Picture for Daniel R. Jiang

Daniel R. Jiang

BayesBench: Evaluating LLM Belief Trajectories Under Multi-Turn Evidence Accumulation

Add code
Jun 29, 2026
Viaarxiv icon

Improving Generative Ad Text on Facebook using Reinforcement Learning

Add code
Jul 29, 2025
Viaarxiv icon

Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank

Add code
Oct 01, 2024
Figure 1 for Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank
Figure 2 for Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank
Figure 3 for Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank
Figure 4 for Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank
Viaarxiv icon

Mathematical Programming For Adaptive Experiments

Add code
Aug 08, 2024
Figure 1 for Mathematical Programming For Adaptive Experiments
Figure 2 for Mathematical Programming For Adaptive Experiments
Figure 3 for Mathematical Programming For Adaptive Experiments
Figure 4 for Mathematical Programming For Adaptive Experiments
Viaarxiv icon

AExGym: Benchmarks and Environments for Adaptive Experimentation

Add code
Aug 08, 2024
Figure 1 for AExGym: Benchmarks and Environments for Adaptive Experimentation
Figure 2 for AExGym: Benchmarks and Environments for Adaptive Experimentation
Figure 3 for AExGym: Benchmarks and Environments for Adaptive Experimentation
Figure 4 for AExGym: Benchmarks and Environments for Adaptive Experimentation
Viaarxiv icon

Weakly Coupled Deep Q-Networks

Add code
Oct 28, 2023
Figure 1 for Weakly Coupled Deep Q-Networks
Figure 2 for Weakly Coupled Deep Q-Networks
Figure 3 for Weakly Coupled Deep Q-Networks
Figure 4 for Weakly Coupled Deep Q-Networks
Viaarxiv icon

Faster Approximate Dynamic Programming by Freezing Slow States

Add code
Jan 03, 2023
Figure 1 for Faster Approximate Dynamic Programming by Freezing Slow States
Figure 2 for Faster Approximate Dynamic Programming by Freezing Slow States
Figure 3 for Faster Approximate Dynamic Programming by Freezing Slow States
Figure 4 for Faster Approximate Dynamic Programming by Freezing Slow States
Viaarxiv icon

Multi-Step Budgeted Bayesian Optimization with Unknown Evaluation Costs

Add code
Nov 12, 2021
Figure 1 for Multi-Step Budgeted Bayesian Optimization with Unknown Evaluation Costs
Figure 2 for Multi-Step Budgeted Bayesian Optimization with Unknown Evaluation Costs
Figure 3 for Multi-Step Budgeted Bayesian Optimization with Unknown Evaluation Costs
Figure 4 for Multi-Step Budgeted Bayesian Optimization with Unknown Evaluation Costs
Viaarxiv icon

Efficient Nonmyopic Bayesian Optimization via One-Shot Multi-Step Trees

Add code
Jun 29, 2020
Figure 1 for Efficient Nonmyopic Bayesian Optimization via One-Shot Multi-Step Trees
Figure 2 for Efficient Nonmyopic Bayesian Optimization via One-Shot Multi-Step Trees
Figure 3 for Efficient Nonmyopic Bayesian Optimization via One-Shot Multi-Step Trees
Figure 4 for Efficient Nonmyopic Bayesian Optimization via One-Shot Multi-Step Trees
Viaarxiv icon

Lookahead-Bounded Q-Learning

Add code
Jun 28, 2020
Figure 1 for Lookahead-Bounded Q-Learning
Figure 2 for Lookahead-Bounded Q-Learning
Figure 3 for Lookahead-Bounded Q-Learning
Figure 4 for Lookahead-Bounded Q-Learning
Viaarxiv icon