Rapid progress in machine learning for natural language processing has the potential to transform debates about how humans learn language. However, the learning environments and biases of current artificial learners and humans diverge in ways that weaken the impact of the evidence obtained from learning simulations. For example, today's most effective neural language models are trained on roughly one thousand times the amount of linguistic data available to a typical child. To increase the relevance of learnability results from computational models, we need to train model learners without significant advantages over humans. If an appropriate model successfully acquires some target linguistic knowledge, it can provide a proof of concept that the target is learnable in a hypothesized human learning scenario. Plausible model learners will enable us to carry out experimental manipulations to make causal inferences about variables in the learning environment, and to rigorously test poverty-of-the-stimulus-style claims arguing for innate linguistic knowledge in humans on the basis of speculations about learnability. Comparable experiments will never be possible with human subjects due to practical and ethical considerations, making model learners an indispensable resource. So far, attempts to deprive current models of unfair advantages obtain sub-human results for key grammatical behaviors such as acceptability judgments. But before we can justifiably conclude that language learning requires more prior domain-specific knowledge than current models possess, we must first explore non-linguistic inputs in the form of multimodal stimuli and multi-agent interaction as ways to make our learners more efficient at learning from limited linguistic input.
Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 442 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.
Summarization datasets are often assembled either by scraping naturally occurring public-domain summaries -- which are nearly always in difficult-to-work-with technical domains -- or by using approximate heuristics to extract them from everyday text -- which frequently yields unfaithful summaries. In this work, we turn to a slower but more straightforward approach to developing summarization benchmark data: We hire highly-qualified contractors to read stories and write original summaries from scratch. To amortize reading time, we collect five summaries per document, with the first giving an overview and the subsequent four addressing specific questions. We use this protocol to collect SQuALITY, a dataset of question-focused summaries built on the same public-domain short stories as the multiple-choice dataset QuALITY (Pang et al., 2021). Experiments with state-of-the-art summarization systems show that our dataset is challenging and that existing automatic evaluation metrics are weak indicators of quality.
Large language models are able to perform a task by conditioning on a few input-output demonstrations - a paradigm known as in-context learning. We show that language models can explicitly infer an underlying task from a few demonstrations by prompting them to generate a natural language instruction that fits the examples. To explore this ability, we introduce the instruction induction challenge, compile a dataset consisting of 24 tasks, and define a novel evaluation metric based on executing the generated instruction. We discover that, to a large extent, the ability to generate instructions does indeed emerge when using a model that is both large enough and aligned to follow instructions; InstructGPT achieves 65.7% of human performance in our execution-based metric, while the original GPT-3 model reaches only 9.8% of human performance. This surprising result suggests that instruction induction might be a viable learning paradigm in and of itself, where instead of fitting a set of latent continuous parameters to the data, one searches for the best description in the natural language hypothesis space.
Current QA systems can generate reasonable-sounding yet false answers without explanation or evidence for the generated answer, which is especially problematic when humans cannot readily check the model's answers. This presents a challenge for building trust in machine learning systems. We take inspiration from real-world situations where difficult questions are answered by considering opposing sides (see Irving et al., 2018). For multiple-choice QA examples, we build a dataset of single arguments for both a correct and incorrect answer option in a debate-style set-up as an initial step in training models to produce explanations for two candidate answers. We use long contexts -- humans familiar with the context write convincing explanations for pre-selected correct and incorrect answers, and we test if those explanations allow humans who have not read the full context to more accurately determine the correct answer. We do not find that explanations in our set-up improve human accuracy, but a baseline condition shows that providing human-selected text snippets does improve accuracy. We use these findings to suggest ways of improving the debate set up for future data collection efforts.
For a natural language understanding benchmark to be useful in research, it has to consist of examples that are diverse and difficult enough to discriminate among current and near-future state-of-the-art systems. However, we do not yet know how best to select text sources to collect a variety of challenging examples. In this study, we crowdsource multiple-choice reading comprehension questions for passages taken from seven qualitatively distinct sources, analyzing what attributes of passages contribute to the difficulty and question types of the collected examples. To our surprise, we find that passage source, length, and readability measures do not significantly affect question difficulty. Through our manual annotation of seven reasoning types, we observe several trends between passage sources and reasoning types, e.g., logical reasoning is more often required in questions written for technical passages. These results suggest that when creating a new benchmark dataset, selecting a diverse set of passages can help ensure a diverse range of question types, but that passage difficulty need not be a priority.
To enable building and testing models on long-document comprehension, we introduce QuALITY, a multiple-choice QA dataset with context passages in English that have an average length of about 5,000 tokens, much longer than typical current models can process. Unlike in prior work with passages, our questions are written and validated by contributors who have read the entire passage, rather than relying on summaries or excerpts. In addition, only half of the questions are answerable by annotators working under tight time constraints, indicating that skimming and simple search are not enough to consistently perform well. Current models perform poorly on this task (55.4%) and significantly lag behind human performance (93.5%).
More capable language models increasingly saturate existing task benchmarks, in some cases outperforming humans. This has left little headroom with which to measure further progress. Adversarial dataset creation has been proposed as a strategy to construct more challenging datasets, and two common approaches are: (1) filtering out easy examples and (2) model-in-the-loop data collection. In this work, we study the impact of applying each approach to create more challenging evaluation datasets. We adapt the AFLite algorithm to filter evaluation data, and run experiments against 18 different adversary models. We find that AFLite indeed selects more challenging examples, lowering the performance of evaluated models more as stronger adversary models are used. However, the resulting ranking of models can also be unstable and highly sensitive to the choice of adversary model used. Moreover, AFLite oversamples examples with low annotator agreement, meaning that model comparisons hinge on the most contentiously labeled examples. Smaller-scale experiments on the adversarially collected datasets ANLI and AdversarialQA show similar findings, broadly lowering performance with stronger adversaries while disproportionately affecting the adversary model.
Crowdsourcing platforms are often used to collect datasets for training deep neural networks, despite higher levels of inaccurate labeling compared to expert labeling. There are two common strategies to manage the impact of this noise, the first involves aggregating redundant annotations, but comes at the expense of labeling substantially fewer examples. Secondly, prior works have also considered using the entire annotation budget to label as many examples as possible and subsequently apply denoising algorithms to implicitly clean up the dataset. We propose an approach which instead reserves a fraction of annotations to explicitly relabel highly probable labeling errors. In particular, we allocate a large portion of the labeling budget to form an initial dataset used to train a model. This model is then used to identify specific examples that appear most likely to be incorrect, which we spend the remaining budget to relabel. Experiments across three model variations and four natural language processing tasks show our approach outperforms both label aggregation and advanced denoising methods designed to handle noisy labels when allocated the same annotation budget.