Abstract:Humans can efficiently parse continuous sensory streams, from hours to years, scaffolding an internal world model that grounds spatial reasoning and prediction. To mimic this capacity, spatial supersensing challenges multimodal models to move beyond linguistic understanding toward true world modeling. However, their benchmark relies on synthetic long videos, formed by concatenating random short clips, and is mostly limited to household scenes, leaving real-world continuity and diversity underexplored. To address the gap, we introduce $\textbf{VSI-Super-Wild}$, a large-scale benchmark for evaluating spatial supersensing over long temporal horizons in diverse in-the-wild scenes. Notably, inspired by cognitive studies on how humans structure experience, we systematically probe the full triad of world state: the agent (observer), objects (scene items), and the environment (places and global layout). In total, VSI-Super-Wild contains $\textbf{6,980}$ human-verified question-answer pairs derived from $\textbf{442}$ real-world videos spanning 8 scene categories, including long-form recordings exceeding 4 hours. Results on VSI-Super-Wild expose a fundamental disconnect: despite advances in static image understanding, models consistently fail at tasks that require coherent world-state tracking over time. We characterize how performance degrades with world-state complexity and temporal horizon, and diagnose four failure modes: spatial collapse, semantic shortcuts, insufficient update, and instance confusion. This taxonomy reveals that models lack mechanisms to bind objects, agents, and environments into a unified spatial world model, a fundamental gap that defines the path forward for spatial supersensing.
Abstract:Multimodal Large Language Models (MLLMs) have made rapid progress in spatial intelligence, yet existing spatial reasoning benchmarks largely assume pristine visual inputs and overlook the degradations that commonly occur in real-world deployment, such as motion blur, low light, adverse weather, lens distortion, and compression artifacts. This raises a fundamental question: how robust is the spatial intelligence of current MLLMs when visual observations are imperfect? To answer this question, we introduce SpaceDG, the first large-scale dataset for degradation-aware spatial understanding. It is constructed with a physically grounded degradation synthesis engine that embeds degradation formation process into 3D Gaussian Splatting (3DGS) rendering, enabling realistic simulation of nine degradation types. The resulting dataset contains approximately 1M QA pairs from nearly 1,000 indoor scenes. We further introduce SpaceDG-Bench, an human-verified benchmark with 1,102 questions spanning 11 reasoning categories and 9 visual degradation types, yielding over 10K VQA instances. Evaluating 25 open- and closed-source MLLMs reveals that visual degradations consistently and substantially impair spatial reasoning, exposing a critical robustness gap. Finally, we show that finetuning on SpaceDG markedly improves degradation robustness and can even surpass human performance under degraded conditions without any performance drop on clean images, highlighting the promise of degradation-aware training for robust spatial intelligence.
Abstract:The real world unfolds along a single set of physics laws, yet human intelligence demonstrates a remarkable capacity to generalize experiences from this singular physical existence into a multiverse of games, each governed by entirely different rules, aesthetics, physics, and objectives. This omni-reality adaptability is a hallmark of general intelligence. As Artificial Intelligence progresses towards Artificial General Intelligence, the multiverse of games has evolved from mere entertainment into the ultimate ground for training and evaluating AGI. The pursuit of this generality has unfolded across four eras: from environment-specific symbolic and reinforcement learning agents, to current large foundation models acting as generalist players, and toward a future creator stage where agent both creates new game worlds and continually evolves within them. We trace the full lifecycle of a generalist game player along four interdependent pillars: Dataset, Model, Harness, and Benchmark. Every advance across these pillars can be read as an attempt to break one of five fundamental trade-offs that currently bound the whole system. Building on this end-to-end view, we chart a five-level roadmap, progressing from single-game mastery to the ultimate creator stage in which the agent simultaneously creates and evolves within theoretical game multiverse. Taken together, our work offers a unified lens onto a rapidly shifting field,and a principled path toward the omnipotent generalist agent capable of seamlessly mastering any challenge within the multiverse of games, thereby paving the way for AGI.