Abstract:Open-vocabulary 3D scene graphs provide compact semantic memory for language-guided navigation, but mapped objects are often exposed through a single fused feature or committed semantic label. Such commitment can remove minority yet task-relevant hypotheses from the task-time interface. We present OpenBelief-Nav, an evidence-preserving object memory that retains observation-level phrases, reliability cues, and frame-mask provenance while maintaining separate aggregate geometric and visual representations. Semantically related phrases are consolidated into a vocabulary-independent object belief from which task-specific readouts perform fixed-vocabulary projection or free-form retrieval. On five ScanNet200 and eight Replica scenes, full-belief projection achieves mIoU scores of 0.2742 and 0.2912, compared with 0.2393 and 0.2701 for a matched early-commit readout. Across 78 HM3D-YCB navigation trials, consensus and early-commit retrieval each achieve 60/78 successes, compared with 58/78 for belief-weighted retrieval and 55/78 for DualMap. Across 20 Unitree G1 runs organized as 10 matched evaluation cases, a correction policy permitting at most two verified candidate attempts improves target-confirmation success from 6/10 to 8/10 relative to top-1-only execution. Code will be released upon acceptance at https://openbelief-nav.github.io/.
Abstract:Vision-Language Navigation (VLN) for humanoid robots poses challenges existing benchmarks fail to address: bipedal locomotion imposes physical constraints absent from wheeled agents, humanoid morphologies vary across platforms, and egocentric observations are distorted by locomotion-induced camera dynamics. We present HumanoidVLN, a physics-grounded simulator and benchmark for VLN across diverse humanoid embodiments. Built on NVIDIA Isaac Sim, our platform supports an extensible set of humanoid configurations, demonstrated on four robots (Unitree G1, Unitree H1, Internal-A, Internal-B) spanning 10-12 lower-body DoF and heights from 1.17m to 1.80m, via a hierarchical control stack combining a reinforcement learning locomotion policy with interchangeable PD or MPC path trackers. New robots and VLN models integrate with minimal effort; we demonstrate compatibility with NaVILA, DualVLN, StreamVLN, and JanusVLN. Environments are drawn from artist-designed scenes and 3D Gaussian Splatting reconstructions, filtered for navigable areas exceeding 100 square meters. Instructions are generated by a dual generator-reviewer plus paraphraser multi-agent pipeline with human-in-the-loop verification, yielding 933 collision-aware reference episodes, each paired with one fine-grained instruction and three coarse-grained stylistic variants (formal, natural, casual). Across four models and four embodiments, JanusVLN achieves the highest mean success rate of 43.55% and nDTW of 48.38. In a 20-episode sim-to-real pilot with DualVLN and the Unitree G1, navigation errors correlate strongly (r=0.935), with a mean absolute difference of 0.68m and mean trajectory similarity of 0.782 (+/-0.188) nDTW. These results highlight the interaction between VLN models, controllers, and humanoid embodiments under physical execution. Code, benchmark, and data will be released upon acceptance at https://humanoid-vln.github.io/.
Abstract:Humanoid robots increasingly require multi-modal understanding for natural interaction with humans. Despite the prominence of vision-language models, they generally assume textual rather than the more natural speech inputs. In this paper, we investigate whether a well-established text-conditioned model can be transferred to speech in a data-efficient manner. Using ALBEF as a case study, we conduct diagnostic analyses showing that a lightweight MLP-based projector effectively adapts it to speech, while preserving semantic discrimination and robustness. Motivated by these findings, we introduce Speech2Grasp, a framework for data-efficient transfer of text-conditioned grasp detection to speech. Real-world humanoid robot experiments show that Speech2Grasp outperforms cascaded ASR-based pipeline, while reducing inference latency. Our findings suggest a practical paradigm for extending established text-conditioned systems to speech.
Abstract:Quantum Federated Learning (QFL) offers a promising framework to train quantum models across distributed clients while keeping data strictly local. Due to its simplicity and low communication overhead, Federated Averaging (FedAvg) is the standard aggregation choice in QFL literature. However, deploying QFL on practical hardware exposes a severe double-drift phenomenon: the global model is simultaneously derailed by client drift from non-IID data and hardware bias from noisy quantum gradient estimates. In this work, we first analyze the convergence of FedAvg under these realistic conditions, mathematically demonstrating that quantum hardware bias creates a persistent error floor that standard averaging cannot correct. To overcome this limitation, we propose Q-ANCHOR, a quantum-aware federated aggregation architecture that anchors server updates with zero-noise extrapolation while applying stateful client correction to suppress both client drift and hardware-induced bias. Our convergence theory proves that Q-ANCHOR successfully mitigates classical client drift while actively reducing the hardware-bias floor. Experimental results demonstrate that Q-ANCHOR achieves significantly more stable training than conventional FL baselines.
