Abstract:Evaluating GUI agents presents a distinct challenge: trajectories are long, visually grounded, and open-ended, yet evaluation must be both accurate and interpretable. Existing approaches typically apply a single holistic judgment over the entire action-observation sequence-a strategy that proves unreliable on long-horizon tasks and yields binary verdicts offering no insight into where or why an agent fails. This opacity limits the utility of evaluation as a diagnostic tool for agent development. We introduce GUIDE (GUI Understanding and Interpretable Diagnostic Evaluation), a framework that decomposes trajectory assessment into three sequential stages mirroring the compositional structure of GUI tasks. Trajectory Segmentation partitions the full trace into semantically coherent subtask units. Subtask Diagnosis evaluates each unit in context, assigning a completion verdict and generating a structured error analysis with corrective recommendations. Overall Summary aggregates per-subtask diagnoses into a task-level judgment. By operating on bounded subtask segments rather than full trajectories, GUIDE mitigates the context overload that degrades existing evaluators as task complexity grows. We validate GUIDE on three benchmarks: an industrial e-commerce dataset of 932 trajectories, AGENTREWARDBENCH spanning five web agent tasks with 1302 trajectories, and AndroidBench for mobile device control. Across all settings, GUIDE substantially outperforms existing evaluators-achieving up to 5.35 percentage points higher accuracy than the strongest baseline-while producing structured diagnostic reports that directly inform agent improvement.
Abstract:Contemporary GUI agents, while increasingly capable due to advances in Large Vision-Language Models (VLMs), often operate with a critical limitation: they treat each task in isolation, lacking a mechanism to systematically learn from past successes. This digital ''amnesia'' results in sub-optimal performance, repeated errors, and poor generalization to novel challenges. To bridge this gap, we introduce EchoTrail-GUI, a novel framework designed to mimic human-like experiential learning by equipping agents with a dynamic, accessible memory. Our framework operates in three distinct stages. First, during Experience Exploration, an agent autonomously interacts with GUI environments to build a curated database of successful task trajectories, validated by a reward model. Crucially, the entire knowledge base construction is thus fully automated, requiring no human supervision. Second, in the Memory Injection stage, upon receiving a new task, our system efficiently retrieves the most relevant past trajectories to serve as actionable ''memories''. Finally, during GUI Task Inference, these memories are injected as in-context guidance to inform the agent's reasoning and decision-making process. We demonstrate the efficacy of our approach on benchmarks including Android World and AndroidLab. The results show that EchoTrail-GUI significantly improves the task success rate and operational efficiency of baseline agents, validating the power of structured memory in creating more robust and intelligent GUI automation.
Abstract:The hybrid model of self-attention and convolution is one of the methods to lighten ViT. The quadratic computational complexity of self-attention with respect to token length limits the efficiency of ViT on edge devices. We propose a self-attention approximation without training parameters, called SPSA, which captures global spatial features with linear complexity. To verify the effectiveness of SPSA combined with convolution, we conduct extensive experiments on image classification and object detection tasks.