Abstract:We consider a ubiquitous scenario in the Internet economy when individual decision-makers (henceforth, agents) both produce and consume information as they make strategic choices in an uncertain environment. This creates a three-way tradeoff between exploration (trying out insufficiently explored alternatives to help others in the future), exploitation (making optimal decisions given the information discovered by other agents), and incentives of the agents (who are myopically interested in exploitation, while preferring the others to explore). We posit a principal who controls the flow of information from agents that came before, and strives to coordinate the agents towards a socially optimal balance between exploration and exploitation, not using any monetary transfers. The goal is to design a recommendation policy for the principal which respects agents' incentives and minimizes a suitable notion of regret. We extend prior work in this direction to allow the agents to interact with one another in a shared environment: at each time step, multiple agents arrive to play a Bayesian game, receive recommendations, choose their actions, receive their payoffs, and then leave the game forever. The agents now face two sources of uncertainty: the actions of the other agents and the parameters of the uncertain game environment. Our main contribution is to show that the principal can achieve constant regret when the utilities are deterministic (where the constant depends on the prior distribution, but not on the time horizon), and logarithmic regret when the utilities are stochastic. As a key technical tool, we introduce the concept of explorable actions, the actions which some incentive-compatible policy can recommend with non-zero probability. We show how the principal can identify (and explore) all explorable actions, and use the revealed information to perform optimally.
Abstract:We develop a theory for estimation of a high-dimensional sparse parameter $\theta$ defined as a minimizer of a population loss function $L_D(\theta,g_0)$ which, in addition to $\theta$, depends on a, potentially infinite dimensional, nuisance parameter $g_0$. Our approach is based on estimating $\theta$ via an $\ell_1$-regularized minimization of a sample analog of $L_S(\theta, \hat{g})$, plugging in a first-stage estimate $\hat{g}$, computed on a hold-out sample. We define a population loss to be (Neyman) orthogonal if the gradient of the loss with respect to $\theta$, has pathwise derivative with respect to $g$ equal to zero, when evaluated at the true parameter and nuisance component. We show that orthogonality implies a second-order impact of the first stage nuisance error on the second stage target parameter estimate. Our approach applies to both convex and non-convex losses, albeit the latter case requires a small adaptation of our method with a preliminary estimation step of the target parameter. Our result enables oracle convergence rates for $\theta$ under assumptions on the first stage rates, typically of the order of $n^{-1/4}$. We show how such an orthogonal loss can be constructed via a novel orthogonalization process for a general model defined by conditional moment restrictions. We apply our theory to high-dimensional versions of standard estimation problems in statistics and econometrics, such as: estimation of conditional moment models with missing data, estimation of structural utilities in games of incomplete information and estimation of treatment effects in regression models with non-linear link functions.
Abstract:Estimators computed from adaptively collected data do not behave like their non-adaptive brethren. Rather, the sequential dependence of the collection policy can lead to severe distributional biases that persist even in the infinite data limit. We develop a general method -- $\mathbf{W}$-decorrelation -- for transforming the bias of adaptive linear regression estimators into variance. The method uses only coarse-grained information about the data collection policy and does not need access to propensity scores or exact knowledge of the policy. We bound the finite-sample bias and variance of the $\mathbf{W}$-estimator and develop asymptotically correct confidence intervals based on a novel martingale central limit theorem. We then demonstrate the empirical benefits of the generic $\mathbf{W}$-decorrelation procedure in two different adaptive data settings: the multi-armed bandit and the autoregressive time series.
Abstract:We address online learning in complex auction settings, such as sponsored search auctions, where the value of the bidder is unknown to her, evolving in an arbitrary manner and observed only if the bidder wins an allocation. We leverage the structure of the utility of the bidder and the partial feedback that bidders typically receive in auctions, in order to provide algorithms with regret rates against the best fixed bid in hindsight, that are exponentially faster in convergence in terms of dependence on the action space, than what would have been derived by applying a generic bandit algorithm and almost equivalent to what would have been achieved in the full information setting. Our results are enabled by analyzing a new online learning setting with outcome-based feedback, which generalizes learning with feedback graphs. We provide an online learning algorithm for this setting, of independent interest, with regret that grows only logarithmically with the number of actions and linearly only in the number of potential outcomes (the latter being very small in most auction settings). Last but not least, we show that our algorithm outperforms the bandit approach experimentally and that this performance is robust to dropping some of our theoretical assumptions or introducing noise in the feedback that the bidder receives.
