We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting. Environment and object representations can be easily obtained using commodity cameras to reconstruct with Gaussian Splatting. PEGASUS allows the composition of new scenes by merging the respective underlying Gaussian Splatting point cloud of an environment with one or multiple objects. Leveraging a physics engine enables the simulation of natural object placement within a scene through interaction between meshes extracted for the objects and the environment. Consequently, an extensive amount of new scenes - static or dynamic - can be created by combining different environments and objects. By rendering scenes from various perspectives, diverse data points such as RGB images, depth maps, semantic masks, and 6DoF object poses can be extracted. Our study demonstrates that training on data generated by PEGASUS enables pose estimation networks to successfully transfer from synthetic data to real-world data. Moreover, we introduce the Ramen dataset, comprising 30 Japanese cup noodle items. This dataset includes spherical scans that captures images from both object hemisphere and the Gaussian Splatting reconstruction, making them compatible with PEGASUS.
We present NeuralLabeling, a labeling approach and toolset for annotating a scene using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bounding boxes, 3D bounding boxes, 6DOF object poses, depth maps and object meshes. NeuralLabeling uses Neural Radiance Fields (NeRF) as renderer, allowing labeling to be performed using 3D spatial tools while incorporating geometric clues such as occlusions, relying only on images captured from multiple viewpoints as input. To demonstrate the applicability of NeuralLabeling to a practical problem in robotics, we added ground truth depth maps to 30000 frames of transparent object RGB and noisy depth maps of glasses placed in a dishwasher captured using an RGBD sensor, yielding the Dishwasher30k dataset. We show that training a simple deep neural network with supervision using the annotated depth maps yields a higher reconstruction performance than training with the previously applied weakly supervised approach.
In this study, we present an optimization framework for efficient motion priority design between automated and teleoperated robots in an industrial recovery scenario. Although robots have recently become increasingly common in industrial sites, there are still challenges in achieving human-robot collaboration/cooperation (HRC), where human workers and robots are engaged in collaborative and cooperative tasks in a shared workspace. For example, the corresponding factory cell must be suspended for safety when an industrial robot drops an assembling part in the workspace. After that, a human worker is allowed to enter the robot workspace to address the robot recovery. This process causes non-continuous manufacturing, which leads to a productivity reduction. Recently, robotic teleoperation technology has emerged as a promising solution to enable people to perform tasks remotely and safely. This technology can be used in the recovery process in manufacturing failure scenarios. Our proposition involves the design of an appropriate priority function that aids in collision avoidance between the manufacturing and recovery robots and facilitates continuous processes with minimal production loss within an acceptable risk level. This paper presents a framework, including an HRC simulator and an optimization formulation, for finding optimal parameters of the priority function. Through quantitative and qualitative experiments, we address the proof of our novel concept and demonstrate its feasibility.
This paper addresses the challenge of industrial bin picking using entangled wire harnesses. Wire harnesses are essential in manufacturing but poses challenges in automation due to their complex geometries and propensity for entanglement. Our previous work tackled this issue by proposing a quasi-static pulling motion to separate the entangled wire harnesses. However, it still lacks sufficiency and generalization to various shapes and structures. In this paper, we deploy a dual-arm robot that can grasp, extract and disentangle wire harnesses from dense clutter using dynamic manipulation. The robot can swing to dynamically discard the entangled objects and regrasp to adjust the undesirable grasp pose. To improve the robustness and accuracy of the system, we leverage a closed-loop framework that uses haptic feedback to detect entanglement in real-time and flexibly adjust system parameters. Our bin picking system achieves an overall success rate of 91.2% in the real-world experiments using two different types of long wire harnesses. It demonstrates the effectiveness of our system in handling various wire harnesses for industrial bin picking.
When humans see a scene, they can roughly imagine the forces applied to objects based on their experience and use them to handle the objects properly. This paper considers transferring this "force-visualization" ability to robots. We hypothesize that a rough force distribution (named "force map") can be utilized for object manipulation strategies even if accurate force estimation is impossible. Based on this hypothesis, we propose a training method to predict the force map from vision. To investigate this hypothesis, we generated scenes where objects were stacked in bulk through simulation and trained a model to predict the contact force from a single image. We further applied domain randomization to make the trained model function on real images. The experimental results showed that the model trained using only synthetic images could predict approximate patterns representing the contact areas of the objects even for real images. Then, we designed a simple algorithm to plan a lifting direction using the predicted force distribution. We confirmed that using the predicted force distribution contributes to finding natural lifting directions for typical real-world scenes. Furthermore, the evaluation through simulations showed that the disturbance caused to surrounding objects was reduced by 26 % (translation displacement) and by 39 % (angular displacement) for scenes where objects were overlapping.
