Abstract:Muon is competitive with AdamW in large-scale pre-training, but its value for reinforcement-learning (RL) post-training remains unclear. We study vanilla Muon in sparse-reward agentic RL through matched single-seed comparisons with AdamW on ALFWorld using Qwen2.5-0.5B-Instruct. Under Group-in-Group Policy Optimization (GiGPO), applying Muon only to hidden weight matrices raises final-window validation success from 0.290 to 0.546 (+88%); high-rate AdamW controls retain no post-update success. The effect depends on the advantage estimator and learning rate. At 3e-5, Muon improves GRPO from 0.161 to 0.268, whereas GraphGPO's late-window gap narrows near saturation. At 1e-5, GraphGPO Muon reaches 0.901, raises normalized validation AUC from 0.399 to 0.556, and reaches 0.5 and 0.75 success 30 and 60 updates earlier, respectively. These exploratory results show that Muon can benefit agentic RL and motivate studying the policy optimizer, advantage estimator, and learning rate jointly.
Abstract:The growing ability of large language models and vision language models to jointly interpret and reason over images and text is reshaping medical agents, moving them from task specific predictors toward autonomous systems that perceive, reason, plan, remember, and act in clinical environments. This work departs from the capability first perspective of existing literature and instead begins from clinical deployment, asking what tasks, contamination resistant benchmarks, and interactive training environments are required before medical agents can be trusted in practice. Medical agents are formalized as sequential decision making systems under partial observability, together with a three level autonomy taxonomy spanning assisted, cooperative, and fully autonomous operation. The field is organized along a unified scaling spine consisting of framework scaling, capability scaling, and environment scaling. Within this framework, clinical environment scaling, the integration of tools, data, and clinical gyms, is identified as the most actionable yet underexplored direction for agents operating in PACS, EHR, and FHIR ecosystems. Clinical self evolution, where agents improve through interaction with their environments rather than parameter scaling alone, is further positioned as a key research frontier, drawing insights from self improving agents, agent gyms, and test time compute scaling. Applications across radiology, pathology, ophthalmology, and hospital workflows are examined together with deployment challenges including hallucination, cascading failures, and fairness. By consolidating more than 300 references, with particular emphasis on advances from 2025 to 2026, this work provides a roadmap toward trustworthy, self improving medical imaging systems for real clinical practice.
Abstract:Training multimodal search agents to perform multi-hop reasoning remains challenging due to a fundamental structural disconnect: existing pipelines construct training data, search environments, and reward signals independently, causing synthesized structural metadata to be discarded, environments to rely on irreproducible external engines, and RL rewards to remain sparse at the trajectory level. We present \textbf{SearchEyes}, which uses a typed knowledge graph as the backbone of a \emph{simulated search world} that unifies all three components. We propose \textbf{Perception-Knowledge Chains (PKC)} to sample constrained multi-hop paths over the visual-knowledge intersection of Wikidata5M, retaining hop-level entity metadata that simultaneously defines a self-contained search world and step-level reward anchors. We further propose \textbf{Hop-Anchored Policy Optimization (HaPO)}, which reuses these anchors for step-level credit assignment without a separately trained process reward model. Experiments on six multimodal knowledge-intensive benchmarks show that SearchEyes achieves state-of-the-art performance among open-source multimodal search agents, with SearchEyes-27B improving over the strongest open-source baseline by 6.2 points on average.%
Abstract:Large language model (LLM) agents solving multi-step tasks frequently commit to trajectories that are doomed to fail, yet continue to consume substantial inference compute before the failure becomes observable. We show that failure is predictable early from the agent's internal representations: lightweight per-round probes on hidden activations anticipate eventual episode failure as early as the first interaction round, where scorers reading only the agent's observable behavior are barely better than chance. We turn this signal into a practical abort cascade: one distribution-free calibrated gate per round, with per-round recall budgets jointly searched so that eventually-successful episodes survive all gates at a user-specified global rate; this episode-level guarantee is the one that matters in deployment, since false-abort risk accumulates across gates. Across two agent models on TextCraft, the cascade meets every recall target from 90% to 97% and, at the 90% target, saves 47.1% +/- 10.3% (Qwen-2.5-7B) and 37.2% +/- 8.8% (Llama-3.2-3B) of inference compute, 1.6--1.7x the best single-gate policy. An otherwise-identical cascade reading only behavior saves roughly half as much, and adding behavioral features to the probe yields no further gain: the hidden states capture what behavior reveals. Finally, we characterize the sample complexity of certifying high recall targets, telling practitioners which recall promises their data can, and provably cannot, back. The code will be released soon.
