Abstract:The 6-Degree of Freedom (DoF) grasp method based on point clouds has shown significant potential in enabling robots to grasp target objects. However, most existing methods are based on the point clouds (2.5D points) generated from single-view depth images. These point clouds only have one surface side of the object providing incomplete geometry information, which mislead the grasping algorithm to judge the shape of the target object, resulting in low grasping accuracy. Humans can accurately grasp objects from a single view by leveraging their geometry experience to estimate object shapes. Inspired by humans, we propose a novel 6-DoF grasping framework that converts the point completion results as object shape features to train the 6-DoF grasp network. Here, point completion can generate approximate complete points from the 2.5D points similar to the human geometry experience, and converting it as shape features is the way to utilize it to improve grasp efficiency. Furthermore, due to the gap between the network generation and actual execution, we integrate a score filter into our framework to select more executable grasp proposals for the real robot. This enables our method to maintain a high grasp quality in any camera viewpoint. Extensive experiments demonstrate that utilizing complete point features enables the generation of significantly more accurate grasp proposals and the inclusion of a score filter greatly enhances the credibility of real-world robot grasping. Our method achieves a 17.8\% success rate higher than the state-of-the-art method in real-world experiments.
Abstract:Pruning at initialization (PaI) reduces training costs by removing weights before training, which becomes increasingly crucial with the growing network size. However, current PaI methods still have a large accuracy gap with iterative pruning, especially at high sparsity levels. This raises an intriguing question: can we get inspiration from iterative pruning to improve the PaI performance? In the lottery ticket hypothesis, the iterative rewind pruning (IRP) finds subnetworks retroactively by rewinding the parameter to the original initialization in every pruning iteration, which means all the subnetworks are based on the initial state. Here, we hypothesise the surviving subnetworks are more important and bridge the initial feature and their surviving score as the PaI criterion. We employ an end-to-end neural network (\textbf{AutoS}parse) to learn this correlation, input the model's initial features, output their score and then prune the lowest score parameters before training. To validate the accuracy and generalization of our method, we performed PaI across various models. Results show that our approach outperforms existing methods in high-sparsity settings. Notably, as the underlying logic of model pruning is consistent in different models, only one-time IRP on one model is needed (e.g., once IRP on ResNet-18/CIFAR-10, AutoS can be generalized to VGG-16/CIFAR-10, ResNet-18/TinyImageNet, et al.). As the first neural network-based PaI method, we conduct extensive experiments to validate the factors influencing this approach. These results reveal the learning tendencies of neural networks and provide new insights into our understanding and research of PaI from a practical perspective. Our code is available at: https://github.com/ChengYaofeng/AutoSparse.git.