Industrial bin picking for tangled-prone objects requires the robot to either pick up untangled objects or perform separation manipulation when the bin contains no isolated objects. The robot must be able to flexibly perform appropriate actions based on the current observation. It is challenging due to high occlusion in the clutter, elusive entanglement phenomena, and the need for skilled manipulation planning. In this paper, we propose an autonomous, effective and general approach for picking up tangled-prone objects for industrial bin picking. First, we learn PickNet - a network that maps the visual observation to pixel-wise possibilities of picking isolated objects or separating tangled objects and infers the corresponding grasp. Then, we propose two effective separation strategies: Dropping the entangled objects into a buffer bin to reduce the degree of entanglement; Pulling to separate the entangled objects in the buffer bin planned by PullNet - a network that predicts position and direction for pulling from visual input. To efficiently collect data for training PickNet and PullNet, we embrace the self-supervised learning paradigm using an algorithmic supervisor in a physics simulator. Real-world experiments show that our policy can dexterously pick up tangled-prone objects with success rates of 90%. We further demonstrate the generalization of our policy by picking a set of unseen objects. Supplementary material, code, and videos can be found at https://xinyiz0931.github.io/tangle.
This paper introduces an autonomous bin picking system for cable harnesses - an extremely challenging object in bin picking task. Currently cable harnesses are unsuitable to be imported to automated production due to their length and elusive structures. Considering the task of robotic bin picking where the harnesses are heavily entangled, it is challenging for a robot to pick harnesses up one by one using conventional bin picking methods. In this paper, we present an efficient approach to overcoming the difficulties when dealing with entangled-prone parts. We develop several motion schemes for the robot to pick up a single harness avoiding any entanglement. Moreover, we proposed a learning-based bin picking policy to select both grasps and designed motion schemes in a reasonable sequence. Our method is unique due to the novelty for sufficiently solving the entanglement problem in picking cluttered cable harnesses. We demonstrate our approach on a set of real-world experiments, during which the proposed method is capable to perform the sequential bin picking task with both effectiveness and accuracy under a variety of cluttered scenarios.
Recognition techniques allow robots to make proper planning and control strategies to manipulate various objects. Object recognition is more reliable when made by combining several percepts, e.g., vision and haptics. One of the distinguishing features of each object's material is its heat properties, and classification can exploit heat transfer, similarly to human thermal sensation. Thermal-based recognition has the advantage of obtaining contact surface information in realtime by simply capturing temperature change using a tiny and cheap sensor. However, heat transfer between a robot surface and a contact object is strongly affected by the initial temperature and environmental conditions. A given object's material cannot be recognized when its temperature is the same as the robotic grippertip. We present a material classification system using active temperature controllable robotic gripper to induce heat flow. Subsequently, our system can recognize materials independently from their ambient temperature. The robotic gripper surface can be regulated to any temperature that differentiates it from the touched object's surface. We conducted some experiments by integrating the temperature control system with the Academic SCARA Robot, classifying them based on a long short-term memory (LSTM) using temperature data obtained from grasping target objects.
This paper addresses the problem of picking up only one object at a time avoiding any entanglement in bin-picking. To cope with a difficult case where the complex-shaped objects are heavily entangled together, we propose a topology-based method that can generate non-tangle grasp positions on a single depth image. The core technique is entanglement map, which is a feature map to measure the entanglement possibilities obtained from the input image. We use the entanglement map to select probable regions containing graspable objects. The optimum grasping pose is detected from the selected regions considering the collision between robot hand and objects. Experimental results show that our analytic method provides a more comprehensive and intuitive observation of entanglement and exceeds previous learning-based work in success rates. Especially, our topology-based method does not rely on any object models or time-consuming training process, so that it can be easily adapted to more complex bin-picking scenes.
In this paper, we present a planner that plans a sequence of base positions for a mobile manipulator to efficiently and robustly collect objects stored in distinct trays. We achieve high efficiency by exploring the common areas where a mobile manipulator can grasp objects stored in multiple trays simultaneously and move the mobile manipulator to the common areas to reduce the time needed for moving the mobile base. We ensure robustness by optimizing the base position with the best clearance to positioning uncertainty so that a mobile manipulator can complete the task even if there is a certain deviation from the planned base positions. Besides, considering different styles of object placement in the tray, we analyze feasible schemes for dynamically updating the base positions based on either the remaining objects or the target objects to be picked in one round of the tasks. In the experiment part, we examine our planner on various scenarios, including different object placement: (1) Regularly placed toy objects; (2) Randomly placed industrial parts; and different schemes for online execution: (1) Apply globally static base positions; (2) Dynamically update the base positions. The experiment results demonstrate the efficiency, robustness and feasibility of the proposed method.