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Julian Togelius

modl.ai

Autoverse: An Evolvable Game Langugage for Learning Robust Embodied Agents

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Jul 05, 2024
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Goals as Reward-Producing Programs

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May 21, 2024
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Word2World: Generating Stories and Worlds through Large Language Models

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May 06, 2024
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DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft

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Apr 23, 2024
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Missed Connections: Lateral Thinking Puzzles for Large Language Models

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Apr 17, 2024
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ChatGPT4PCG 2 Competition: Prompt Engineering for Science Birds Level Generation

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Mar 05, 2024
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The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer

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Mar 04, 2024
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Large Language Models and Games: A Survey and Roadmap

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Feb 28, 2024
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Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Games

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Dec 04, 2023
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Evolutionary Machine Learning and Games

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Nov 20, 2023
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