Abstract:RoboCup has always been a scenario to develop systems that solve real-world problems. Driven by the main goal of playing against the 2050 FIFA World Cup champions, the RoboCup Soccer leagues need to constantly measure how the research community is progressing. Computing visual statistics from match videos is a crucial way to track this evolution. To address this challenge, this paper introduces a fully autonomous, real-time sports commentator for RoboCup matches. By bridging the gap between raw kinematic tracking and natural language generation, our neuro-symbolic architecture extracts precise statistics from video streams and turns them into fluent, hallucination-free narration. The proposed system is capable of generating statistics and commentary both during live match streaming and in post-game analysis, easily adapting to the new dynamism of the league where different humanoid robots of different sizes share the field. Supplemental materials are available at https://lab-rococo-sapienza.github.io/MARIO/
Abstract:Recent advances in humanoid robotics have highlighted the importance of deployable loco-manipulation skills. Dribbling a soccer ball while evading active opponents requires simultaneous balance, precise ball control, and awareness of a dynamic adversary under onboard sensing and real-time constraints. Existing approaches typically separate perception and motion, which can be effective in controlled settings but may fail under occlusions, fast ball movements, and complex opponent interactions, since perception is not directly optimized for control. We propose an integrated approach in which a temporal depth encoder is embedded into a reinforcement learning policy through a task-specific projection layer. We apply this framework to a simulated Booster T1 humanoid robot and show that it is possible to learn vision-based, opponent-aware dribbling directly from depth observations, without explicit state estimation or privileged scene information. The learned policy achieves 100% success in nominal target-driven dribbling and 96% success with a single static obstacle, while reaching 46% success against an actively moving ball-attacker opponent. These results demonstrate that the proposed framework supports robust vision-based dribbling in nominal and moderately dynamic settings, and provides a strong foundation for handling more challenging moving-adversary scenarios.
Abstract:Large language models are increasingly deployed in safety-critical applications, where their ability to resist harmful instructions is essential. Although post-training aims to make models robust against many jailbreak strategies, recent evidence shows that stylistic reformulations, such as poetic transformation, can still bypass safety mechanisms with alarming effectiveness. This raises a central question: why do literary jailbreaks succeed? In this work, we investigate whether their effectiveness depends on specific poetic devices, on a failure to recognize literary formatting, or on deeper changes in how models process stylistically irregular prompts. We address this problem through an interpretability analysis of attention patterns. We perform input-level ablation studies to assess the contribution of individual and combinations of poetic devices; construct an interpretable vector representation of attention maps; cluster these representations and train linear probes to predict safety outcomes and literary format. Our results show that models distinguish poetic from prose formats with high accuracy, yet struggle to predict jailbreak success within each format. Clustering further reveals clear separation by literary format, but not by safety label. These findings indicate that jailbreak success is not caused by a failure to recognize poetic formatting; rather, poetic prompts induce distinct processing patterns that remain largely independent of harmful-content detection. Overall, literary jailbreaks appear to misalign large language models not through any single poetic device, but through accumulated stylistic irregularities that alter prompt processing and avoid lexical triggers considered during post-training. This suggests that robustness requires safety mechanisms that account for style-induced shifts in model behavior. We use Qwen3-14B as a representative open-weight case study.
Abstract:Zero-shot open-vocabulary object navigation has progressed rapidly with the emergence of large Vision-Language Models (VLMs) and Large Language Models (LLMs), now widely used as high-level decision-makers instead of end-to-end policies. Although effective, such systems often rely on iterative large-model queries at inference time, introducing latency and computational overhead that limit real-time deployment. To address this problem, we repurpose ray frontiers (R2F), a recently proposed frontier-based exploration paradigm, to develop an LLM-free framework for indoor open-vocabulary object navigation. While ray frontiers were originally used to bias exploration using semantic cues carried along rays, we reinterpret frontier regions as explicit, direction-conditioned semantic hypotheses that serve as navigation goals. Language-aligned features accumulated along out-of-range rays are stored sparsely at frontiers, where each region maintains multiple directional embeddings encoding plausible unseen content. In this way, navigation then reduces to embedding-based frontier scoring and goal tracking within a classical mapping and planning pipeline, eliminating iterative large-model reasoning. We further introduce R2F-VLN, a lightweight extension for free-form language instructions using syntactic parsing and relational verification without additional VLM or LLM components. Experiments in Habitat-sim and on a real robotic platform demonstrate competitive state-of-the-art zero-shot performance with real-time execution, achieving up to 6 times faster runtime than VLM-based alternatives.
Abstract:Deep Reinforcement Learning (DRL) is a powerful framework for solving complex sequential decision-making problems, particularly in robotic control. However, its practical deployment is often hindered by the substantial amount of experience required for learning, which results in high computational and time costs. In this work, we propose a novel integration of DRL with semantic knowledge in the form of Knowledge Graph Embeddings (KGEs), aiming to enhance learning efficiency by providing contextual information to the agent. Our architecture combines KGEs with visual observations, enabling the agent to exploit environmental knowledge during training. Experimental validation with robotic manipulators in environments featuring both fixed and randomized target attributes demonstrates that our method achieves up to {60}{\%} reduction in learning time and improves task accuracy by approximately 15 percentage points, without increasing training time or computational complexity. These results highlight the potential of semantic knowledge to reduce sample complexity and improve the effectiveness of DRL in robotic applications.
