Abstract:Mixture-of-Experts is a promising approach for edge AI with low-batch inference. Yet, on-device deployments often face limited on-chip memory and severe workload imbalance; the prevalent use of offloading further incurs off-chip memory access bottlenecks. Moreover, MoE sparsity and dynamic gating shift distributed strategies toward much finer granularity and introduce runtime scheduling considerations. Recently, high die-to-die bandwidth chiplet interconnects have created new opportunities for multi-chiplet systems to address workload imbalance and offloading bottlenecks with fine-grained scheduling. In this paper, we propose Fully Sharded Expert Data Parallelism, a parallelization paradigm specifically architected for low-batch MoE inference on multi-chiplet accelerators. FSE-DP attains adaptive computation-communication overlap and balanced load by orchestrating fine-grained, complementary expert streams along dynamic trajectories across high-bandwidth D2D links. The attendant dataflow complexity is tamed by a minimal, hardware-amenable set of virtualization rules and a lightweight scheduling algorithm. Our approach achieves 1.22 to 2.00 times speedup over state-of-the-art baselines and saves up to 78.8 percent on-chip memory.
Abstract:Addressing the inherent low acquisition frequency limitation of 3D LiDAR to achieve high-frequency output has become a critical research focus in the LiDAR-Inertial Odometry (LIO) domain. To ensure real-time performance, frequency-enhanced LIO systems must process each sweep within significantly reduced timeframe, which presents substantial challenges for deployment on low-computational-power platforms. To address these limitations, we introduce SR-LIO++, an innovative LIO system capable of achieving doubled output frequency relative to input frequency on resource-constrained hardware platforms, including the Raspberry Pi 4B. Our system employs a sweep reconstruction methodology to enhance LiDAR sweep frequency, generating high-frequency reconstructed sweeps. Building upon this foundation, we propose a caching mechanism for intermediate results (i.e., surface parameters) of the most recent segments, effectively minimizing redundant processing of common segments in adjacent reconstructed sweeps. This method decouples processing time from the traditionally linear dependence on reconstructed sweep frequency. Furthermore, we present a quantized map point management based on index table mapping, significantly reducing memory usage by converting global 3D point storage from 64-bit double precision to 8-bit char representation. This method also converts the computationally intensive Euclidean distance calculations in nearest neighbor searches from 64-bit double precision to 16-bit short and 32-bit integer formats, significantly reducing both memory and computational cost. Extensive experimental evaluations across three distinct computing platforms and four public datasets demonstrate that SR-LIO++ maintains state-of-the-art accuracy while substantially enhancing efficiency. Notably, our system successfully achieves 20Hz state output on Raspberry Pi 4B hardware.