Sparse keypoint matching based on distinct 3D feature representations can improve the efficiency and robustness of point cloud registration. Existing learning-based 3D descriptors and keypoint detectors are either independent or loosely coupled, so they cannot fully adapt to each other. In this work, we propose a tightly coupled keypoint detector and descriptor (TCKDD) based on a multi-task fully convolutional network with a probabilistic detection loss. In particular, this self-supervised detection loss fully adapts the keypoint detector to any jointly learned descriptors and benefits the self-supervised learning of descriptors. Extensive experiments on both indoor and outdoor datasets show that our TCKDD achieves state-of-the-art performance in point cloud registration. Furthermore, we design a keypoint detector and descriptors-assisted LiDAR odometry and mapping framework (KDD-LOAM), whose real-time odometry relies on keypoint descriptor matching-based RANSAC. The sparse keypoints are further used for efficient scan-to-map registration and mapping. Experiments on KITTI dataset demonstrate that KDD-LOAM significantly surpasses LOAM and shows competitive performance in odometry.
We focus on the task of object manipulation to an arbitrary goal pose, in which a robot is supposed to pick an assigned object to place at the goal position with a specific pose. However, limited by the execution space of the manipulator with gripper, one-step picking, moving and releasing might be failed, where an intermediate object pose is required as a transition. In this paper, we propose a learning-driven anytime prioritized search-based solver to find a feasible solution with low path cost in a short time. In our work, the problem is formulated as a hierarchical learning problem, with the high level aiming at finding an intermediate object pose, and the low-level manipulator path planning between adjacent grasps. We learn an off-line training path cost estimator to predict approximate path planning costs, which serve as pseudo rewards to allow for pre-training the high-level planner without interacting with the simulator. To deal with the problem of distribution mismatch of the cost net and the actual execution cost space, a refined training stage is conducted with simulation interaction. A series of experiments carried out in simulation and real world indicate that our system can achieve better performances in the object manipulation task with less time and less cost.