Abstract:Latent world models (LWMs) have strengthened end-to-end autonomous driving by forecasting compact scene dynamics for downstream planning. However, existing LWM-based planners usually generate trajectories directly from entangled latent representations. This compact latent-to-planner pathway lacks explicit modeling of risk, drivability, and diverse style preferences, making driving-style dynamics difficult to supervise, inspect, or modulate before a final trajectory is selected. We propose PLAN-S (PLANning with latent Style dynamics), a planner-facing bridge that addresses this compactness-controllability dilemma by decoding a style-conditioned, four-channel semantic cost map from the latent representation. The cost map is conditioned on ego state and driving style and is consumed up-stream of the planning decision through two host-side interfaces: attention-level fusion for regression planners and reward-level fusion for anchor-score planners. We validate PLAN-S on two architecturally distinct hosts, ResWorld on nuScenes and WoTE on NAVSIM, while keeping the host backbones frozen to isolate the contribution of the proposed bridge. On nuScenes, PLAN-S reduces L2 at every horizon over the baseline, with 0.55 m average L2 and a 42% relative reduction in the 3 s collision rate. On NAVSIM, the rule-cost variant reaches 89.4 Predictive Driver Model Score (PDMS), while the learned cost variant provides complementary gains on baseline-challenging scenes. Ablations show that the cost pathway contributes most directly to safer trajectory selection. Qualitative results further show that PLAN-S can produce diverse cost maps, with spatially consistent variations aligned to different driving styles.
Abstract:Vision-Language-Action (VLA) models have demonstrated promising capability in autonomous driving, highlighting the potential of unified multimodal architectures for jointly modeling perception and planning. However, how current VLA-based driving behavior is grounded in visual information remains poorly understood. Existing evaluation protocols mainly focus on aggregate performance metrics, lacking structured and practical diagnostics to quantify visual-behavior dependency. In this work, we introduce a structured multi-level visual perturbation framework to analyze visual-behavior dependency in VLA-based driving models systematically. The framework organizes controlled visual perturbations along three complementary dimensions: channellevel degradation, information-level disruption, and structurelevel modification. We apply it to VLA-based driving systems and evaluate behavioral responses under both open-loop trajectory prediction and interactive closed-loop safety evaluation. Experimental results reveal evaluation-dependent dependency patterns and uneven visual grounding across abstraction levels. These findings call for more structured analyses and principled design of VLA driving models to better understand how visual information shapes behavior and develop safer, more robust systems.
Abstract:Benchmark hacking refers to tuning a machine learning model to score highly on certain evaluation criteria without improving true generalization or faithfully solving the intended problem. We study this phenomenon in a generic machine learning contest, where each contestant chooses two types of effort: creative effort that improves model capability as desired by the contest host, and mechanistic effort that only improves the model's fitness to the particular task in contest without contributing to true generalization. We establish the existence of a symmetric monotone pure strategy equilibrium in this competition game. It also provides a natural definition of benchmark hacking in this strategic context by comparing a player's equilibrium effort allocation to that of a single-agent baseline scenario. Under our definition, contestants with types below certain threshold (low types) always engage in benchmark hacking, whereas those above the threshold do not. Furthermore, we show that more skewed reward structures (favoring top-ranked contestants) can elicit more desirable contest outcomes. We also provide empirical evidence to support our theoretical predictions.




Abstract:In mixed-traffic environments, where autonomous vehicles (AVs) interact with diverse human-driven vehicles (HVs), unpredictable intentions and heterogeneous behaviors make safe and efficient lane change maneuvers highly challenging. Existing methods often oversimplify these interactions by assuming uniform patterns. We propose an intention-driven lane change framework that integrates driving-style recognition, cooperation-aware decision-making, and coordinated motion planning. A deep learning classifier trained on the NGSIM dataset identifies human driving styles in real time. A cooperation score with intrinsic and interactive components estimates surrounding drivers' intentions and quantifies their willingness to cooperate with the ego vehicle. Decision-making combines behavior cloning with inverse reinforcement learning to determine whether a lane change should be initiated. For trajectory generation, model predictive control is integrated with IRL-based intention inference to produce collision-free and socially compliant maneuvers. Experiments show that the proposed model achieves 94.2\% accuracy and 94.3\% F1-score, outperforming rule-based and learning-based baselines by 4-15\% in lane change recognition. These results highlight the benefit of modeling inter-driver heterogeneity and demonstrate the potential of the framework to advance context-aware and human-like autonomous driving in complex traffic environments.
Abstract:How should one jointly design tests and the arrangement of agencies to administer these tests (testing procedure)? To answer this question, we analyze a model where a principal must use multiple tests to screen an agent with a multi-dimensional type, knowing that the agent can change his type at a cost. We identify a new tradeoff between setting difficult tests and using a difficult testing procedure. We compare two settings: (1) the agent only misrepresents his type (manipulation) and (2) the agent improves his actual type (investment). Examples include interviews, regulations, and data classification. We show that in the manipulation setting, stringent tests combined with an easy procedure, i.e., offering tests sequentially in a fixed order, is optimal. In contrast, in the investment setting, non-stringent tests with a difficult procedure, i.e., offering tests simultaneously, is optimal; however, under mild conditions offering them sequentially in a random order may be as good. Our results suggest that whether the agent manipulates or invests in his type determines which arrangement of agencies is optimal.