Abstract:Sketch editing is central to digital illustration, yet existing image editing systems struggle to preserve the sparse, style-sensitive structure of line art while supporting both high-level semantic changes and precise local redrawing. We present SketchAssist, an interactive sketch drawing assistant that accelerates creation by unifying instruction-guided global edits with line-guided region redrawing, while keeping unrelated regions and overall composition intact. To enable this assistant at scale, we introduce a controllable data generation pipeline that (i) constructs attribute-addition sequences from attribute-free base sketches, (ii) forms multi-step edit chains via cross-sequence sampling, and (iii) expands stylistic coverage with a style-preserving attribute-removal model applied to diverse sketches. Building on this data, SketchAssist employs a unified sketch editing framework with minimal changes to DiT-based editors. We repurpose the RGB channels to encode the inputs, enabling seamless switching between instruction-guided edits and line-guided redrawing within a single input interface. To further specialize behavior across modes, we integrate a task-guided mixture-of-experts into LoRA layers, routing by text and visual cues to improve semantic controllability, structural fidelity, and style preservation. Extensive experiments show state-of-the-art results on both tasks, with superior instruction adherence and style/structure preservation compared to recent baselines. Together, our dataset and SketchAssist provide a practical, controllable assistant for sketch creation and revision.
Abstract:We study geometry-aware scene-consistent image generation: given a reference scene image and a text condition specifying an entity to be generated in the scene and its spatial relation to the scene, the goal is to synthesize an output image that preserves the same physical environment as the reference scene while correctly generating the entity according to the spatial relation described in the text. Existing methods struggle to balance scene preservation with prompt adherence: they either replicate the scene with high fidelity but poor responsiveness to the prompt, or prioritize prompt compliance at the expense of scene consistency. To resolve this trade-off, we introduce two key contributions: (i) a scene-consistent data construction pipeline that generates diverse, geometrically-grounded training pairs, and (ii) a novel geometry-guided attention loss that leverages cross-view cues to regularize the model's spatial reasoning. Experiments on our scene-consistent benchmark show that our approach achieves better scene alignment and text-image consistency than state-of-the-art baselines, according to both automatic metrics and human preference studies. Our method produces geometrically coherent images with diverse compositions that remain faithful to the textual instructions and the underlying scene structure.
Abstract:Recent pose-to-video models can translate 2D pose sequences into photorealistic, identity-preserving dance videos, so the key challenge is to generate temporally coherent, rhythm-aligned 2D poses from music, especially under complex, high-variance in-the-wild distributions. We address this by reframing music-to-dance generation as a music-token-conditioned multi-channel image synthesis problem: 2D pose sequences are encoded as one-hot images, compressed by a pretrained image VAE, and modeled with a DiT-style backbone, allowing us to inherit architectural and training advances from modern text-to-image models and better capture high-variance 2D pose distributions. On top of this formulation, we introduce (i) a time-shared temporal indexing scheme that explicitly synchronizes music tokens and pose latents over time and (ii) a reference-pose conditioning strategy that preserves subject-specific body proportions and on-screen scale while enabling long-horizon segment-and-stitch generation. Experiments on a large in-the-wild 2D dance corpus and the calibrated AIST++2D benchmark show consistent improvements over representative music-to-dance methods in pose- and video-space metrics and human preference, and ablations validate the contributions of the representation, temporal indexing, and reference conditioning. See supplementary videos at https://hot-dance.github.io
Abstract:In this paper, we propose a method for annotating phonemic and prosodic labels on a given audio-transcript pair, aimed at constructing Japanese text-to-speech (TTS) datasets. Our approach involves fine-tuning a large-scale pre-trained automatic speech recognition (ASR) model, conditioned on ground truth transcripts, to simultaneously output phrase-level graphemes and annotation labels. To further correct errors in phonemic labeling, we employ a decoding strategy that utilizes dictionary prior knowledge. The objective evaluation results demonstrate that our proposed method outperforms previous approaches relying solely on text or audio. The subjective evaluation results indicate that the naturalness of speech synthesized by the TTS model, trained with labels annotated using our method, is comparable to that of a model trained with manual annotations.
Abstract:Neural audio codecs form the foundational building blocks for language model (LM)-based speech generation. Typically, there is a trade-off between frame rate and audio quality. This study introduces a low-frame-rate, semantically enhanced codec model. Existing approaches distill semantically rich self-supervised (SSL) representations into the first-layer codec tokens. This work proposes DualCodec, a dual-stream encoding approach that integrates SSL and waveform representations within an end-to-end codec framework. In this setting, DualCodec enhances the semantic information in the first-layer codec and enables the codec system to maintain high audio quality while operating at a low frame rate. Note that a low-frame-rate codec improves the efficiency of speech generation. Experimental results on audio codec and speech generation tasks confirm the effectiveness of the proposed DualCodec compared to state-of-the-art codec systems, such as Mimi Codec, SpeechTokenizer, DAC, and Encodec. Demos and codes are available at: https://dualcodec.github.io




Abstract:In this work, we are interested in achieving both high text controllability and overall appearance consistency in the generation of personalized human characters. We propose a novel framework, named SerialGen, which is a serial generation method consisting of two stages: first, a standardization stage that standardizes reference images, and then a personalized generation stage based on the standardized reference. Furthermore, we introduce two modules aimed at enhancing the standardization process. Our experimental results validate the proposed framework's ability to produce personalized images that faithfully recover the reference image's overall appearance while accurately responding to a wide range of text prompts. Through thorough analysis, we highlight the critical contribution of the proposed serial generation method and standardization model, evidencing enhancements in appearance consistency between reference and output images and across serial outputs generated from diverse text prompts. The term "Serial" in this work carries a double meaning: it refers to the two-stage method and also underlines our ability to generate serial images with consistent appearance throughout.