Large offline learning-based models have enabled robots to successfully interact with objects for a wide variety of tasks. However, these models rely on fairly consistent structured environments. For more unstructured environments, an online learning component is necessary to gather and estimate information about objects in the environment in order to successfully interact with them. Unfortunately, online learning methods like Bayesian non-parametric models struggle with changes in the environment, which is often the desired outcome of interaction-based tasks. We propose using an object-centric representation for interactive online learning. This representation is generated by transforming the robot's actions into the object's coordinate frame. We demonstrate how switching to this task-relevant space improves our ability to reason with the training data collected online, enabling scalable online learning of robot-object interactions. We showcase our method by successfully navigating a manipulator arm through an environment with multiple unknown objects without violating interaction-based constraints.
Without ground truth supervision, self-supervised depth estimation can be trapped in a local minimum due to the gradient-locality issue of the photometric loss. In this paper, we present a framework to enhance depth by leveraging semantic segmentation to guide the network to jump out of the local minimum. Prior works have proposed to share encoders between these two tasks or explicitly align them based on priors like the consistency between edges in the depth and segmentation maps. Yet, these methods usually require ground truth or high-quality pseudo labels, which may not be easily accessible in real-world applications. In contrast, we investigate self-supervised depth estimation along with a segmentation branch that is supervised with noisy labels provided by models pre-trained with limited data. We extend parameter sharing from the encoder to the decoder and study the influence of different numbers of shared decoder parameters on model performance. Also, we propose to use cross-task information to refine current depth and segmentation predictions to generate pseudo-depth and semantic labels for training. The advantages of the proposed method are demonstrated through extensive experiments on the KITTI benchmark and a downstream task for endoscopic tissue deformation tracking.
Solving the camera-to-robot pose is a fundamental requirement for vision-based robot control, and is a process that takes considerable effort and cares to make accurate. Traditional approaches require modification of the robot via markers, and subsequent deep learning approaches enabled markerless feature extraction. Mainstream deep learning methods only use synthetic data and rely on Domain Randomization to fill the sim-to-real gap, because acquiring the 3D annotation is labor-intensive. In this work, we go beyond the limitation of 3D annotations for real-world data. We propose an end-to-end pose estimation framework that is capable of online camera-to-robot calibration and a self-supervised training method to scale the training to unlabeled real-world data. Our framework combines deep learning and geometric vision for solving the robot pose, and the pipeline is fully differentiable. To train the Camera-to-Robot Pose Estimation Network (CtRNet), we leverage foreground segmentation and differentiable rendering for image-level self-supervision. The pose prediction is visualized through a renderer and the image loss with the input image is back-propagated to train the neural network. Our experimental results on two public real datasets confirm the effectiveness of our approach over existing works. We also integrate our framework into a visual servoing system to demonstrate the promise of real-time precise robot pose estimation for automation tasks.
State estimation from measured data is crucial for robotic applications as autonomous systems rely on sensors to capture the motion and localize in the 3D world. Among sensors that are designed for measuring a robot's pose, or for soft robots, their shape, vision sensors are favorable because they are information-rich, easy to set up, and cost-effective. With recent advancements in computer vision, deep learning-based methods no longer require markers for identifying feature points on the robot. However, learning-based methods are data-hungry and hence not suitable for soft and prototyping robots, as building such bench-marking datasets is usually infeasible. In this work, we achieve image-based robot pose estimation and shape reconstruction from camera images. Our method requires no precise robot meshes, but rather utilizes a differentiable renderer and primitive shapes. It hence can be applied to robots for which CAD models might not be available or are crude. Our parameter estimation pipeline is fully differentiable. The robot shape and pose are estimated iteratively by back-propagating the image loss to update the parameters. We demonstrate that our method of using geometrical shape primitives can achieve high accuracy in shape reconstruction for a soft continuum robot and pose estimation for a robot manipulator.
