Abstract:This paper proposes a distributed on-orbit spacecraft assembly algorithm, where future spacecraft can assemble modules with different functions on orbit to form a spacecraft structure with specific functions. This form of spacecraft organization has the advantages of reconfigurability, fast mission response and easy maintenance. Reasonable and efficient on-orbit self-reconfiguration algorithms play a crucial role in realizing the benefits of distributed spacecraft. This paper adopts the framework of imitation learning combined with reinforcement learning for strategy learning of module handling order. A robot arm motion algorithm is then designed to execute the handling sequence. We achieve the self-reconfiguration handling task by creating a map on the surface of the module, completing the path point planning of the robotic arm using A*. The joint planning of the robotic arm is then accomplished through forward and reverse kinematics. Finally, the results are presented in Unity3D.
Abstract:Deploying robots in open-world environments involves complex tasks characterized by long sequences and rich interactions, necessitating efficient transfer of robotic skills across diverse and complex scenarios. To address this challenge, we propose a skill library framework based on knowledge graphs, which endows robots with high-level skill awareness and spatial semantic understanding. The framework hierarchically organizes operational knowledge by constructing a "task graph" and a "scene graph" to represent task and scene semantic information, respectively. We introduce a "state graph" to facilitate interaction between high-level task planning and low-level scene information. Furthermore, we propose a hierarchical transfer framework for operational skills. At the task level, the framework integrates contextual learning and chain-of-thought prompting within a four-stage prompt paradigm, leveraging large language models' (LLMs) reasoning and generalization capabilities to achieve task-level subtask sequence transfer. At the motion level, an adaptive trajectory transfer method is developed using the A* algorithm and the skill library, enabling motion-level adaptive trajectory transfer. At the physical level, we introduce an adaptive contour extraction and posture perception method based on tactile perception. This method dynamically obtains high-precision contour and posture information from visual-tactile texture data and adjusts transferred skills, such as contact positions and postures, to ensure effectiveness in new environments. Experimental results validate the effectiveness of the proposed methods. Project website:https://github.com/MingchaoQi/skill_transfer
Abstract:Aerial robotics for transporting suspended payloads as the form of freely-floating manipulator are growing great interest in recent years. However, the prior information of the payload, such as the mass, is always hard to obtain accurately in practice. The force/torque caused by payload and residual dynamics will introduce unmodeled perturbations to the system, which negatively affects the closed-loop performance. Different from estimation-like methods, this paper proposes Neural Predictor, a learning-based approach to model force/torque caused by payload and residual dynamics as a dynamical system. It results a hybrid model including both the first-principles dynamics and the learned dynamics. This hybrid model is then integrated into a MPC framework to improve closed-loop performance. Effectiveness of proposed framework is verified extensively in both numerical simulations and real-world flight experiments. The results indicate that our approach can capture force/torque caused by payload and residual dynamics accurately, respond quickly to the changes of them and improve the closed-loop performance significantly. In particular, Neural Predictor outperforms a state-of-the-art learning-based estimator and has reduced the force and torque estimation errors by up to 66.15% and 33.33% while using less samples.
Abstract:Due to the uncertainty of traffic participants' intentions, generating safe but not overly cautious behavior in interactive driving scenarios remains a formidable challenge for autonomous driving. In this paper, we address this issue by combining a deep learning-based trajectory prediction model with risk potential field-based motion planning. In order to comprehensively predict the possible future trajectories of other vehicles, we propose a target-region based trajectory prediction model(TRTP) which considers every region a vehicle may arrive in the future. After that, we construct a risk potential field at each future time step based on the prediction results of TRTP, and integrate risk value to the objective function of Model Predictive Contouring Control(MPCC). This enables the uncertainty of other vehicles to be taken into account during the planning process. Balancing between risk and progress along the reference path can achieve both driving safety and efficiency at the same time. We also demonstrate the security and effectiveness performance of our method in the CARLA simulator.
Abstract:Event cameras are bio-inspired vision sensors that asynchronously measure per-pixel brightness changes. The high temporal resolution and asynchronicity of event cameras offer great potential for estimating the robot motion state. Recent works have adopted the continuous-time ego-motion estimation methods to exploit the inherent nature of event cameras. However, most of the adopted methods have poor real-time performance. To alleviate it, a lightweight Gaussian Process (GP)-based estimation framework is proposed to efficiently estimate motion trajectory from asynchronous event-driven data associations. Concretely, an asynchronous front-end pipeline is designed to adapt event-driven feature trackers and generate feature trajectories from event streams; a parallel dynamic sliding-window back-end is presented within the framework of sparse GP regression on SE(3). Notably, a specially designed state marginalization strategy is employed to ensure the consistency and sparsity of this GP regression. Experiments conducted on synthetic and real-world datasets demonstrate that the proposed method achieves competitive precision and superior robustness compared to the state-of-the-art. Furthermore, the evaluations on three 60 s trajectories show that the proposal outperforms the ISAM2-based method in terms of computational efficiency by 2.64, 4.22, and 11.70 times, respectively.
