Detecting facial action units (AU) is one of the fundamental steps in automatic recognition of facial expression of emotions and cognitive states. Though there have been a variety of approaches proposed for this task, most of these models are trained only for the specific target AUs, and as such they fail to easily adapt to the task of recognition of new AUs (i.e., those not initially used to train the target models). In this paper, we propose a deep learning approach for facial AU detection that can easily and in a fast manner adapt to a new AU or target subject by leveraging only a few labeled samples from the new task (either an AU or subject). To this end, we propose a modeling approach based on the notion of the model-agnostic meta-learning [C. Finn and Levine, 2017], originally proposed for the general image recognition/detection tasks (e.g., the character recognition from the Omniglot dataset). Specifically, each subject and/or AU is treated as a new learning task and the model learns to adapt based on the knowledge of the previous tasks (the AUs and subjects used to pre-train the target models). Thus, given a new subject or AU, this meta-knowledge (that is shared among training and test tasks) is used to adapt the model to the new task using the notion of deep learning and model-agnostic meta-learning. We show on two benchmark datasets (BP4D and DISFA) for facial AU detection that the proposed approach can be easily adapted to new tasks (AUs/subjects). Using only a few labeled examples from these tasks, the model achieves large improvements over the baselines (i.e., non-adapted models).
The Audio/Visual Emotion Challenge and Workshop (AVEC 2019) "State-of-Mind, Detecting Depression with AI, and Cross-cultural Affect Recognition" is the ninth competition event aimed at the comparison of multimedia processing and machine learning methods for automatic audiovisual health and emotion analysis, with all participants competing strictly under the same conditions. The goal of the Challenge is to provide a common benchmark test set for multimodal information processing and to bring together the health and emotion recognition communities, as well as the audiovisual processing communities, to compare the relative merits of various approaches to health and emotion recognition from real-life data. This paper presents the major novelties introduced this year, the challenge guidelines, the data used, and the performance of the baseline systems on the three proposed tasks: state-of-mind recognition, depression assessment with AI, and cross-cultural affect sensing, respectively.
Several audio-visual speech recognition models have been recently proposed which aim to improve the robustness over audio-only models in the presence of noise. However, almost all of them ignore the impact of the Lombard effect, i.e., the change in speaking style in noisy environments which aims to make speech more intelligible and affects both the acoustic characteristics of speech and the lip movements. In this paper, we investigate the impact of the Lombard effect in audio-visual speech recognition. To the best of our knowledge, this is the first work which does so using end-to-end deep architectures and presents results on unseen speakers. Our results show that properly modelling Lombard speech is always beneficial. Even if a relatively small amount of Lombard speech is added to the training set then the performance in a real scenario, where noisy Lombard speech is present, can be significantly improved. We also show that the standard approach followed in the literature, where a model is trained and tested on noisy plain speech, provides a correct estimate of the video-only performance and slightly underestimates the audio-visual performance. In case of audio-only approaches, performance is overestimated for SNRs higher than -3dB and underestimated for lower SNRs.
For real-time semantic video segmentation, most recent works utilise a dynamic framework with a key scheduler to make online key/non-key decisions. Some works used a fixed key scheduling policy, while others proposed adaptive key scheduling methods based on heuristic strategies, both of which may lead to suboptimal global performance. To overcome this limitation, we propose to model the online key decision process in dynamic video segmentation as a deep reinforcement learning problem, and to learn an efficient and effective scheduling policy from expert information about decision history and from the process of maximising global return. Moreover, we study the application of dynamic video segmentation on face videos, a field that has not been investigated before. By evaluating on the 300VW dataset, we show that the performance of our reinforcement key scheduler outperforms that of various baseline approaches, and our method could also achieve real-time processing speed. To the best of our knowledge, this is the first work to use reinforcement learning for online key-frame decision in dynamic video segmentation, and also the first work on its application on face videos.
Speech is a means of communication which relies on both audio and visual information. The absence of one modality can often lead to confusion or misinterpretation of information. In this paper we present an end-to-end temporal model capable of directly synthesising audio from silent video, without needing to transform to-and-from intermediate features. Our proposed approach, based on GANs is capable of producing natural sounding, intelligible speech which is synchronised with the video. The performance of our model is evaluated on the GRID dataset for both speaker dependent and speaker independent scenarios. To the best of our knowledge this is the first method that maps video directly to raw audio and the first to produce intelligible speech when tested on previously unseen speakers. We evaluate the synthesised audio not only based on the sound quality but also on the accuracy of the spoken words.
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often requires post-processing using computer graphics techniques to produce realistic albeit subject dependent results. We present an end-to-end system that generates videos of a talking head, using only a still image of a person and an audio clip containing speech, without relying on handcrafted intermediate features. Our method generates videos which have (a) lip movements that are in sync with the audio and (b) natural facial expressions such as blinks and eyebrow movements. Our temporal GAN uses 3 discriminators focused on achieving detailed frames, audio-visual synchronization, and realistic expressions. We quantify the contribution of each component in our model using an ablation study and we provide insights into the latent representation of the model. The generated videos are evaluated based on sharpness, reconstruction quality, lip-reading accuracy, synchronization as well as their ability to generate natural blinks.
With the unprecedented success of deep convolutional neural networks came the quest for training always deeper networks. However, while deeper neural networks give better performance when trained appropriately, that depth also translates in memory and computation heavy models, typically with tens of millions of parameters. Several methods have been proposed to leverage redundancies in the network to alleviate this complexity. Either a pretrained network is compressed, e.g. using a low-rank tensor decomposition, or the architecture of the network is directly modified to be more effective. In this paper, we study both approaches in a unified framework, under the lens of tensor decompositions. We show how tensor decomposition applied to the convolutional kernel relates to efficient architectures such as MobileNet. Moreover, we propose a tensor-based method for efficient higher order convolutions, which can be used as a plugin replacement for N-dimensional convolutions. We demonstrate their advantageous properties both theoretically and empirically for image classification, for both 2D and 3D convolutional networks.