Abstract:Most Vision-Language-Action (VLA) systems integrate a Vision-Language Model (VLM) for semantic reasoning with an action expert generating continuous action signals, yet both typically run at a single unified frequency. As a result, policy performance is constrained by the low inference speed of large VLMs. This mandatory synchronous execution severely limits control stability and real-time performance in whole-body robotic manipulation, which involves more joints, larger motion spaces, and dynamically changing views. We introduce a truly asynchronous Fast-Slow VLA framework (DuoCore-FS), organizing the system into a fast pathway for high-frequency action generation and a slow pathway for rich VLM reasoning. The system is characterized by two key features. First, a latent representation buffer bridges the slow and fast systems. It stores instruction semantics and action-reasoning representation aligned with the scene-instruction context, providing high-level guidance to the fast pathway. Second, a whole-body action tokenizer provides a compact, unified representation of whole-body actions. Importantly, the VLM and action expert are still jointly trained end-to-end, preserving unified policy learning while enabling asynchronous execution. DuoCore-FS supports a 3B-parameter VLM while achieving 30 Hz whole-body action-chunk generation, approximately three times as fast as prior VLA models with comparable model sizes. Real-world whole-body manipulation experiments demonstrate improved task success rates and significantly enhanced responsiveness compared to synchronous Fast-Slow VLA baselines. The implementation of DuoCore-FS, including training, inference, and deployment, is provided to commercial users by Astribot as part of the Astribot robotic platform.




Abstract:Precise perception of articulated objects is vital for empowering service robots. Recent studies mainly focus on point cloud, a single-modal approach, often neglecting vital texture and lighting details and assuming ideal conditions like optimal viewpoints, unrepresentative of real-world scenarios. To address these limitations, we introduce MARS, a novel framework for articulated object characterization. It features a multi-modal fusion module utilizing multi-scale RGB features to enhance point cloud features, coupled with reinforcement learning-based active sensing for autonomous optimization of observation viewpoints. In experiments conducted with various articulated object instances from the PartNet-Mobility dataset, our method outperformed current state-of-the-art methods in joint parameter estimation accuracy. Additionally, through active sensing, MARS further reduces errors, demonstrating enhanced efficiency in handling suboptimal viewpoints. Furthermore, our method effectively generalizes to real-world articulated objects, enhancing robot interactions. Code is available at https://github.com/robhlzeng/MARS.




Abstract:In the field of 2D image generation modeling and representation learning, Masked Generative Encoder (MAGE) has demonstrated the synergistic potential between generative modeling and representation learning. Inspired by this, we propose Point-MAGE to extend this concept to point cloud data. Specifically, this framework first utilizes a Vector Quantized Variational Autoencoder (VQVAE) to reconstruct a neural field representation of 3D shapes, thereby learning discrete semantic features of point patches. Subsequently, by combining the masking model with variable masking ratios, we achieve synchronous training for both generation and representation learning. Furthermore, our framework seamlessly integrates with existing point cloud self-supervised learning (SSL) models, thereby enhancing their performance. We extensively evaluate the representation learning and generation capabilities of Point-MAGE. In shape classification tasks, Point-MAGE achieved an accuracy of 94.2% on the ModelNet40 dataset and 92.9% (+1.3%) on the ScanObjectNN dataset. Additionally, it achieved new state-of-the-art performance in few-shot learning and part segmentation tasks. Experimental results also confirmed that Point-MAGE can generate detailed and high-quality 3D shapes in both unconditional and conditional settings.