Abstract:Standard imitation learning usually assumes that demonstrations are drawn from an optimal policy distribution. However, in real-world scenarios, every human demonstration may exhibit nearly random behavior and collecting high-quality human datasets can be quite costly. This requires imitation learning can learn from imperfect demonstrations to obtain robotic policies that align human intent. Prior work uses confidence scores to extract useful information from imperfect demonstrations, which relies on access to ground truth rewards or active human supervision. In this paper, we propose a dynamics-based method to evaluate the data confidence scores without above efforts. We develop a generalized confidence-based imitation learning framework called Confidence-based Inverse soft-Q Learning (CIQL), which can employ different optimal policy matching methods by simply changing object functions. Experimental results show that our confidence evaluation method can increase the success rate by $40.3\%$ over the original algorithm and $13.5\%$ over the simple noise filtering.
Abstract:Robotic manipulation holds the potential to replace humans in the execution of tedious or dangerous tasks. However, control-based approaches are not suitable due to the difficulty of formally describing open-world manipulation in reality, and the inefficiency of existing learning methods. Thus, applying manipulation in a wide range of scenarios presents significant challenges. In this study, we propose a novel method for skill learning in robotic manipulation called Tactile Active Inference Reinforcement Learning (Tactile-AIRL), aimed at achieving efficient training. To enhance the performance of reinforcement learning (RL), we introduce active inference, which integrates model-based techniques and intrinsic curiosity into the RL process. This integration improves the algorithm's training efficiency and adaptability to sparse rewards. Additionally, we utilize a vision-based tactile sensor to provide detailed perception for manipulation tasks. Finally, we employ a model-based approach to imagine and plan appropriate actions through free energy minimization. Simulation results demonstrate that our method achieves significantly high training efficiency in non-prehensile objects pushing tasks. It enables agents to excel in both dense and sparse reward tasks with just a few interaction episodes, surpassing the SAC baseline. Furthermore, we conduct physical experiments on a gripper screwing task using our method, which showcases the algorithm's rapid learning capability and its potential for practical applications.
Abstract:To avoid complex constraints of the traditional nonlinear method for tethered space robot (TSR) deployment, this paper proposes a data-driven optimal control framework with an improved deep learning based Koopman operator that could be applied to complex environments. In consideration of TSR's nonlinearity, its finite dimensional lifted representation is derived with the state-dependent only embedding functions in the Koopman framework. A deep learning approach is adopted to approximate the global linear representation of TSR. Deep neural networks (DNN) are developed to parameterize Koopman operator and its embedding functions. An auxiliary neural network is developed to encode the nonlinear control term of finite dimensional lifted system. In addition, the state matrix A and control matrix B of lifted linear system in the embedding space are also estimated during training DNN. Then three loss functions that related to reconstruction and prediction ability of network and controllability of lifted linear system are designed for training the entire network. With the global linear system produced from DNN, Linear Quadratic Regulator (LQR) is applied to derive the optimal control policy for the TSR deployment. Finally, simulation results verify the effectiveness of proposed framework and show that it could deploy tethered space robot more quickly with less swing of in-plane angle.
Abstract:The vision-based grasp detection method is an important research direction in the field of robotics. However, due to the rectangle metric of the grasp detection rectangle's limitation, a false-positive grasp occurs, resulting in the failure of the real-world robot grasp task. In this paper, we propose a novel generative convolutional neural network model to improve the accuracy and robustness of robot grasp detection in real-world scenes. First, a Gaussian-based guided training method is used to encode the quality of the grasp point and grasp angle in the grasp pose, highlighting the highest-quality grasp point position and grasp angle and reducing the generation of false-positive grasps. Simultaneously, deformable convolution is used to obtain the shape features of the object in order to guide the subsequent network to the position. Furthermore, a global-local feature fusion method is introduced in order to efficiently obtain finer features during the feature reconstruction stage, allowing the network to focus on the features of the grasped objects. On the Cornell Grasping Datasets and Jacquard Datasets, our method achieves excellent performance of 99.0$\%$ and 95.9$\%$, respectively. Finally, the proposed method is put to the test in a real-world robot grasping scenario.
Abstract:This paper investigates the problem of the dynamic balance control of multi-arm free-floating space robot during capturing an active object in close proximity. The position and orientation of space base will be affected during the operation of space manipulator because of the dynamics coupling between the manipulator and space base. This dynamics coupling is unique characteristics of space robot system. Such a disturbance will produce a serious impact between the manipulator hand and the object. To ensure reliable and precise operation, we propose to develop a space robot system consisting of two arms, with one arm (mission arm) for accomplishing the capture mission, and the other one (balance arm) compensating for the disturbance of the base. We present the coordinated control concept for balance of the attitude of the base using the balance arm. The mission arm can move along the given trajectory to approach and capture the target with no considering the disturbance from the coupling of the base. We establish a relationship between the motion of two arm that can realize the zeros reaction to the base. The simulation studies verified the validity and efficiency of the proposed control method.