Abstract:Multimodal Large Language Models (MLLMs) are evolving from passive observers into active agents, solving problems through Visual Expansion (invoking visual tools) and Knowledge Expansion (open-web search). However, existing evaluations fall short: they lack flexible tool integration, test visual and search tools separately, and evaluate primarily by final answers. Consequently, they cannot verify if tools were actually invoked, applied correctly, or used efficiently. To address this, we introduce Agentic-MME, a process-verified benchmark for Multimodal Agentic Capabilities. It contains 418 real-world tasks across 6 domains and 3 difficulty levels to evaluate capability synergy, featuring over 2,000 stepwise checkpoints that average 10+ person-hours of manual annotation per task. Each task includes a unified evaluation framework supporting sandboxed code and APIs, alongside a human reference trajectory annotated with stepwise checkpoints along dual-axis: S-axis and V-axis. To enable true process-level verification, we audit fine-grained intermediate states rather than just final answers, and quantify efficiency via an overthinking metric relative to human trajectories. Experimental results show the best model, Gemini3-pro, achieves 56.3% overall accuracy, which falls significantly to 23.0% on Level-3 tasks, underscoring the difficulty of real-world multimodal agentic problem solving.
Abstract:Spiking neural networks (SNNs) compute with discrete spikes and exploit temporal structure, yet most adversarial attacks change intensities or event counts instead of timing. We study a timing-only adversary that retimes existing spikes while preserving spike counts and amplitudes in event-driven SNNs, thus remaining rate-preserving. We formalize a capacity-1 spike-retiming threat model with a unified trio of budgets: per-spike jitter $\mathcal{B}_{\infty}$, total delay $\mathcal{B}_{1}$, and tamper count $\mathcal{B}_{0}$. Feasible adversarial examples must satisfy timeline consistency and non-overlap, which makes the search space discrete and constrained. To optimize such retimings at scale, we use projected-in-the-loop (PIL) optimization: shift-probability logits yield a differentiable soft retiming for backpropagation, and a strict projection in the forward pass produces a feasible discrete schedule that satisfies capacity-1, non-overlap, and the chosen budget at every step. The objective maximizes task loss on the projected input and adds a capacity regularizer together with budget-aware penalties, which stabilizes gradients and aligns optimization with evaluation. Across event-driven benchmarks (CIFAR10-DVS, DVS-Gesture, N-MNIST) and diverse SNN architectures, we evaluate under binary and integer event grids and a range of retiming budgets, and also test models trained with timing-aware adversarial training designed to counter timing-only attacks. For example, on DVS-Gesture the attack attains high success (over $90\%$) while touching fewer than $2\%$ of spikes under $\mathcal{B}_{0}$. Taken together, our results show that spike retiming is a practical and stealthy attack surface that current defenses struggle to counter, providing a clear reference for temporal robustness in event-driven SNNs. Code is available at https://github.com/yuyi-sd/Spike-Retiming-Attacks.
Abstract:Recent years have witnessed increasing interest in extending large language models into agentic systems. While the effectiveness of agents has continued to improve, efficiency, which is crucial for real-world deployment, has often been overlooked. This paper therefore investigates efficiency from three core components of agents: memory, tool learning, and planning, considering costs such as latency, tokens, steps, etc. Aimed at conducting comprehensive research addressing the efficiency of the agentic system itself, we review a broad range of recent approaches that differ in implementation yet frequently converge on shared high-level principles including but not limited to bounding context via compression and management, designing reinforcement learning rewards to minimize tool invocation, and employing controlled search mechanisms to enhance efficiency, which we discuss in detail. Accordingly, we characterize efficiency in two complementary ways: comparing effectiveness under a fixed cost budget, and comparing cost at a comparable level of effectiveness. This trade-off can also be viewed through the Pareto frontier between effectiveness and cost. From this perspective, we also examine efficiency oriented benchmarks by summarizing evaluation protocols for these components and consolidating commonly reported efficiency metrics from both benchmark and methodological studies. Moreover, we discuss the key challenges and future directions, with the goal of providing promising insights.
