Abstract:This paper introduces HiFloat4 (HiF4), a block floating-point data format tailored for deep learning. Each HiF4 unit packs 64 4-bit elements with 32 bits of shared scaling metadata, averaging 4.5 bits per value. The metadata specifies a three-level scaling hierarchy, capturing inter- and intra-group dynamic range while improving the utilization of the representational space. In addition, the large 64-element group size enables matrix multiplications to be executed in a highly fixed-point manner, significantly reducing hardware area and power consumption. To evaluate the proposed format, we conducted inference experiments on several language models, including LLaMA, Qwen, Mistral, DeepSeek-V3.1 and LongCat. Results show that HiF4 achieves higher average accuracy than the state-of-the-art NVFP4 format across multiple models and diverse downstream tasks.
Abstract:Large Language Model agents are reshaping the industrial landscape. However, most practical agents remain human-designed because tasks differ widely, making them labor-intensive to build. This situation poses a central question: can we automatically create and adapt domain agents in the wild? While several recent approaches have sought to automate agent creation, they typically treat agent generation as a black-box procedure and rely solely on final performance metrics to guide the process. Such strategies overlook critical evidence explaining why an agent succeeds or fails, and often require high computational costs. To address these limitations, we propose ReCreate, an experience-driven framework for the automatic creation of domain agents. ReCreate systematically leverages agent interaction histories, which provide rich concrete signals on both the causes of success or failure and the avenues for improvement. Specifically, we introduce an agent-as-optimizer paradigm that effectively learns from experience via three key components: (i) an experience storage and retrieval mechanism for on-demand inspection; (ii) a reasoning-creating synergy pipeline that maps execution experience into scaffold edits; and (iii) hierarchical updates that abstract instance-level details into reusable domain patterns. In experiments across diverse domains, ReCreate consistently outperforms human-designed agents and existing automated agent generation methods, even when starting from minimal seed scaffolds.
Abstract:Large Language Models (LLMs) have achieved remarkable performance across diverse tasks, yet their susceptibility to generating incorrect content during inference remains a critical unsolved challenge. While self-correction methods offer potential solutions, their effectiveness is hindered by two inherent limitations: (1) the absence of reliable guidance signals for error localization, and (2) the restricted reasoning depth imposed by conventional next-token decoding paradigms. To address these issues, we propose Feedback-Triggered Regeneration (FTR), a novel framework that synergizes user feedback with enhanced decoding dynamics. Specifically, FTR activates response regeneration only upon receiving negative user feedback, thereby circumventing error propagation from faulty self-assessment while preserving originally correct outputs. Furthermore, we introduce Long-Term Multipath (LTM) decoding, which enables systematic exploration of multiple reasoning trajectories through delayed sequence evaluation, effectively overcoming the myopic decision-making characteristic of standard next-token prediction. Extensive experiments on mathematical reasoning and code generation benchmarks demonstrate that our framework achieves consistent and significant improvements over state-of-the-art prompt-based self-correction methods.
Abstract:Unlike bitmap images, scalable vector graphics (SVG) maintain quality when scaled, frequently employed in computer vision and artistic design in the representation of SVG code. In this era of proliferating AI-powered systems, enabling AI to understand and generate SVG has become increasingly urgent. However, AI-driven SVG understanding and generation (U&G) remain significant challenges. SVG code, equivalent to a set of curves and lines controlled by floating-point parameters, demands high precision in SVG U&G. Besides, SVG generation operates under diverse conditional constraints, including textual prompts and visual references, which requires powerful multi-modal processing for condition-to-SVG transformation. Recently, the rapid growth of Multi-modal Large Language Models (MLLMs) have demonstrated capabilities to process multi-modal inputs and generate complex vector controlling parameters, suggesting the potential to address SVG U&G tasks within a unified model. To unlock MLLM's capabilities in the SVG area, we propose an SVG-centric dataset called UniSVG, comprising 525k data items, tailored for MLLM training and evaluation. To our best knowledge, it is the first comprehensive dataset designed for unified SVG generation (from textual prompts and images) and SVG understanding (color, category, usage, etc.). As expected, learning on the proposed dataset boosts open-source MLLMs' performance on various SVG U&G tasks, surpassing SOTA close-source MLLMs like GPT-4V. We release dataset, benchmark, weights, codes and experiment details on https://ryanlijinke.github.io/.




Abstract:Coral reefs, crucial for sustaining marine biodiversity and ecological processes (e.g., nutrient cycling, habitat provision), face escalating threats, underscoring the need for efficient monitoring. Coral reef ecological monitoring faces dual challenges of low efficiency in manual analysis and insufficient segmentation accuracy in complex underwater scenarios. This study develops the YH-MINER system, establishing an intelligent framework centered on the Multimodal Large Model (MLLM) for "object detection-semantic segmentation-prior input". The system uses the object detection module (mAP@0.5=0.78) to generate spatial prior boxes for coral instances, driving the segment module to complete pixel-level segmentation in low-light and densely occluded scenarios. The segmentation masks and finetuned classification instructions are fed into the Qwen2-VL-based multimodal model as prior inputs, achieving a genus-level classification accuracy of 88% and simultaneously extracting core ecological metrics. Meanwhile, the system retains the scalability of the multimodal model through standardized interfaces, laying a foundation for future integration into multimodal agent-based underwater robots and supporting the full-process automation of "image acquisition-prior generation-real-time analysis".