Scaling up the vocabulary and complexity of current visual understanding systems is necessary in order to bridge the gap between human and machine visual intelligence. However, a crucial impediment to this end lies in the difficulty of generalizing to data distributions that come from real-world scenarios. Typically such distributions follow Zipf's law which states that only a small portion of the collected object classes will have abundant examples (head); while most classes will contain just a few (tail). In this paper, we propose to study a novel task concerning the generalization of visual relationships that are on the distribution's tail, i.e. we investigate how to help AI systems to better recognize rare relationships like <S:dog, P:riding, O:horse>, where the subject S, predicate P, and/or the object O come from the tail of the corresponding distributions. To achieve this goal, we first introduce two large-scale visual-relationship detection benchmarks built upon the widely used Visual Genome and GQA datasets. We also propose an intuitive evaluation protocol that gives credit to classifiers who prefer concepts that are semantically close to the ground truth class according to wordNet- or word2vec-induced metrics. Finally, we introduce a visiolinguistic version of a Hubless loss which we show experimentally that it consistently encourages classifiers to be more predictive of the tail classes while still being accurate on head classes. Our code and models are available on http://bit.ly/LTVRR.
Text-to-speech synthesis (TTS) has witnessed rapid progress in recent years, where neural methods became capable of producing audio with near human-level naturalness. However, these efforts still suffer from two types of latencies: (a) the computational latency (synthesize time), which grows linearly with the sentence length even with parallel approaches, and (b) the input latency in scenarios where the input text is incrementally generated (such as in simultaneous translation, dialog generation, and assistive technologies). To reduce these latencies, we devise the first neural incremental TTS approach based on the recently proposed prefix-to-prefix framework. We synthesize speech in an online fashion, playing a segment of audio while generating the next, resulting in an O(1) rather than O(n) latency. Experiments on English TTS show that our approach achieves similar speech naturalness compared to full sentence methods, but only using a fraction of time and a constant (1 - 2 words) latency.
This paper introduces the second DIHARD challenge, the second in a series of speaker diarization challenges intended to improve the robustness of diarization systems to variation in recording equipment, noise conditions, and conversational domain. The challenge comprises four tracks evaluating diarization performance under two input conditions (single channel vs. multi-channel) and two segmentation conditions (diarization from a reference speech segmentation vs. diarization from scratch). In order to prevent participants from overtuning to a particular combination of recording conditions and conversational domain, recordings are drawn from a variety of sources ranging from read audiobooks to meeting speech, to child language acquisition recordings, to dinner parties, to web video. We describe the task and metrics, challenge design, datasets, and baseline systems for speech enhancement, speech activity detection, and diarization.
We show how Zipf's Law can be used to scale up language modeling (LM) to take advantage of more training data and more GPUs. LM plays a key role in many important natural language applications such as speech recognition and machine translation. Scaling up LM is important since it is widely accepted by the community that there is no data like more data. Eventually, we would like to train on terabytes (TBs) of text (trillions of words). Modern training methods are far from this goal, because of various bottlenecks, especially memory (within GPUs) and communication (across GPUs). This paper shows how Zipf's Law can address these bottlenecks by grouping parameters for common words and character sequences, because $U \ll N$, where $U$ is the number of unique words (types) and $N$ is the size of the training set (tokens). For a local batch size $K$ with $G$ GPUs and a $D$-dimension embedding matrix, we reduce the original per-GPU memory and communication asymptotic complexity from $\Theta(GKD)$ to $\Theta(GK + UD)$. Empirically, we find $U \propto (GK)^{0.64}$ on four publicly available large datasets. When we scale up the number of GPUs to 64, a factor of 8, training time speeds up by factors up to 6.7$\times$ (for character LMs) and 6.3$\times$ (for word LMs) with negligible loss of accuracy. Our weak scaling on 192 GPUs on the Tieba dataset shows a 35\% improvement in LM prediction accuracy by training on 93 GB of data (2.5$\times$ larger than publicly available SOTA dataset), but taking only 1.25$\times$ increase in training time, compared to 3 GB of the same dataset running on 6 GPUs.
Various methods have been proposed for aligning texts in two or more languages such as the Canadian Parliamentary Debates(Hansards). Some of these methods generate a bilingual lexicon as a by-product. We present an alternative alignment strategy which we call K-vec, that starts by estimating the lexicon. For example, it discovers that the English word "fisheries" is similar to the French "pe^ches" by noting that the distribution of "fisheries" in the English text is similar to the distribution of "pe^ches" in the French. K-vec does not depend on sentence boundaries.