature representation space of the discriminator, in which the inpainting images are pulled closer to the ground truth images but pushed farther from the corrupted images. The proposed contrastive losses better guide the repaired images to move from the corrupted image data points to the real image data points in the feature representation space, resulting in more realistic completed images. We conduct extensive experiments on two benchmark datasets, demonstrating our model's effectiveness and superiority both qualitatively and quantitatively.