Learning from Demonstration (LfD) aims to encode versatile skills from human demonstrations. The field has been gaining popularity since it facilitates knowledge transfer to robots without requiring expert knowledge in robotics. During task executions, the robot motion is usually influenced by constraints imposed by environments. In light of this, task-parameterized LfD (TP-LfD) encodes relevant contextual information in reference frames, enabling better skill generalization to new situations. However, most TP-LfD algorithms require multiple demonstrations in various environment conditions to ensure sufficient statistics for a meaningful model. It is not a trivial task for robot users to create different situations and perform demonstrations under all of them. Therefore, this paper presents a novel concept for learning motion policies from few demonstrations by finding the reference frame weights which capture frame importance/relevance during task executions. Experimental results in both simulation and real robotic environments validate our approach.
Recently the field of Human-Robot Interaction gained popularity, due to the wide range of possibilities of how robots can support humans during daily tasks. One form of supportive robots are socially assistive robots which are specifically built for communicating with humans, e.g., as service robots or personal companions. As they understand humans through artificial intelligence, these robots will at some point make wrong assumptions about the humans' current state and give an unexpected response. In human-human conversations, unexpected responses happen frequently. However, it is currently unclear how such robots should act if they understand that the human did not expect their response, or even showing the uncertainty of their response in the first place. For this, we explore the different forms of potential uncertainties during human-robot conversations and how humanoids can, through verbal and non-verbal cues, communicate these uncertainties.
Deformable Object Manipulation (DOM) is an important field of research as it contributes to practical tasks such as automatic cloth handling, cable routing, surgical operation, etc. Perception is considered one of the major challenges in DOM due to the complex dynamics and high degree of freedom of deformable objects. In this paper, we develop a novel image-processing algorithm based on Gabor filters to extract useful features from cloth, and based on this, devise a strategy for cloth flattening tasks. We evaluate the overall framework experimentally, and compare it with three human operators. The results show that our algorithm can determine the direction of wrinkles on the cloth accurately in the simulation as well as the real robot experiments. Besides, the robot executing the flattening tasks using the dewrinkling strategy given by our algorithm achieves satisfying performance compared to other baseline methods. The experiment video is available on https://sites.google.com/view/robotic-fabric-flattening/home
Developing physically assistive robots capable of dressing assistance has the potential to significantly improve the lives of the elderly and disabled population. However, most robotics dressing strategies considered a single robot only, which greatly limited the performance of the dressing assistance. In fact, healthcare professionals perform the task bimanually. Inspired by them, we propose a bimanual cooperative scheme for robotic dressing assistance. In the scheme, an interactive robot joins hands with the human thus supporting/guiding the human in the dressing process, while the dressing robot performs the dressing task. We identify a key feature that affects the dressing action and propose an optimal strategy for the interactive robot using the feature. A dressing coordinate based on the posture of the arm is defined to better encode the dressing policy. We validate the interactive dressing scheme with extensive experiments and also an ablation study. The experiment video is available on https://sites.google.com/view/bimanualassitdressing/home
Developing physically assistive robots capable of dressing assistance has the potential to significantly improve the lives of the elderly and disabled population. However, most robotics dressing strategies considered a single robot only, which greatly limited the performance of the dressing assistance. In fact, healthcare professionals perform the task bimanually. Inspired by them, we propose a bimanual cooperative scheme for robotic dressing assistance. In the scheme, an interactive robot joins hands with the human thus supporting/guiding the human in the dressing process, while the dressing robot performs the dressing task. We identify a key feature that affects the dressing action and propose an optimal strategy for the interactive robot using the feature. A dressing coordinate based on the posture of the arm is defined to better encode the dressing policy. We validate the interactive dressing scheme with extensive experiments and also an ablation study. The experiment video is available on https://sites.google.com/view/bimanualassitdressing/home
Reliable contact simulation plays a key role in the development of (semi-)autonomous robots, especially when dealing with contact-rich manipulation scenarios, an active robotics research topic. Besides simulation, components such as sensing, perception, data collection, robot hardware control, human interfaces, etc. are all key enablers towards applying machine learning algorithms or model-based approaches in real world systems. However, there is a lack of software connecting reliable contact simulation with the larger robotics ecosystem (i.e. ROS, Orocos), for a more seamless application of novel approaches, found in the literature, to existing robotic hardware. In this paper, we present the ROS-PyBullet Interface, a framework that provides a bridge between the reliable contact/impact simulator PyBullet and the Robot Operating System (ROS). Furthermore, we provide additional utilities for facilitating Human-Robot Interaction (HRI) in the simulated environment. We also present several use-cases that highlight the capabilities and usefulness of our framework. Please check our video, source code, and examples included in the supplementary material. Our full code base is open source and can be found at https://github.com/cmower/ros_pybullet_interface.
Moving away from repetitive tasks, robots nowadays demand versatile skills that adapt to different situations. Task-parameterized learning improves the generalization of motion policies by encoding relevant contextual information in the task parameters, hence enabling flexible task executions. However, training such a policy often requires collecting multiple demonstrations in different situations. To comprehensively create different situations is non-trivial thus renders the method less applicable to real-world problems. Therefore, training with fewer demonstrations/situations is desirable. This paper presents a novel concept to augment the original training dataset with synthetic data for policy improvements, thus allows learning task-parameterized skills with few demonstrations.
Deep reinforcement learning is an effective tool to learn robot control policies from scratch. However, these methods are notorious for the enormous amount of required training data which is prohibitively expensive to collect on real robots. A highly popular alternative is to learn from simulations, allowing to generate the data much faster, safer, and cheaper. Since all simulators are mere models of reality, there are inevitable differences between the simulated and the real data, often referenced as the 'reality gap'. To bridge this gap, many approaches learn one policy from a distribution over simulators. In this paper, we propose to combine reinforcement learning from randomized physics simulations with policy distillation. Our algorithm, called Distilled Domain Randomization (DiDoR), distills so-called teacher policies, which are experts on domains that have been sampled initially, into a student policy that is later deployed. This way, DiDoR learns controllers which transfer directly from simulation to reality, i.e., without requiring data from the target domain. We compare DiDoR against three baselines in three sim-to-sim as well as two sim-to-real experiments. Our results show that the target domain performance of policies trained with DiDoR is en par or better than the baselines'. Moreover, our approach neither increases the required memory capacity nor the time to compute an action, which may well be a point of failure for successfully deploying the learned controller.
The rise of deep learning has caused a paradigm shift in robotics research, favoring methods that require large amounts of data. It is prohibitively expensive to generate such data sets on a physical platform. Therefore, state-of-the-art approaches learn in simulation where data generation is fast as well as inexpensive and subsequently transfer the knowledge to the real robot (sim-to-real). Despite becoming increasingly realistic, all simulators are by construction based on models, hence inevitably imperfect. This raises the question of how simulators can be modified to facilitate learning robot control policies and overcome the mismatch between simulation and reality, often called the 'reality gap'. We provide a comprehensive review of sim-to-real research for robotics, focusing on a technique named 'domain randomization' which is a method for learning from randomized simulations.