Abstract:Sparse autoencoders (SAEs) operationalise the linear representation hypothesis: they reconstruct model activations as sparse linear combinations of interpretable dictionary atoms, on the implicit assumption that activation space is well approximated by a globally linear structure. Their reconstruction error varies sharply across layers in ways that existing scaling laws, fitted at single layers, do not explain. We argue that this variation is the empirical trace of a geometric mismatch: where the activation manifold is curved and its intrinsic dimension varies across layers, no sparse linear dictionary can match it uniformly, and the SAE's width-sparsity scaling becomes a layer-dependent function of manifold structure rather than a single universal law. We conduct the first cross-layer SAE scaling study, fitting and regressing on 844 residual-stream Gemma Scope SAE checkpoints across 68 layers of Gemma 2 2B and 9B. Stage 1 fits a per-layer scaling-law surface; Stage 2 regresses the fitted parameters and the derived per-layer width exponents on four layerwise geometric summaries. We find that manifold geometry predicts the per-layer width exponent in both models, and that the same regression coefficients learnt on one model predict the other model's per-layer exponents under cross-model transfer, indicating a transferable geometric law. At the showcase layers where richer width grids permit identification of the asymptotic floor, we find that the fitted floor tracks the layerwise geometric ordering: higher curvature and intrinsic dimension correspond to higher floor, consistent with the irreducible second-order residual that any sparse linear approximation of a curved manifold must leave behind. SAEs thus encounter not a finite-resource ceiling but a geometry-dependent wall, set by the manifold they are trying to reconstruct.
Abstract:Industrial robots are widely used in manufacturing, yet most manipulation still depends on fixed waypoint scripts that are brittle to environmental changes. Learning-based control offers a more adaptive alternative, but it remains unclear whether such methods, still mostly confined to laboratory demonstrations, can sustain hours of reliable operation, deliver consistent quality, and behave safely around people on a live production line. Here we present Learning-Augmented Robotic Automation, a hybrid system that integrates learned task controllers and a neural 3D safety monitor into conventional industrial workflows. We deployed the system on an electric-motor production line to automate deformable cable insertion and soldering under real manufacturing constraints, a step previously performed manually by human workers. With less than 20 min of real-world data per task, the system operated continuously for 5 h 10 min, producing 108 motors without physical fencing and achieving a 99.4% pass rate on product-level quality-control tests. It maintained near-human takt time while reducing variability in solder-joint quality and cycle time. These results establish a practical pathway for extending industrial automation with learning-based methods.
Abstract:Quantum Machine Learning (QML) promises significant computational advantages, but preserving training data privacy remains challenging. Classical approaches like differentially private stochastic gradient descent (DP-SGD) add noise to gradients but fail to exploit the unique properties of quantum gradient estimation. In this work, we introduce the Differentially Private Parameter-Shift Rule (Q-ShiftDP), the first privacy mechanism tailored to QML. By leveraging the inherent boundedness and stochasticity of quantum gradients computed via the parameter-shift rule, Q-ShiftDP enables tighter sensitivity analysis and reduces noise requirements. We combine carefully calibrated Gaussian noise with intrinsic quantum noise to provide formal privacy and utility guarantees, and show that harnessing quantum noise further improves the privacy-utility trade-off. Experiments on benchmark datasets demonstrate that Q-ShiftDP consistently outperforms classical DP methods in QML.
Abstract:Latent-space optimization methods for counterfactual explanations - framed as minimal semantic perturbations that change model predictions - inherit the ambiguity of Wachter et al.'s objective: the choice of distance metric dictates whether perturbations are meaningful or adversarial. Existing approaches adopt flat or misaligned geometries, leading to off-manifold artifacts, semantic drift, or adversarial collapse. We introduce Perceptual Counterfactual Geodesics (PCG), a method that constructs counterfactuals by tracing geodesics under a perceptually Riemannian metric induced from robust vision features. This geometry aligns with human perception and penalizes brittle directions, enabling smooth, on-manifold, semantically valid transitions. Experiments on three vision datasets show that PCG outperforms baselines and reveals failure modes hidden under standard metrics.




Abstract:The deployment of robot controllers is hindered by modeling discrepancies due to necessary simplifications for computational tractability or inaccuracies in data-generating simulators. Such discrepancies typically require ad-hoc tuning to meet the desired performance, thereby ensuring successful transfer to a target domain. We propose a framework for automated, gradient-based tuning to enhance performance in the deployment domain by leveraging differentiable simulators. Our method collects rollouts in an iterative manner to co-tune the simulator and controller parameters, enabling systematic transfer within a few trials in the deployment domain. Specifically, we formulate multi-step objectives for tuning and employ alternating optimization to effectively adapt the controller to the deployment domain. The scalability of our framework is demonstrated by co-tuning model-based and learning-based controllers of arbitrary complexity for tasks ranging from low-dimensional cart-pole stabilization to high-dimensional quadruped and biped tracking, showing performance improvements across different deployment domains.
Abstract:Recent advancements in reinforcement learning (RL) have leveraged neural networks to achieve state-of-the-art performance across various control tasks. However, these successes often come at the cost of significant computational resources, as training deep neural networks requires substantial time and data. In this paper, we introduce an actor-critic algorithm that utilizes randomized neural networks to drastically reduce computational costs while maintaining strong performance. Despite its simple architecture, our method effectively solves a range of control problems, including the locomotion control of a highly dynamic 12-motor quadruped robot, and achieves results comparable to leading algorithms such as Proximal Policy Optimization (PPO). Notably, our approach does not outperform other algorithms in terms of sample efficnency but rather in terms of wall-clock training time. That is, although our algorithm requires more timesteps to converge to an optimal policy, the actual time required for training turns out to be lower.