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Ti-Rong Wu

MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs

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May 28, 2026
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MAPLE: Multi-State Aggregated Policy Evaluation for AlphaZero in Imperfect-Information Games

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May 22, 2026
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Evaluating Game Difficulty in Tetris Block Puzzle

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Mar 19, 2026
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Regret-Guided Search Control for Efficient Learning in AlphaZero

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Feb 24, 2026
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A Study of Solving Life-and-Death Problems in Go Using Relevance-Zone Based Solvers

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Dec 23, 2025
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Learning Human-Like RL Agents Through Trajectory Optimization With Action Quantization

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Nov 19, 2025
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Relevance-Zone Reduction in Game Solving

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Oct 01, 2025
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Dynamic Sight Range Selection in Multi-Agent Reinforcement Learning

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May 19, 2025
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Strength Estimation and Human-Like Strength Adjustment in Games

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Feb 24, 2025
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OptionZero: Planning with Learned Options

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Feb 23, 2025
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