Dialog summarization has become increasingly important in managing and comprehending large-scale conversations across various domains. This task presents unique challenges in capturing the key points, context, and nuances of multi-turn long conversations for summarization. It is worth noting that the summarization techniques may vary based on specific requirements such as in a shopping-chatbot scenario, the dialog summary helps to learn user preferences, whereas in the case of a customer call center, the summary may involve the problem attributes that a user specified, and the final resolution provided. This work emphasizes the significance of creating coherent and contextually rich summaries for effective communication in various applications. We explore current state-of-the-art approaches for long dialog summarization in different domains and benchmark metrics based evaluations show that one single model does not perform well across various areas for distinct summarization tasks.
The use of question-based activities (QBAs) is wide-spread in education, traditionally forming an integral part of the learning and assessment process. In this paper, we design and evaluate an automated question generation tool for formative and summative assessment in schools. We present an expert survey of one hundred and four teachers, demonstrating the need for automated generation of QBAs, as a tool that can significantly reduce the workload of teachers and facilitate personalized learning experiences. Leveraging the recent advancements in generative AI, we then present a modular framework employing transformer based language models for automatic generation of multiple-choice questions (MCQs) from textual content. The presented solution, with distinct modules for question generation, correct answer prediction, and distractor formulation, enables us to evaluate different language models and generation techniques. Finally, we perform an extensive quantitative and qualitative evaluation, demonstrating trade-offs in the use of different techniques and models.
Extreme Classification (XC) seeks to tag data points with the most relevant subset of labels from an extremely large label set. Performing deep XC with dense, learnt representations for data points and labels has attracted much attention due to its superiority over earlier XC methods that used sparse, hand-crafted features. Negative mining techniques have emerged as a critical component of all deep XC methods that allow them to scale to millions of labels. However, despite recent advances, training deep XC models with large encoder architectures such as transformers remains challenging. This paper identifies that memory overheads of popular negative mining techniques often force mini-batch sizes to remain small and slow training down. In response, this paper introduces NGAME, a light-weight mini-batch creation technique that offers provably accurate in-batch negative samples. This allows training with larger mini-batches offering significantly faster convergence and higher accuracies than existing negative sampling techniques. NGAME was found to be up to 16% more accurate than state-of-the-art methods on a wide array of benchmark datasets for extreme classification, as well as 3% more accurate at retrieving search engine queries in response to a user webpage visit to show personalized ads. In live A/B tests on a popular search engine, NGAME yielded up to 23% gains in click-through-rates.
This paper presents our experiences in designing, implementing, and piloting an intelligent vocabulary learning tutor. The design builds on several intelligent tutoring design concepts, including graph-based knowledge representation, learner modeling, and adaptive learning content and assessment exposition. Specifically, we design a novel phased learner model approach to enable systematic exposure to words during vocabulary instruction. We also built an example application over the tutor platform that uses a learning activity involving videos and an assessment activity involving word to picture/image association. More importantly, the tutor adapts to the significant variation in children's knowledge at the beginning of kindergarten, and evolves the application at the speed of each individual learner. A pilot study with 180 kindergarten learners allowed the tutor to collect various kinds of activity information suitable for insights and interventions both at an individual- and class-level. The effort also demonstrates that we can do A/B testing for a variety of hypotheses at scale with such a framework.
This paper presents a novel approach towards Indic handwritten word recognition using zone-wise information. Because of complex nature due to compound characters, modifiers, overlapping and touching, etc., character segmentation and recognition is a tedious job in Indic scripts (e.g. Devanagari, Bangla, Gurumukhi, and other similar scripts). To avoid character segmentation in such scripts, HMM-based sequence modeling has been used earlier in holistic way. This paper proposes an efficient word recognition framework by segmenting the handwritten word images horizontally into three zones (upper, middle and lower) and recognize the corresponding zones. The main aim of this zone segmentation approach is to reduce the number of distinct component classes compared to the total number of classes in Indic scripts. As a result, use of this zone segmentation approach enhances the recognition performance of the system. The components in middle zone where characters are mostly touching are recognized using HMM. After the recognition of middle zone, HMM based Viterbi forced alignment is applied to mark the left and right boundaries of the characters. Next, the residue components, if any, in upper and lower zones in their respective boundary are combined to achieve the final word level recognition. Water reservoir feature has been integrated in this framework to improve the zone segmentation and character alignment defects while segmentation. A novel sliding window-based feature, called Pyramid Histogram of Oriented Gradient (PHOG) is proposed for middle zone recognition. An exhaustive experiment is performed on two Indic scripts namely, Bangla and Devanagari for the performance evaluation. From the experiment, it has been noted that proposed zone-wise recognition improves accuracy with respect to the traditional way of Indic word recognition.