Applications of rolling diaphragm transmissions for medical and teleoperated robotics are of great interest, due to the low friction of rolling diaphragms combined with the power density and stiffness of hydraulic transmissions. However, the stiffness-enabling pressure preloads can form a tradeoff against bearing loading in some rolling diaphragm layouts, and transmission setup can be difficult. Utilization of cable drives compliment the rolling diaphragm transmission's advantages, but maintaining cable tension is crucial for optimal and consistent performance. In this paper, a coaxial opposed rolling diaphragm layout with cable drive and an electronic transmission control system are investigated, with a focus on system reliability and scalability. Mechanical features are proposed which enable force balancing, decoupling of transmission pressure from bearing loads, and maintenance of cable tension. Key considerations and procedures for automation of transmission setup, phasing, and operation are also presented. We also present an analysis of system stiffness to identify key compliance contributors, and conduct experiments to validate prototype design performance.
Robots "in-the-wild" encounter and must traverse widely varying terrain, ranging from solid ground to granular materials like sand to full liquids. Numerous approaches exist, including wheeled and legged robots, each excelling in specific domains. Screw-based locomotion is a promising approach for multi-domain mobility, leveraged in exploratory robotic designs, including amphibious vehicles and snake robotics. However, unlike other forms of locomotion, there is a limited exploration of the models, parameter effects, and efficiency for multi-terrain Archimedes screw locomotion. In this work, we present work towards this missing component in understanding screw-based locomotion: comprehensive experimental results and performance analysis across different media. We designed a mobile test bed for indoor and outdoor experimentation to collect this data. Beyond quantitatively showing the multi-domain mobility of screw-based locomotion, we envision future researchers and engineers using the presented results to design effective screw-based locomotion systems.
Accurate and robust tracking and reconstruction of the surgical scene is a critical enabling technology toward autonomous robotic surgery. Existing algorithms for 3D perception in surgery mainly rely on geometric information, while we propose to also leverage semantic information inferred from the endoscopic video using image segmentation algorithms. In this paper, we present a novel, comprehensive surgical perception framework, Semantic-SuPer, that integrates geometric and semantic information to facilitate data association, 3D reconstruction, and tracking of endoscopic scenes, benefiting downstream tasks like surgical navigation. The proposed framework is demonstrated on challenging endoscopic data with deforming tissue, showing its advantages over our baseline and several other state-of the-art approaches. Our code and dataset will be available at https://github.com/ucsdarclab/Python-SuPer.
Receiving knowledge, abiding by laws, and being aware of regulations are common behaviors in human society. Bearing in mind that reinforcement learning (RL) algorithms benefit from mimicking humanity, in this work, we propose that an RL agent can act on external guidance in both its learning process and model deployment, making the agent more socially acceptable. We introduce the concept, Knowledge-Grounded RL (KGRL), with a formal definition that an agent learns to follow external guidelines and develop its own policy. Moving towards the goal of KGRL, we propose a novel actor model with an embedding-based attention mechanism that can attend to either a learnable internal policy or external knowledge. The proposed method is orthogonal to training algorithms, and the external knowledge can be flexibly recomposed, rearranged, and reused in both training and inference stages. Through experiments on tasks with discrete and continuous action space, our KGRL agent is shown to be more sample efficient and generalizable, and it has flexibly rearrangeable knowledge embeddings and interpretable behaviors.
Robot manipulation of rope-like objects is an interesting problem that has some critical applications, such as autonomous robotic suturing. Solving for and controlling rope is difficult due to the complexity of rope physics and the challenge of building fast and accurate models of deformable materials. While more data-driven approaches have become more popular for finding controllers that learn to do a single task, there is still a strong motivation for a model-based method that could be used to solve a large variety of optimization problems. Towards this end, we introduced compliant, position-based dynamics (XPBD) to model rope-like objects. Using geometric constraints, the model can represent the coupling of shear/stretch and bend/twist effects. Of crucial importance is that our formulation is differentiable, which can solve parameter estimation problems and improve the matching of rope physics to real-life scenarios (i.e., the real-to-sim problem). For the generality of rope-like objects, two different solvers are proposed to handle the inextensible and extensible effects of varied material stiffness for the rope. We demonstrate our framework's robustness and accuracy on real-to-sim experimental setups using the Baxter robot and the da Vinci research kit (DVRK). Our work leads to a new path for robotic manipulation of the deformable rope-like object taking advantage of the ready-to-use gradients.