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Michael Cerny Green

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Evolutionary Machine Learning and Games

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Nov 20, 2023
Julian Togelius, Ahmed Khalifa, Sam Earle, Michael Cerny Green, Lisa Soros

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Level Generation Through Large Language Models

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Feb 11, 2023
Graham Todd, Sam Earle, Muhammad Umair Nasir, Michael Cerny Green, Julian Togelius

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Learning Controllable 3D Level Generators

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Jul 06, 2022
Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius

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Learning to Generate Levels by Imitating Evolution

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Jun 11, 2022
Ahmed Khalifa, Michael Cerny Green, Julian Togelius

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Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials

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Apr 11, 2022
Michael Cerny Green, Ahmed Khalifa, M Charity, Julian Togelius

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Predicting Personas Using Mechanic Frequencies and Game State Traces

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Mar 24, 2022
Michael Cerny Green, Ahmed Khalifa, M Charity, Debosmita Bhaumik, Julian Togelius

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Physics-informed attention-based neural network for solving non-linear partial differential equations

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May 17, 2021
Ruben Rodriguez-Torrado, Pablo Ruiz, Luis Cueto-Felgueroso, Michael Cerny Green, Tyler Friesen, Sebastien Matringe, Julian Togelius

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Exploring open-ended gameplay features with Micro RollerCoaster Tycoon

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May 10, 2021
Michael Cerny Green, Victoria Yen, Sam Earle, Dipika Rajesh, Maria Edwards, L. B. Soros

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The AI Settlement Generation Challenge in Minecraft: First Year Report

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Mar 27, 2021
Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius

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Game Mechanic Alignment Theory and Discovery

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Feb 20, 2021
Michael Cerny Green, Ahmed Khalifa, Philip Bontrager, Rodrigo Canaan, Julian Togelius

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