Abstract:Driving style refers to the behavioral preferences that drivers maintain during driving, shaped by their diverse experiences, habits, and needs, and is typically reflected in varying levels of aggressiveness. If humans choose to use autonomous driving systems, they would expect the driving style of the systems to closely resemble their own habit. However, this is challenging for current industrial autonomous driving systems. To address this, we developed a style controllable action generation method, STAGE, for driving tasks. Its training process is based on imitation learning, incorporating both style value and latent value action modality encoding. Preference learning is then used to identify the user's driving style as a continuous, monotonic style value. And to reduce the cost of human involvement in the preference training process, we also developed a set of rules to compare driving style in data pairs. Then, during inference, the user inputs the style value to control the generated action patterns, dynamically meeting the user's expectations. Using the STAGE method, we verified that the style-controlled action generation results in several typical road scenarios significantly align with human expectations. Furthermore, through comparisons between the STAGE method and various other approaches, we reveal the unique functionalities of STAGE, including its style controllability, style continuity, driving style alignment capability and driving safety. The code for this work is available at: https://github.com/CarlDegio/STAGE
Abstract:Modeling tethered space systems is critical for advanced orbital operations. Flexible components such as tethers and space nets are integral to these systems but present significant control challenges due to their high dimensional, strongly coupled, and nonlinear dynamics. While data driven methods offer alternative modeling approaches, they frequently struggle with long term predictive stability and spatial generalization. To address this, we propose the Koopman Graph Dynamics (KGD) framework to learn the structural dynamics by integrating the global linear evolution of the Koopman operator with the local topological priors of Graph Neural Networks. Building upon this representation, we develop a KGD based Model Predictive Control strategy for tethered space systems. Subsequently, the ground experiments on flexible tether and space net demonstrate the high precision modeling capabilities of the proposed method. Crucially, the framework exhibits exceptional capacity for spatial transfer without retraining. Models trained exclusively on small configurations successfully predict and control significantly larger, unseen physical scales. Furthermore, the orbit simulations within a physics engine verify the effectiveness of the proposed approach for tethered space systems.
Abstract:On-orbit servicing represents a critical frontier in future aerospace engineering, with the manipulation of dynamic non-cooperative targets serving as a key technology. In microgravity environments, objects are typically free-floating, lacking the support and frictional constraints found on Earth, which significantly escalates the complexity of tasks involving space robotic manipulation. Conventional planning and control-based methods are primarily limited to known, static scenarios and lack real-time responsiveness. To achieve precise robotic manipulation of dynamic targets in unknown and unstructured space environments, this letter proposes a data-driven space robotic manipulation approach that integrates historical temporal information and inter-frame correlation mechanisms. By exploiting the temporal correlation between historical and current frames, the system can effectively capture motion features within the scene, thereby producing stable and smooth manipulation trajectories for dynamic targets. To validate the effectiveness of the proposed method, we developed a ground-based experimental platform consisting of a PIPER X robotic arm and a dual-axis linear stage, which accurately simulates micro-gravity free-floating motion in a 2D plane.




