Abstract:Continual learning aims to enable models to adapt to new datasets without losing performance on previously learned data, often assuming that prior data is no longer available. However, in many practical scenarios, both old and new data are accessible. In such cases, good performance on both datasets is typically achieved by abandoning the model trained on the previous data and re-training a new model from scratch on both datasets. This training from scratch is computationally expensive. In contrast, methods that leverage the previously trained model and old data are worthy of investigation, as they could significantly reduce computational costs. Our evaluation framework quantifies the computational savings of such methods while maintaining or exceeding the performance of training from scratch. We identify key optimization aspects -- initialization, regularization, data selection, and hyper-parameters -- that can each contribute to reducing computational costs. For each aspect, we propose effective first-step methods that already yield substantial computational savings. By combining these methods, we achieve up to 2.7x reductions in computation time across various computer vision tasks, highlighting the potential for further advancements in this area.
Abstract:Image aesthetic assessment (IAA) evaluates image aesthetics, a task complicated by image diversity and user subjectivity. Current approaches address this in two stages: Generic IAA (GIAA) models estimate mean aesthetic scores, while Personal IAA (PIAA) models adapt GIAA using transfer learning to incorporate user subjectivity. However, a theoretical understanding of transfer learning between GIAA and PIAA, particularly concerning the impact of group composition, group size, aesthetic differences between groups and individuals, and demographic correlations, is lacking. This work establishes a theoretical foundation for IAA, proposing a unified model that encodes individual characteristics in a distributional format for both individual and group assessments. We show that transferring from GIAA to PIAA involves extrapolation, while the reverse involves interpolation, which is generally more effective for machine learning. Experiments with varying group compositions, including sub-sampling by group size and disjoint demographics, reveal significant performance variation even for GIAA, indicating that mean scores do not fully eliminate individual subjectivity. Performance variations and Gini index analysis reveal education as the primary factor influencing aesthetic differences, followed by photography and art experience, with stronger individual subjectivity observed in artworks than in photos. Our model uniquely supports both GIAA and PIAA, enhancing generalization across demographics.




Abstract:We assess the vulnerability of multimodal large language models to misleading visualizations - charts that distort the underlying data using techniques such as truncated or inverted axes, leading readers to draw inaccurate conclusions that may support misinformation or conspiracy theories. Our analysis shows that these distortions severely harm multimodal large language models, reducing their question-answering accuracy to the level of the random baseline. To mitigate this vulnerability, we introduce six inference-time methods to improve performance of MLLMs on misleading visualizations while preserving their accuracy on non-misleading ones. The most effective approach involves (1) extracting the underlying data table and (2) using a text-only large language model to answer questions based on the table. This method improves performance on misleading visualizations by 15.4 to 19.6 percentage points.




Abstract:Continual learning (CL) is the sub-field of machine learning concerned with accumulating knowledge in dynamic environments. So far, CL research has mainly focused on incremental classification tasks, where models learn to classify new categories while retaining knowledge of previously learned ones. Here, we argue that maintaining such a focus limits both theoretical development and practical applicability of CL methods. Through a detailed analysis of concrete examples - including multi-target classification, robotics with constrained output spaces, learning in continuous task domains, and higher-level concept memorization - we demonstrate how current CL approaches often fail when applied beyond standard classification. We identify three fundamental challenges: (C1) the nature of continuity in learning problems, (C2) the choice of appropriate spaces and metrics for measuring similarity, and (C3) the role of learning objectives beyond classification. For each challenge, we provide specific recommendations to help move the field forward, including formalizing temporal dynamics through distribution processes, developing principled approaches for continuous task spaces, and incorporating density estimation and generative objectives. In so doing, this position paper aims to broaden the scope of CL research while strengthening its theoretical foundations, making it more applicable to real-world problems.
Abstract:Many machine learning techniques rely on minimizing the covariance between output feature dimensions to extract minimally redundant representations from data. However, these methods do not eliminate all dependencies/redundancies, as linearly uncorrelated variables can still exhibit nonlinear relationships. This work provides a differentiable and scalable algorithm for dependence minimization that goes beyond linear pairwise decorrelation. Our method employs an adversarial game where small networks identify dependencies among feature dimensions, while the encoder exploits this information to reduce dependencies. We provide empirical evidence of the algorithm's convergence and demonstrate its utility in three applications: extending PCA to nonlinear decorrelation, improving the generalization of image classification methods, and preventing dimensional collapse in self-supervised representation learning.
Abstract:Recent advances in multimodal Large Language Models (LLMs) have shown great success in understanding multi-modal contents. For video understanding tasks, training-based video LLMs are difficult to build due to the scarcity of high-quality, curated video-text paired data. In contrast, paired image-text data are much easier to obtain, and there is substantial similarity between images and videos. Consequently, extending image LLMs for video understanding tasks presents an appealing alternative. Developing effective strategies for compressing visual tokens from multiple frames is a promising way to leverage the powerful pre-trained image LLM. In this work, we explore the limitations of the existing compression strategies for building a training-free video LLM. The findings lead to our method TS-LLaVA, which constructs visual tokens through a Thumbnail-and-Sampling strategy. Given a video, we select few equidistant frames from all input frames to construct a Thumbnail image as a detailed visual cue, complemented by Sampled visual tokens from all input frames. Our method establishes the new state-of-the-art performance among training-free video LLMs on various benchmarks. Notably, our 34B model outperforms GPT-4V on the MVBench benchmark, and achieves performance comparable to the 72B training-based video LLM, Video-LLaMA2, on the challenging MLVU benchmark. Code is available at https://github.com/tingyu215/TS-LLaVA.




