Abstract:We introduce WorldOlympiad, a benchmark for diagnosing video-based world models across physical faithfulness, geometric consistency, and interaction fidelity. While existing benchmarks often focus on visual quality, semantic alignment, or short-term temporal coherence, they provide limited insight into whether generated videos obey physical rules, preserve coherent 3D structure, and sustain controllable interactions over long horizons. To address this gap, WorldOlympiad decomposes world-model evaluation into three complementary dimensions. The physical track uses object segmentation and MLLM-as-judge to assess whether generated videos follow interpretable rules in mechanics, thermal phenomena, and material properties. The geometry track reconstructs generated videos with Gaussian splatting and evaluates structural consistency, cross-view coherence, and camera-trajectory alignment. The interaction track assesses whether generated rollouts follow complex action prompts and maintain smooth, coherent transitions across consecutive video chunks. WorldOlympiad further covers three major downstream scenarios, including gaming, robotics, and general real-world videos, capturing diverse challenges from interactive control and embodied manipulation to open-domain motion and camera dynamics. Together, these tracks and scenarios form a scalable and interpretable evaluation suite that exposes failure modes beyond generic video quality. Experiments on state-of-the-art models reveal substantial gaps in physical reasoning, 3D consistency, and long-horizon interaction, underscoring the need for more structured evaluation protocols for generative world models.




Abstract:We consider the problem of sequential recommendation, where the current recommendation is made based on past interactions. This recommendation task requires efficient processing of the sequential data and aims to provide recommendations that maximize the long-term reward. To this end, we train a farsighted recommender by using an offline RL algorithm with the policy network in our model architecture that has been initialized from a pre-trained transformer model. The pre-trained model leverages the superb ability of the transformer to process sequential information. Compared to prior works that rely on online interaction via simulation, we focus on implementing a fully offline RL framework that is able to converge in a fast and stable way. Through extensive experiments on public datasets, we show that our method is robust across various recommendation regimes, including e-commerce and movie suggestions. Compared to state-of-the-art supervised learning algorithms, our algorithm yields recommendations of higher quality, demonstrating the clear advantage of combining RL and transformers.