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Vegard Mella

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Dungeons and Data: A Large-Scale NetHack Dataset

Nov 22, 2022
Eric Hambro, Roberta Raileanu, Danielle Rothermel, Vegard Mella, Tim Rocktäschel, Heinrich Küttler, Naila Murray

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Insights From the NeurIPS 2021 NetHack Challenge

Mar 22, 2022
Eric Hambro, Sharada Mohanty, Dmitrii Babaev, Minwoo Byeon, Dipam Chakraborty, Edward Grefenstette, Minqi Jiang, Daejin Jo, Anssi Kanervisto, Jongmin Kim, Sungwoong Kim, Robert Kirk, Vitaly Kurin, Heinrich Küttler, Taehwon Kwon, Donghoon Lee, Vegard Mella, Nantas Nardelli, Ivan Nazarov, Nikita Ovsov, Jack Parker-Holder, Roberta Raileanu, Karolis Ramanauskas, Tim Rocktäschel, Danielle Rothermel, Mikayel Samvelyan, Dmitry Sorokin, Maciej Sypetkowski, Michał Sypetkowski

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Transfer of Fully Convolutional Policy-Value Networks Between Games and Game Variants

Feb 24, 2021
Dennis J. N. J. Soemers, Vegard Mella, Eric Piette, Matthew Stephenson, Cameron Browne, Olivier Teytaud

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Deep Learning for General Game Playing with Ludii and Polygames

Jan 23, 2021
Dennis J. N. J. Soemers, Vegard Mella, Cameron Browne, Olivier Teytaud

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Polygames: Improved Zero Learning

Jan 27, 2020
Tristan Cazenave, Yen-Chi Chen, Guan-Wei Chen, Shi-Yu Chen, Xian-Dong Chiu, Julien Dehos, Maria Elsa, Qucheng Gong, Hengyuan Hu, Vasil Khalidov, Cheng-Ling Li, Hsin-I Lin, Yu-Jin Lin, Xavier Martinet, Vegard Mella, Jeremy Rapin, Baptiste Roziere, Gabriel Synnaeve, Fabien Teytaud, Olivier Teytaud, Shi-Cheng Ye, Yi-Jun Ye, Shi-Jim Yen, Sergey Zagoruyko

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Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger

Nov 30, 2018
Gabriel Synnaeve, Zeming Lin, Jonas Gehring, Dan Gant, Vegard Mella, Vasil Khalidov, Nicolas Carion, Nicolas Usunier

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High-Level Strategy Selection under Partial Observability in StarCraft: Brood War

Nov 21, 2018
Jonas Gehring, Da Ju, Vegard Mella, Daniel Gant, Nicolas Usunier, Gabriel Synnaeve

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