Abstract:We identify sufficient conditions to avoid known failure modes, including representation, dimensional, cluster and intracluster collapses, occurring in non-contrastive self-supervised learning. Based on these findings, we propose a principled design for the projector and loss function. We theoretically demonstrate that this design introduces an inductive bias that promotes learning representations that are both decorrelated and clustered without explicit enforcing these properties and leading to improved generalization. To the best of our knowledge, this is the first solution that achieves robust training with respect to these failure modes while guaranteeing enhanced generalization performance in downstream tasks. We validate our theoretical findings on image datasets including SVHN, CIFAR10, CIFAR100 and ImageNet-100, and show that our solution, dubbed FALCON, outperforms existing feature decorrelation and cluster-based self-supervised learning methods in terms of generalization to clustering and linear classification tasks.




Abstract:In this paper, we present an empirical study of typical spatial augmentation techniques used in self-supervised representation learning methods (both contrastive and non-contrastive), namely random crop and cutout. Our contributions are: (a) we dissociate random cropping into two separate augmentations, overlap and patch, and provide a detailed analysis on the effect of area of overlap and patch size to the accuracy on down stream tasks. (b) We offer an insight into why cutout augmentation does not learn good representation, as reported in earlier literature. Finally, based on these analysis, (c) we propose a distance-based margin to the invariance loss for learning scene-centric representations for the downstream task on object-centric distribution, showing that as simple as a margin proportional to the pixel distance between the two spatial views in the scence-centric images can improve the learned representation. Our study furthers the understanding of the spatial augmentations, and the effect of the domain-gap between the training augmentations and the test distribution.




Abstract:This study presents a novel evaluation framework for the Vision-Language Navigation (VLN) task. It aims to diagnose current models for various instruction categories at a finer-grained level. The framework is structured around the context-free grammar (CFG) of the task. The CFG serves as the basis for the problem decomposition and the core premise of the instruction categories design. We propose a semi-automatic method for CFG construction with the help of Large-Language Models (LLMs). Then, we induct and generate data spanning five principal instruction categories (i.e. direction change, landmark recognition, region recognition, vertical movement, and numerical comprehension). Our analysis of different models reveals notable performance discrepancies and recurrent issues. The stagnation of numerical comprehension, heavy selective biases over directional concepts, and other interesting findings contribute to the development of future language-guided navigation systems.
Abstract:Novel view synthesis of indoor scenes can be achieved by capturing a monocular video sequence of the environment. However, redundant information caused by artificial movements in the input video data reduces the efficiency of scene modeling. In this work, we tackle this challenge from the perspective of camera selection. We begin by constructing a similarity matrix that incorporates both the spatial diversity of the cameras and the semantic variation of the images. Based on this matrix, we use the Intra-List Diversity (ILD) metric to assess camera redundancy, formulating the camera selection task as an optimization problem. Then we apply a diversity-based sampling algorithm to optimize the camera selection. We also develop a new dataset, IndoorTraj, which includes long and complex camera movements captured by humans in virtual indoor environments, closely mimicking real-world scenarios. Experimental results demonstrate that our strategy outperforms other approaches under time and memory constraints. Remarkably, our method achieves performance comparable to models trained on the full dataset, while using only an average of 15% of the frames and 75% of the allotted time.