This study tasckles the problem of many-objective sequence optimization for semi-automated robotic disassembly operations. To this end, we employ a many-objective genetic algorithm (MaOGA) algorithm inspired by the Non-dominated Sorting Genetic Algorithm (NSGA)-III, along with robotic-disassembly-oriented constraints and objective functions derived from geometrical and robot simulations using 3-dimensional (3D) geometrical information stored in a 3D Computer-Aided Design (CAD) model of the target product. The MaOGA begins by generating a set of initial chromosomes based on a contact and connection graph (CCG), rather than random chromosomes, to avoid falling into a local minimum and yield repeatable convergence. The optimization imposes constraints on feasibility and stability as well as objective functions regarding difficulty, efficiency, prioritization, and allocability to generate a sequence that satisfies many preferred conditions under mandatory requirements for semi-automated robotic disassembly. The NSGA-III-inspired MaOGA also utilizes non-dominated sorting and niching with reference lines to further encourage steady and stable exploration and uniformly lower the overall evaluation values. Our sequence generation experiments for a complex product (36 parts) demonstrated that the proposed method can consistently produce feasible and stable sequences with a 100% success rate, bringing the multiple preferred conditions closer to the optimal solution required for semi-automated robotic disassembly operations.
To safely and efficiently extract an object from the clutter, this paper presents a bimanual manipulation planner in which one hand of the robot is used to slide the target object out of the clutter while the other hand is used to support the surrounding objects to prevent the clutter from collapsing. Our method uses a neural network to predict the physical phenomena of the clutter when the target object is moved. We generate the most efficient action based on the Monte Carlo tree search.The grasping and sliding actions are planned to minimize the number of motion sequences to pick the target object. In addition, the object to be supported is determined to minimize the position change of surrounding objects. Experiments with a real bimanual robot confirmed that the robot could retrieve the target object, reducing the total number of motion sequences and improving safety.
Training deep-learning-based vision systems requires the manual annotation of a significant amount of data to optimize several parameters of the deep convolutional neural networks. Such manual annotation is highly time-consuming and labor-intensive. To reduce this burden, a previous study presented a fully automated annotation approach that does not require any manual intervention. The proposed method associates a visual marker with an object and captures it in the same image. However, because the previous method relied on moving the object within the capturing range using a fixed-point camera, the collected image dataset was limited in terms of capturing viewpoints. To overcome this limitation, this study presents a mobile application-based free-viewpoint image-capturing method. With the proposed application, users can collect multi-view image datasets automatically that are annotated with bounding boxes by moving the camera. However, capturing images through human involvement is laborious and monotonous. Therefore, we propose gamified application features to track the progress of the collection status. Our experiments demonstrated that using the gamified mobile application for bounding box annotation, with visible collection progress status, can motivate users to collect multi-view object image datasets with less mental workload and time pressure in an enjoyable manner, leading to increased engagement.
Robotic pick-and-place has been researched for a long time to cope with uncertainty of novel objects and changeable environments. Past works mainly focus on learning-based methods to achieve high precision. However, they have difficulty being generalized for the limitation of specified training models. To break through this drawback of learning-based approaches, we introduce a new perspective of similarity matching between novel objects and a known database based on category-association to achieve pick-and-place tasks with high accuracy and stabilization. We calculate the category name similarity using word embedding to quantify the semantic similarity between the categories of known models and the target real-world objects. With a similar model identified by a similarity prediction function, we preplan a series of robust grasps and imitate them to plan new grasps on the real-world target object. We also propose a distance-based method to infer the in-hand posture of objects and adjust small rotations to achieve stable placements under uncertainty. Through a real-world robotic pick-and-place experiment with a dozen of in-category and out-of-category novel objects, our method achieved an average success rate of 90.6% and 75.9% respectively, validating the capacity of generalization to diverse objects.