Abstract:Multi-agent LLM ensembles can converge on coordinated, socially harmful equilibria. This paper advances an experimental framework for evaluating Institutional AI, our system-level approach to AI alignment that reframes alignment from preference engineering in agent-space to mechanism design in institution-space. Central to this approach is the governance graph, a public, immutable manifest that declares legal states, transitions, sanctions, and restorative paths; an Oracle/Controller runtime interprets this manifest, attaching enforceable consequences to evidence of coordination while recording a cryptographically keyed, append-only governance log for audit and provenance. We apply the Institutional AI framework to govern the Cournot collusion case documented by prior work and compare three regimes: Ungoverned (baseline incentives from the structure of the Cournot market), Constitutional (a prompt-only policy-as-prompt prohibition implemented as a fixed written anti-collusion constitution, and Institutional (governance-graph-based). Across six model configurations including cross-provider pairs (N=90 runs/condition), the Institutional regime produces large reductions in collusion: mean tier falls from 3.1 to 1.8 (Cohen's d=1.28), and severe-collusion incidence drops from 50% to 5.6%. The prompt-only Constitutional baseline yields no reliable improvement, illustrating that declarative prohibitions do not bind under optimisation pressure. These results suggest that multi-agent alignment may benefit from being framed as an institutional design problem, where governance graphs can provide a tractable abstraction for alignment-relevant collective behavior.
Abstract:Tracking objects that move within dynamic environments is a core challenge in robotics. Recent research has advanced this topic significantly; however, many existing approaches remain inefficient due to their reliance on heavy foundation models. To address this limitation, we propose LOST-3DSG, a lightweight open-vocabulary 3D scene graph designed to track dynamic objects in real-world environments. Our method adopts a semantic approach to entity tracking based on word2vec and sentence embeddings, enabling an open-vocabulary representation while avoiding the necessity of storing dense CLIP visual features. As a result, LOST-3DSG achieves superior performance compared to approaches that rely on high-dimensional visual embeddings. We evaluate our method through qualitative and quantitative experiments conducted in a real 3D environment using a TIAGo robot. The results demonstrate the effectiveness and efficiency of LOST-3DSG in dynamic object tracking. Code and supplementary material are publicly available on the project website at https://lab-rococo-sapienza.github.io/lost-3dsg/.
Abstract:We present evidence that adversarial poetry functions as a universal single-turn jailbreak technique for large language models (LLMs). Across 25 frontier proprietary and open-weight models, curated poetic prompts yielded high attack-success rates (ASR), with some providers exceeding 90%. Mapping prompts to MLCommons and EU CoP risk taxonomies shows that poetic attacks transfer across CBRN, manipulation, cyber-offence, and loss-of-control domains. Converting 1,200 MLCommons harmful prompts into verse via a standardized meta-prompt produced ASRs up to 18 times higher than their prose baselines. Outputs are evaluated using an ensemble of open-weight judge models and a human-validated stratified subset (with double-annotations to measure agreement). Disagreements were manually resolved. Poetic framing achieved an average jailbreak success rate of 62% for hand-crafted poems and approximately 43% for meta-prompt conversions (compared to non-poetic baselines), substantially outperforming non-poetic baselines and revealing a systematic vulnerability across model families and safety training approaches. These findings demonstrate that stylistic variation alone can circumvent contemporary safety mechanisms, suggesting fundamental limitations in current alignment methods and evaluation protocols.
Abstract:Navigating and understanding complex and unknown environments autonomously demands more than just basic perception and movement from embodied agents. Truly effective exploration requires agents to possess higher-level cognitive abilities, the ability to reason about their surroundings, and make more informed decisions regarding exploration strategies. However, traditional RL approaches struggle to balance efficient exploration and semantic understanding due to limited cognitive capabilities embedded in the small policies for the agents, leading often to human drivers when dealing with semantic exploration. In this paper, we address this challenge by presenting a novel Deep Reinforcement Learning (DRL) architecture that is specifically designed for resource efficient semantic exploration. A key methodological contribution is the integration of a Vision-Language Model (VLM) common-sense through a layered reward function. The VLM query is modeled as a dedicated action, allowing the agent to strategically query the VLM only when deemed necessary for gaining external guidance, thereby conserving resources. This mechanism is combined with a curriculum learning strategy designed to guide learning at different levels of complexity to ensure robust and stable learning. Our experimental evaluation results convincingly demonstrate that our agent achieves significantly enhanced object discovery rates and develops a learned capability to effectively navigate towards semantically rich regions. Furthermore, it also shows a strategic mastery of when to prompt for external environmental information. By demonstrating a practical and scalable method for embedding common-sense semantic reasoning with autonomous agents, this research provides a novel approach to pursuing a fully intelligent and self-guided exploration in robotics.
Abstract:Coordinating a fully distributed multi-agent system (MAS) can be challenging when the communication channel has very limited capabilities in terms of sending rate and packet payload. When the MAS has to deal with active obstacles in a highly partially observable environment, the communication channel acquires considerable relevance. In this paper, we present an approach to deal with task assignments in extremely active scenarios, where tasks need to be frequently reallocated among the agents participating in the coordination process. Inspired by market-based task assignments, we introduce a novel distributed coordination method to orchestrate autonomous agents' actions efficiently in low communication scenarios. In particular, our algorithm takes into account asymmetric obstacles. While in the real world, the majority of obstacles are asymmetric, they are usually treated as symmetric ones, thus limiting the applicability of existing methods. To summarize, the presented architecture is designed to tackle scenarios where the obstacles are active and asymmetric, the communication channel is poor and the environment is partially observable. Our approach has been validated in simulation and in the real world, using a team of NAO robots during official RoboCup competitions. Experimental results show a notable reduction in task overlaps in limited communication settings, with a decrease of 52% in the most frequent reallocated task.