Abstract:3D Gaussian Splatting has achieved remarkable success in photorealistic and efficient rendering, leading to a rapid increase in 3D assets represented by 3D Gaussian primitives. Directly rigging these assets with arbitrary skeleton topologies is highly desirable. However, training a feed-forward skinning framework is infeasible due to the lack of high-quality 3D Gaussian rigging datasets. An alternative solution is to transfer mesh-based techniques to 3D Gaussian-based representation, but 3D Gaussian primitives are not restricted to the surface and lack explicit topological connectivity. Moreover, this kind of method suffers from poor generalization to unseen data due to its strong dependence on training data, while acquiring high-quality rigging data is prohibitively expensive. To address this challenging problem, we propose G-Skin, a novel generative skinning framework designed for expressive and high-fidelity animation with 3D Gaussian representation. To overcome this 3D data scarcity, we introduce a skeleton-controllable image generation model leveraging 2D vision foundation models to distill powerful motion priors into pseudo-guidance. Guided by these priors, we formulate an optimization pipeline incorporating geometry-aware regularizations, which stabilizes the learning process and ensures smooth, structurally coherent skinning weights. G-Skin also generalizes flexibly to the augmented variants of 3D Gaussian representation designed to mitigate animation-induced rendering artifacts. Extensive experiments validate the effectiveness of our approach, demonstrating clear advantages over state-of-the-art methods. Project page: https://yaoyx689.github.io/GSkin.html.
Abstract:Polarimetric synthetic aperture radar (PolSAR) image classification is a representative task for physics-aware GeoAI, where land-cover semantics are closely coupled with electromagnetic scattering mechanisms. Many existing complex-valued networks can preserve amplitude-phase information, but they are often limited in long-range spatial dependency modeling and usually incorporate polarimetric priors only as input-level or shallow auxiliary features. As a result, physical knowledge is insufficiently used to guide deep feature evolution. To address this issue, this paper proposes CV-SSMNet, a physics-aware complex-valued state-space network with scattering-aware feature modulation for PolSAR image classification. The proposed method builds a complex-valued state-space model (CV-SSM) in the original complex domain to capture long-range spatial dependencies while preserving polarimetric amplitude-phase coupling. Meanwhile, seven physically meaningful scattering priors, are encoded as FiLM-style modulation signals to adaptively recalibrate complex-valued representations during feature evolution. CV-SSMNet further integrates multi-scale complex convolutions, branch-wise CV-SSM encoding, prior-guided recalibration, and lightweight global context aggregation, enabling physically guided representation learning from local scattering structures to global spatial context. Experiments on three L-band benchmark datasets and an additional P-band BIOMASS evaluation demonstrate that CV-SSMNet achieves competitive accuracy, improved regional consistency, and better boundary preservation, supporting the effectiveness of embedding polarimetric scattering mechanisms into complex-valued long-range GeoAI representation learning.
Abstract:Automatic data visualization generation has advanced rapidly with multi-modal large language models, yet existing efforts largely focus on static charts and overlook the interactive dashboards commonly used for real-world data exploration. We introduce Dashboard2Code, a novel task that requires a model to proactively explore an interactive dashboard, acquire and integrate feedback from its own interactions (e.g., clicking and filtering), and generate code that reproduces the target dashboard. To support comprehensive evaluation, we present DashboardMimic, the first Plotly+Dash benchmark for Dashboard2Code, comprising 180 carefully designed and manually verified dashboard-code pairs spanning three difficulty levels and covering eight common real-world interaction patterns. We further propose an automated evaluation framework tailored to dashboards that combines code semantic analysis with dynamic interaction-based testing to assess visual and interaction consistency, showing strong agreement with human judgments. Experiments across a range of open- and closed-source multi-modal models reveal that even the strongest systems struggle on high-complexity dashboards and that a substantial performance gap remains between open-source and closed-source models on the Dashboard2Code task.
Abstract:This paper reports on the NTIRE 2026 Challenge on Bitstream-Corrupted Video Restoration (BSCVR). The challenge aims to advance research on recovering visually coherent videos from corrupted bitstreams, whose decoding often produces severe spatial-temporal artifacts and content distortion. Built upon recent progress in bitstream-corrupted video recovery, the challenge provides a common benchmark for evaluating restoration methods under realistic corruption settings. We describe the dataset, evaluation protocol, and participating methods, and summarize the final results and main technical trends. The challenge highlights the difficulty of this emerging task and provides useful insights for future research on robust video restoration under practical bitstream corruption.
Abstract:Evaluating and improving the security capabilities of code agents requires high-quality, executable vulnerability tasks. However, existing works rely on costly, unscalable manual reproduction and suffer from outdated data distributions. To address these, we present CVE-Factory, the first multi-agent framework to achieve expert-level quality in automatically transforming sparse CVE metadata into fully executable agentic tasks. Cross-validation against human expert reproductions shows that CVE-Factory achieves 95\% solution correctness and 96\% environment fidelity, confirming its expert-level quality. It is also evaluated on the latest realistic vulnerabilities and achieves a 66.2\% verified success. This automation enables two downstream contributions. First, we construct LiveCVEBench, a continuously updated benchmark of 190 tasks spanning 14 languages and 153 repositories that captures emerging threats including AI-tooling vulnerabilities. Second, we synthesize over 1,000 executable training environments, the first large-scale scaling of agentic tasks in code security. Fine-tuned Qwen3-32B improves from 5.3\% to 35.8\% on LiveCVEBench, surpassing Claude 4.5 Sonnet, with gains generalizing to Terminal Bench (12.5\% to 31.3\%). We open-source CVE-Factory, LiveCVEBench, Abacus-cve (fine-tuned model), training dataset, and leaderboard. All resources are available at https://github.com/livecvebench/CVE-Factory .
Abstract:Evol-Instruct has made significant improvements as a data synthesis method in several areas. Existing methods typically rely on a fixed set of strategies to evolve, which require manual design and are monolithic in form. In addition, iterative evolution also makes the acquisition of hard samples expensive. In view of this, we propose the Tag-Evol framework, a more diverse and efficient instruction evolving method. Specifically, Tag-Evol uses diverse and specific knowledge tags as strategies to achieve controlled evolution by injecting different combinations of tags into the original instructions. Experiments with multiple backbones in diverse domain benchmarks show that the proposed method generates significantly better evolved data than other methods. Furthermore, we conduct a thorough analysis of the evolved data, demonstrating that Tag-Evol is not only efficient but also generates more diverse and challenging data.




Abstract:This paper reports on the NTIRE 2023 Quality Assessment of Video Enhancement Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2023. This challenge is to address a major challenge in the field of video processing, namely, video quality assessment (VQA) for enhanced videos. The challenge uses the VQA Dataset for Perceptual Video Enhancement (VDPVE), which has a total of 1211 enhanced videos, including 600 videos with color, brightness, and contrast enhancements, 310 videos with deblurring, and 301 deshaked videos. The challenge has a total of 167 registered participants. 61 participating teams submitted their prediction results during the development phase, with a total of 3168 submissions. A total of 176 submissions were submitted by 37 participating teams during the final testing phase. Finally, 19 participating teams submitted their models and fact sheets, and detailed the methods they used. Some methods have achieved better results than baseline methods, and the winning methods have demonstrated superior prediction performance.