Understanding how robots plan and execute tasks is crucial in today's world, where they are becoming more prevalent in our daily lives. However, teaching non-experts the complexities of robot planning can be challenging. This work presents an open-source platform that simplifies the process using a visual interface that completely abstracts the complex internals of hierarchical planning that robots use for performing task and motion planning. Using the principles developed in the field of explainable AI, this intuitive platform enables users to create plans for robots to complete tasks, and provides helpful hints and natural language explanations for errors. The platform also has a built-in simulator to demonstrate how robots execute submitted plans. This platform's efficacy was tested in a user study on university students with little to no computer science background. Our results show that this platform is highly effective in teaching novice users the intuitions of robot task planning.
Stakeholders often describe system requirements using natural language which are then converted to formal syntax by a domain-expert leading to increased design costs. This paper assesses the capabilities of Large Language Models (LLMs) in converting between natural language descriptions and formal specifications. Existing work has evaluated the capabilities of LLMs in generating formal syntax such as source code but such experiments are typically hand-crafted and use problems that are likely to be in the training set of LLMs, and often require human-annotated datasets. We propose an approach that can use two copies of an LLM in conjunction with an off-the-shelf verifier to automatically evaluate its translation abilities without any additional human input. Our approach generates formal syntax using language grammars to automatically generate a dataset. We conduct an empirical evaluation to measure the accuracy of this translation task and show that SOTA LLMs cannot adequately solve this task, limiting their current utility in the design of complex systems.
Hand-crafted, logic-based state and action representations have been widely used to overcome the intractable computational complexity of long-horizon robot planning problems, including task and motion planning problems. However, creating such representations requires experts with strong intuitions and detailed knowledge about the robot and the tasks it may need to accomplish in a given setting. Removing this dependency on human intuition is a highly active research area. This paper presents the first approach for autonomously learning generalizable, logic-based relational representations for abstract states and actions starting from unannotated high-dimensional, real-valued robot trajectories. The learned representations constitute auto-invented PDDL-like domain models. Empirical results in deterministic settings show that powerful abstract representations can be learned from just a handful of robot trajectories; the learned relational representations include but go beyond classical, intuitive notions of high-level actions; and that the learned models allow planning algorithms to scale to tasks that were previously beyond the scope of planning without hand-crafted abstractions.
This paper introduces a new approach for continual planning and model learning in non-stationary stochastic environments expressed using relational representations. Such capabilities are essential for the deployment of sequential decision-making systems in the uncertain, constantly evolving real world. Working in such practical settings with unknown (and non-stationary) transition systems and changing tasks, the proposed framework models gaps in the agent's current state of knowledge and uses them to conduct focused, investigative explorations. Data collected using these explorations is used for learning generalizable probabilistic models for solving the current task despite continual changes in the environment dynamics. Empirical evaluations on several benchmark domains show that this approach significantly outperforms planning and RL baselines in terms of sample complexity in non-stationary settings. Theoretical results show that the system reverts to exhibit desirable convergence properties when stationarity holds.
Majority of research in learning based methods has been towards designing and training networks for specific tasks. However, many of the learning based tasks, across modalities, share commonalities and could be potentially tackled in a joint framework. We present an approach in such direction, to learn multiple tasks, in multiple modalities, with a unified architecture. The proposed network is composed of task specific encoders, a common trunk in the middle, followed by task specific prediction heads. We first pre-train it by self-supervised masked training, followed by sequential training for the different tasks. We train the network on all major modalities, e.g.\ visual, audio, text and 3D, and report results on $22$ diverse and challenging public benchmarks. We demonstrate empirically that, using a joint network to train across modalities leads to meaningful information sharing and this allows us to achieve state-of-the-art results on most of the benchmarks. We also show generalization of the trained network on cross-modal tasks as well as unseen datasets and tasks.
Talk2BEV is a large vision-language model (LVLM) interface for bird's-eye view (BEV) maps in autonomous driving contexts. While existing perception systems for autonomous driving scenarios have largely focused on a pre-defined (closed) set of object categories and driving scenarios, Talk2BEV blends recent advances in general-purpose language and vision models with BEV-structured map representations, eliminating the need for task-specific models. This enables a single system to cater to a variety of autonomous driving tasks encompassing visual and spatial reasoning, predicting the intents of traffic actors, and decision-making based on visual cues. We extensively evaluate Talk2BEV on a large number of scene understanding tasks that rely on both the ability to interpret free-form natural language queries, and in grounding these queries to the visual context embedded into the language-enhanced BEV map. To enable further research in LVLMs for autonomous driving scenarios, we develop and release Talk2BEV-Bench, a benchmark encompassing 1000 human-annotated BEV scenarios, with more than 20,000 questions and ground-truth responses from the NuScenes dataset.
It is essential for users to understand what their AI systems can and can't do in order to use them safely. However, the problem of enabling users to assess AI systems with evolving sequential decision making (SDM) capabilities is relatively understudied. This paper presents a new approach for modeling the capabilities of black-box AI systems that can plan and act, along with the possible effects and requirements for executing those capabilities in stochastic settings. We present an active-learning approach that can effectively interact with a black-box SDM system and learn an interpretable probabilistic model describing its capabilities. Theoretical analysis of the approach identifies the conditions under which the learning process is guaranteed to converge to the correct model of the agent; empirical evaluations on different agents and simulated scenarios show that this approach is few-shot generalizable and can effectively describe the capabilities of arbitrary black-box SDM agents in a sample-efficient manner.
Bike sharing systems often suffer from poor capacity management as a result of variable demand. These bike sharing systems would benefit from models to predict demand in order to moderate the number of bikes stored at each station. In this paper, we attempt to apply a graph neural network model to predict bike demand in the New York City, Citi Bike dataset.
This paper presents a new approach for analyzing and identifying potentially useful generalized plans. It presents a new conceptual framework along with an algorithmic process for assessing termination and reachability related properties of generalized plans. The presented framework builds upon classic results on the analysis of graphs to decompose generalized plans into smaller components in a novel algorithm for conducting a hierarchical analysis for termination of arbitrary generalized plans. Theoretical analysis of the new framework establishes soundness of the presented algorithms and shows how it goes beyond existing approaches; empirical analysis illustrates the scope of this approach. Our analysis shows that this new approach can effectively identify termination for a significantly larger class of generalized plans than was possible using existing methods.
In many real-world problems, the learning agent needs to learn a problem's abstractions and solution simultaneously. However, most such abstractions need to be designed and refined by hand for different problems and domains of application. This paper presents a novel top-down approach for constructing state abstractions while carrying out reinforcement learning. Starting with state variables and a simulator, it presents a novel domain-independent approach for dynamically computing an abstraction based on the dispersion of Q-values in abstract states as the agent continues acting and learning. Extensive empirical evaluation on multiple domains and problems shows that this approach automatically learns abstractions that are finely-tuned to the problem, yield powerful sample efficiency, and result in the RL agent significantly outperforming existing approaches.