Abstract:Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical deployment. We identify controllability as a main bottleneck, manifesting in five key aspects: inadequate response to diverse human commands, limited pose initialization capabilities, poor performance on long-term sequences, insufficient handling of unseen scenarios, and lack of fine-grained control over individual body parts. To overcome these limitations, we present Being-M0.5, the first real-time, controllable VLMM that achieves state-of-the-art performance across multiple motion generation tasks. Our approach is built upon HuMo100M, the largest and most comprehensive human motion dataset to date, comprising over 5 million self-collected motion sequences, 100 million multi-task instructional instances, and detailed part-level annotations that address a critical gap in existing datasets. We introduce a novel part-aware residual quantization technique for motion tokenization that enables precise, granular control over individual body parts during generation. Extensive experimental validation demonstrates Being-M0.5's superior performance across diverse motion benchmarks, while comprehensive efficiency analysis confirms its real-time capabilities. Our contributions include design insights and detailed computational analysis to guide future development of practical motion generators. We believe that HuMo100M and Being-M0.5 represent significant advances that will accelerate the adoption of motion generation technologies in real-world applications. The project page is available at https://beingbeyond.github.io/Being-M0.5.
Abstract:Differential Privacy (DP) is a widely adopted technique, valued for its effectiveness in protecting the privacy of task-specific datasets, making it a critical tool for large language models. However, its effectiveness in Multimodal Large Language Models (MLLMs) remains uncertain. Applying Differential Privacy (DP) inherently introduces substantial computation overhead, a concern particularly relevant for MLLMs which process extensive textual and visual data. Furthermore, a critical challenge of DP is that the injected noise, necessary for privacy, scales with parameter dimensionality, leading to pronounced model degradation; This trade-off between privacy and utility complicates the application of Differential Privacy (DP) to complex architectures like MLLMs. To address these, we propose Dual-Priv Pruning, a framework that employs two complementary pruning mechanisms for DP fine-tuning in MLLMs: (i) visual token pruning to reduce input dimensionality by removing redundant visual information, and (ii) gradient-update pruning during the DP optimization process. This second mechanism selectively prunes parameter updates based on the magnitude of noisy gradients, aiming to mitigate noise impact and improve utility. Experiments demonstrate that our approach achieves competitive results with minimal performance degradation. In terms of computational efficiency, our approach consistently utilizes less memory than standard DP-SGD. While requiring only 1.74% more memory than zeroth-order methods which suffer from severe performance issues on A100 GPUs, our method demonstrates leading memory efficiency on H20 GPUs. To the best of our knowledge, we are the first to explore DP fine-tuning in MLLMs. Our code is coming soon.




Abstract:Inspired by the recent success of LLMs, the field of human motion understanding has increasingly shifted towards the development of large motion models. Despite some progress, current state-of-the-art works remain far from achieving truly generalist models, largely due to the lack of large-scale, high-quality motion data. To address this, we present MotionBase, the first million-level motion generation benchmark, offering 15 times the data volume of the previous largest dataset, and featuring multimodal data with hierarchically detailed text descriptions. By leveraging this vast dataset, our large motion model demonstrates strong performance across a broad range of motions, including unseen ones. Through systematic investigation, we underscore the importance of scaling both data and model size, with synthetic data and pseudo labels playing a crucial role in mitigating data acquisition costs. Moreover, our research reveals the limitations of existing evaluation metrics, particularly in handling out-of-domain text instructions -- an issue that has long been overlooked. In addition to these, we introduce a novel 2D lookup-free approach for motion tokenization, which preserves motion information and expands codebook capacity, further enhancing the representative ability of large motion models. The release of MotionBase and the insights gained from this study are expected to pave the way for the development of more powerful and versatile motion generation models.