Abstract:GUI agents are shifting from metadata-dependent large language models to purely visual multimodal large language models (MLLMs) that operate directly on screenshots. The core task, GUI grounding, requires translating abstract user instructions into precise element coordinates. This task faces a persistent dual obstacle: conventional grounding models lack the semantic richness to interpret abstract instructions, while end-to-end MLLMs suffer from coordinate hallucinations caused by deficient fine-grained perception. We propose a regression-free framework where a frozen MLLM performs instruction parsing and a dedicated grounding model handles precise localization without learning any coordinate regression. A frozen MLLM first elaborates the abstract instruction into a structured visual description rich in layout cues. These descriptions are then fed to a novel Layout-Aware GUI Grounding Model, which performs regression-free localization by matching against layout-prior candidates, inherently suppressing hallucinations and avoiding expensive fine-tuning. The grounding model is trained with only Text/Icon binary labels, requiring no coordinate regression parameters. On ScreenSpot-Pro, our method achieves over 20% improvement in grounding accuracy over end-to-end systems; on Mind2Web, it raises success rate and element selection rate by more than 15%. These results demonstrate that decoupling instruction understanding from layout-aware localization effectively resolves the core challenges of GUI interaction.
Abstract:Current audio-driven 3D head generation methods mainly focus on single-speaker scenarios, lacking natural, bidirectional listen-and-speak interaction. Achieving seamless conversational behavior, where speaking and listening states transition fluidly remains a key challenge. Existing 3D conversational avatar approaches rely on error-prone pseudo-3D labels that fail to capture fine-grained facial dynamics. To address these limitations, we introduce a novel two-stage framework MANGO, which leveraging pure image-level supervision by alternately training to mitigate the noise introduced by pseudo-3D labels, thereby achieving better alignment with real-world conversational behaviors. Specifically, in the first stage, a diffusion-based transformer with a dual-audio interaction module models natural 3D motion from multi-speaker audio. In the second stage, we use a fast 3D Gaussian Renderer to generate high-fidelity images and provide 2D-level photometric supervision for the 3D motions through alternate training. Additionally, we introduce MANGO-Dialog, a high-quality dataset with over 50 hours of aligned 2D-3D conversational data across 500+ identities. Extensive experiments demonstrate that our method achieves exceptional accuracy and realism in modeling two-person 3D dialogue motion, significantly advancing the fidelity and controllability of audio-driven talking heads.