This paper presents a method of normal estimation for mirrors and transparent objects, which are difficult to recognize with a camera. To create a diffuse reflective surface, we propose to spray the water vapor onto the transparent or mirror surface. In the proposed method, we move an ultrasonic humidifier equipped on the tip of a robotic arm to apply the sprayed water vapor onto a plane of a target object so as to form a cross-shaped misted area. Diffuse reflective surfaces are partially generated as the misted area, which allows the camera to detect a surface of the target object. The viewpoint of the gripper-mounted camera is adjusted so that the extracted misted area appears as largest in the image, and finally the plane normal of the target object surface are estimated. We conducted normal estimation experiments to evaluate the effectiveness of the proposed method. The RMSEs of the azimuth estimation for a mirror and a transparent glass are about 4.2 and 5.8 degrees, respectively. Consequently, our robot experiments demonstrate that our robotic wiper can perform contact-force-regulated wiping motions for cleaning a transparent window as humans do.
For assembly tasks, it is essential to firmly fix target parts and to accurately estimate their poses. Several rigid jigs for individual parts are frequently used in assembly factories to achieve precise and time-efficient product assembly. However, providing customized jigs is time-consuming. In this study, to address the lack of versatility in the shapes the jigs can be used for, we developed a flexible jig with a soft membrane including transparent beads and oil with a tuned refractive index. The bead-based jamming transition was accomplished by discharging only oil enabling a part to be firmly fixed. Because the two cameras under the jig are able to capture membrane shape changes, we proposed a sensing method to estimate the orientation of the part based on the behaviors of markers created on the jig's inner surface. Through estimation experiments, the proposed system could estimate the orientation of a cylindrical object with a diameter larger than 50 mm and an RMSE of less than 3 degrees.
Owing to human labor shortages, the automation of labor-intensive manual waste-sorting is needed. The goal of automating the waste-sorting is to replace the human role of robust detection and agile manipulation of the waste items by robots. To achieve this, we propose three methods. First, we propose a combined manipulation method using graspless push-and-drop and pick-and-release manipulation. Second, we propose a robotic system that can automatically collect object images to quickly train a deep neural network model. Third, we propose the method to mitigate the differences in the appearance of target objects from two scenes: one for the dataset collection and the other for waste sorting in a recycling factory. If differences exist, the performance of a trained waste detector could be decreased. We address differences in illumination and background by applying object scaling, histogram matching with histogram equalization, and background synthesis to the source target-object images. Via experiments in an indoor experimental workplace for waste-sorting, we confirmed the proposed methods enable quickly collecting the training image sets for three classes of waste items, i.e., aluminum can, glass bottle, and plastic bottle and detecting them with higher performance than the methods that do not consider the differences. We also confirmed that the proposed method enables the robot quickly manipulate them.
This study investigates assembly sequence generation by considering two tradeoff objectives: (1) insertion conditions and (2) degrees of constraints among assembled parts. A multiobjective genetic algorithm is used to balance these two objectives for planning robotic assembly. Furthermore, the method of extracting part relation matrices including interference-free, insertion, and degree of constraint matrices is extended for application to 3D computer-aided design (CAD) models, including deformable parts. The interference of deformable parts with other parts can be easily investigated by scaling models. A simulation experiment was conducted using the proposed method, and the results show the possibility of obtaining Pareto-optimal solutions of assembly sequences for a 3D CAD model with 33 parts including a deformable part. This approach can potentially be extended to handle various types of deformable parts and to explore graspable sequences during assembly operations.
To design a general-purpose assembly robot system that can handle objects of various shapes, we propose a soft jig capable of deforming according to the shape of assembly parts. The soft jig is based on a jamming gripper used for robot manipulation as a general-purpose robotic gripper developed in the field of soft robotics. The soft jig has a flexible membrane made of silicone, which has a high friction, elongation, and contraction rate for keeping parts strictly fixed. The inside of the membrane is filled with glass beads to achieve a jamming transition. The usability of the soft jig was evaluated from the viewpoint of the versatility and fixing performance for various shapes and postures of parts in assembly operations.