Abstract:Contact-rich manipulation is difficult for robots to execute and requires accurate perception of the environment. In some scenarios, vision is occluded. The robot can then no longer obtain real-time scene state information through visual feedback. This is called ``blind manipulation". In this manuscript, a novel physically-driven contact cognition method, called ``Contact SLAM", is proposed. It estimates the state of the environment and achieves manipulation using only tactile sensing and prior knowledge of the scene. To maximize exploration efficiency, this manuscript also designs an active exploration policy. The policy gradually reduces uncertainties in the manipulation scene. The experimental results demonstrated the effectiveness and accuracy of the proposed method in several contact-rich tasks, including the difficult and delicate socket assembly task and block-pushing task.
Abstract:This work focuses the deployment of tethered space robot in the presence of unknown uncertainty. A data-enable framework called DEKC which contains offline training part and online execution part is proposed to deploy tethered space robot in the presence of uncertainty. The main idea of this work is modeling the unknown uncertainty as a dynamical system, which enables high accuracy and convergence of capturing uncertainty. The core part of proposed framework is a proxy model of uncertainty, which is derived from data-driven Koopman theory and is separated with controller design. In the offline stage, the lifting functions associated with Koopman operator are parameterized with deep neural networks. Then by solving an optimization problem, the lifting functions are learned from sampling data. In the online execution stage, the proxy model cooperates the learned lifting functions obtained in the offline phase to capture the unknown uncertainty. Then the output of proxy model is compensated to the baseline controller such that the effect of uncertainty can be attenuated or even eliminated. Furthermore, considering some scenarios in which the performance of proxy model may weaken, a receding-horizon scheme is proposed to update the proxy model online. Finally, the extensive numerical simulations demonstrate the effectiveness of our proposed framework. The implementation of proposed DEKC framework is publicly available at https://github.com/NPU-RCIR/DEKC.git.
Abstract:One of the bottlenecks in robotic intelligence is the instability of neural network models, which, unlike control models, lack a well-defined convergence domain and stability. This leads to risks when applying intelligence in the physical world. Specifically, imitation policy based on neural network may generate hallucinations, leading to inaccurate behaviors that impact the safety of real-world applications. To address this issue, this paper proposes the Curiosity-Diffuser, aimed at guiding the conditional diffusion model to generate trajectories with lower curiosity, thereby improving the reliability of policy. The core idea is to use a Random Network Distillation (RND) curiosity module to assess whether the model's behavior aligns with the training data, and then minimize curiosity by classifier guidance diffusion to reduce overgeneralization during inference. Additionally, we propose a computationally efficient metric for evaluating the reliability of the policy, measuring the similarity between the generated behaviors and the training dataset, to facilitate research about reliability learning. Finally, simulation verify the effectiveness and applicability of the proposed method to a variety of scenarios, showing that Curiosity-Diffuser significantly improves task performance and produces behaviors that are more similar to the training data. The code for this work is available at: github.com/CarlDegio/Curiosity-Diffuser
Abstract:In recent years, meta-reinforcement learning (meta-RL) algorithm has been proposed to improve sample efficiency in the field of decision-making and control, enabling agents to learn new knowledge from a small number of samples. However, most research uses the Gaussian distribution to extract task representation, which is poorly adapted to tasks that change in non-stationary environment. To address this problem, we propose a novel meta-reinforcement learning method by leveraging Gaussian mixture model and the transformer network to construct task inference model. The Gaussian mixture model is utilized to extend the task representation and conduct explicit encoding of tasks. Specifically, the classification of tasks is encoded through transformer network to determine the Gaussian component corresponding to the task. By leveraging task labels, the transformer network is trained using supervised learning. We validate our method on MuJoCo benchmarks with non-stationary and multi-task environments. Experimental results demonstrate that the proposed method dramatically improves sample efficiency and accurately recognizes the classification of the tasks, while performing excellently in the environment.
Abstract:Event cameras, as bio-inspired sensors, are asynchronously triggered with high-temporal resolution compared to intensity cameras. Recent work has focused on fusing the event measurements with inertial measurements to enable ego-motion estimation in high-speed and HDR environments. However, existing methods predominantly rely on IMU preintegration designed mainly for synchronous sensors and discrete-time frameworks. In this paper, we propose a continuous-time preintegration method based on the Temporal Gaussian Process (TGP) called GPO. Concretely, we model the preintegration as a time-indexed motion trajectory and leverage an efficient two-step optimization to initialize the precision preintegration pseudo-measurements. Our method realizes a linear and constant time cost for initialization and query, respectively. To further validate the proposal, we leverage the GPO to design an asynchronous event-inertial odometry and compare with other asynchronous fusion schemes within the same odometry system. Experiments conducted on both public and own-collected datasets demonstrate that the proposed GPO offers significant advantages in terms of precision and efficiency, outperforming existing approaches in handling asynchronous sensor fusion.




Abstract:Recent works have combined monocular event camera and inertial measurement unit to estimate the $SE(3)$ trajectory. However, the asynchronicity of event cameras brings a great challenge to conventional fusion algorithms. In this paper, we present an asynchronous event-inertial odometry under a unified Gaussian Process (GP) regression framework to naturally fuse asynchronous data associations and inertial measurements. A GP latent variable model is leveraged to build data-driven motion prior and acquire the analytical integration capacity. Then, asynchronous event-based feature associations and integral pseudo measurements are tightly coupled using the same GP framework. Subsequently, this fusion estimation problem is solved by underlying factor graph in a sliding-window manner. With consideration of sparsity, those historical states are marginalized orderly. A twin system is also designed for comparison, where the traditional inertial preintegration scheme is embedded in the GP-based framework to replace the GP latent variable model. Evaluations on public event-inertial datasets demonstrate the validity of both systems. Comparison experiments show competitive precision compared to the state-of-the-art synchronous scheme.




Abstract:This paper proposes a distributed on-orbit spacecraft assembly algorithm, where future spacecraft can assemble modules with different functions on orbit to form a spacecraft structure with specific functions. This form of spacecraft organization has the advantages of reconfigurability, fast mission response and easy maintenance. Reasonable and efficient on-orbit self-reconfiguration algorithms play a crucial role in realizing the benefits of distributed spacecraft. This paper adopts the framework of imitation learning combined with reinforcement learning for strategy learning of module handling order. A robot arm motion algorithm is then designed to execute the handling sequence. We achieve the self-reconfiguration handling task by creating a map on the surface of the module, completing the path point planning of the robotic arm using A*. The joint planning of the robotic arm is then accomplished through forward and reverse kinematics. Finally, the results are presented in Unity3D.