Abstract:We consider the problem of optimal dynamic information acquisition from many correlated information sources. Each period, the decision-maker jointly takes an action and allocates a fixed number of observations across the available sources. His payoff depends on the actions taken and on an unknown state. In the canonical setting of jointly normal information sources, we show that the optimal dynamic information acquisition rule proceeds myopically after finitely many periods. If signals are acquired in large blocks each period, then the optimal rule turns out to be myopic from period 1. These results demonstrate the possibility of robust and "simple" optimal information acquisition, and simplify the analysis of dynamic information acquisition in a widely used informational environment.
Abstract:We provide an approach for learning deep neural net representations of models described via conditional moment restrictions. Conditional moment restrictions are widely used, as they are the language by which social scientists describe the assumptions they make to enable causal inference. We formulate the problem of estimating the underling model as a zero-sum game between a modeler and an adversary and apply adversarial training. Our approach is similar in nature to Generative Adversarial Networks (GAN), though here the modeler is learning a representation of a function that satisfies a continuum of moment conditions and the adversary is identifying violating moments. We outline ways of constructing effective adversaries in practice, including kernels centered by k-means clustering, and random forests. We examine the practical performance of our approach in the setting of non-parametric instrumental variable regression.
Abstract:Given a sample of bids from independent auctions, this paper examines the question of inference on auction fundamentals (e.g. valuation distributions, welfare measures) under weak assumptions on information structure. The question is important as it allows us to learn about the valuation distribution in a robust way, i.e., without assuming that a particular information structure holds across observations. We leverage the recent contributions of \cite{Bergemann2013} in the robust mechanism design literature that exploit the link between Bayesian Correlated Equilibria and Bayesian Nash Equilibria in incomplete information games to construct an econometrics framework for learning about auction fundamentals using observed data on bids. We showcase our construction of identified sets in private value and common value auctions. Our approach for constructing these sets inherits the computational simplicity of solving for correlated equilibria: checking whether a particular valuation distribution belongs to the identified set is as simple as determining whether a {\it linear} program is feasible. A similar linear program can be used to construct the identified set on various welfare measures and counterfactual objects. For inference and to summarize statistical uncertainty, we propose novel finite sample methods using tail inequalities that are used to construct confidence regions on sets. We also highlight methods based on Bayesian bootstrap and subsampling. A set of Monte Carlo experiments show adequate finite sample properties of our inference procedures. We illustrate our methods using data from OCS auctions.
Abstract:This work interprets the internal representations of deep neural networks trained for classification of diseased tissue in 2D mammograms. We propose an expert-in-the-loop interpretation method to label the behavior of internal units in convolutional neural networks (CNNs). Expert radiologists identify that the visual patterns detected by the units are correlated with meaningful medical phenomena such as mass tissue and calcificated vessels. We demonstrate that several trained CNN models are able to produce explanatory descriptions to support the final classification decisions. We view this as an important first step toward interpreting the internal representations of medical classification CNNs and explaining their predictions.
Abstract:We address the issue of limit cycling behavior in training Generative Adversarial Networks and propose the use of Optimistic Mirror Decent (OMD) for training Wasserstein GANs. Recent theoretical results have shown that optimistic mirror decent (OMD) can enjoy faster regret rates in the context of zero-sum games. WGANs is exactly a context of solving a zero-sum game with simultaneous no-regret dynamics. Moreover, we show that optimistic mirror decent addresses the limit cycling problem in training WGANs. We formally show that in the case of bi-linear zero-sum games the last iterate of OMD dynamics converges to an equilibrium, in contrast to GD dynamics which are bound to cycle. We also portray the huge qualitative difference between GD and OMD dynamics with toy examples, even when GD is modified with many adaptations proposed in the recent literature, such as gradient penalty or momentum. We apply OMD WGAN training to a bioinformatics problem of generating DNA sequences. We observe that models trained with OMD achieve consistently smaller KL divergence with respect to the true underlying distribution, than models trained with GD variants. Finally, we introduce a new algorithm, Optimistic Adam, which is an optimistic variant of Adam. We apply it to WGAN training on CIFAR10 and observe improved performance in terms of inception score as compared to Adam.
Abstract:We consider high dimensional dynamic multi-product pricing with an evolving but low-dimensional linear demand model. Assuming the temporal variation in cross-elasticities exhibits low-rank structure based on fixed (latent) features of the products, we show that the revenue maximization problem reduces to an online bandit convex optimization with side information given by the observed demands. We design dynamic pricing algorithms whose revenue approaches that of the best fixed price vector in hindsight, at a rate that only depends on the intrinsic rank of the demand model and not the number of products. Our approach applies a bandit convex optimization algorithm in a projected low-dimensional space spanned by the latent product features, while simultaneously learning this span via online singular value decomposition of a carefully-crafted matrix containing the observed demands.