In this paper, we demonstrate a total disentanglement of font images. Total disentanglement is a neural network-based method for decomposing each font image nonlinearly and completely into its style and content (i.e., character class) features. It uses a simple but careful training procedure to extract the common style feature from all `A'-`Z' images in the same font and the common content feature from all `A' (or another class) images in different fonts. These disentangled features guarantee the reconstruction of the original font image. Various experiments have been conducted to understand the performance of total disentanglement. First, it is demonstrated that total disentanglement is achievable with very high accuracy; this is experimental proof of the long-standing open question, ``Does `A'-ness exist?'' Hofstadter (1985). Second, it is demonstrated that the disentangled features produced by total disentanglement apply to a variety of tasks, including font recognition, character recognition, and one-shot font image generation.
Content-aware graphic layout generation aims to automatically arrange visual elements along with a given content, such as an e-commerce product image. In this paper, we argue that the current layout generation approaches suffer from the limited training data for the high-dimensional layout structure. We show that a simple retrieval augmentation can significantly improve the generation quality. Our model, which is named Retrieval-Augmented Layout Transformer (RALF), retrieves nearest neighbor layout examples based on an input image and feeds these results into an autoregressive generator. Our model can apply retrieval augmentation to various controllable generation tasks and yield high-quality layouts within a unified architecture. Our extensive experiments show that RALF successfully generates content-aware layouts in both constrained and unconstrained settings and significantly outperforms the baselines.
In this work, we consider the typography generation task that aims at producing diverse typographic styling for the given graphic document. We formulate typography generation as a fine-grained attribute generation for multiple text elements and build an autoregressive model to generate diverse typography that matches the input design context. We further propose a simple yet effective sampling approach that respects the consistency and distinction principle of typography so that generated examples share consistent typographic styling across text elements. Our empirical study shows that our model successfully generates diverse typographic designs while preserving a consistent typographic structure.
Creative workflows for generating graphical documents involve complex inter-related tasks, such as aligning elements, choosing appropriate fonts, or employing aesthetically harmonious colors. In this work, we attempt at building a holistic model that can jointly solve many different design tasks. Our model, which we denote by FlexDM, treats vector graphic documents as a set of multi-modal elements, and learns to predict masked fields such as element type, position, styling attributes, image, or text, using a unified architecture. Through the use of explicit multi-task learning and in-domain pre-training, our model can better capture the multi-modal relationships among the different document fields. Experimental results corroborate that our single FlexDM is able to successfully solve a multitude of different design tasks, while achieving performance that is competitive with task-specific and costly baselines.
Controllable layout generation aims at synthesizing plausible arrangement of element bounding boxes with optional constraints, such as type or position of a specific element. In this work, we try to solve a broad range of layout generation tasks in a single model that is based on discrete state-space diffusion models. Our model, named LayoutDM, naturally handles the structured layout data in the discrete representation and learns to progressively infer a noiseless layout from the initial input, where we model the layout corruption process by modality-wise discrete diffusion. For conditional generation, we propose to inject layout constraints in the form of masking or logit adjustment during inference. We show in the experiments that our LayoutDM successfully generates high-quality layouts and outperforms both task-specific and task-agnostic baselines on several layout tasks.
Color is a critical design factor for web pages, affecting important factors such as viewer emotions and the overall trust and satisfaction of a website. Effective coloring requires design knowledge and expertise, but if this process could be automated through data-driven modeling, efficient exploration and alternative workflows would be possible. However, this direction remains underexplored due to the lack of a formalization of the web page colorization problem, datasets, and evaluation protocols. In this work, we propose a new dataset consisting of e-commerce mobile web pages in a tractable format, which are created by simplifying the pages and extracting canonical color styles with a common web browser. The web page colorization problem is then formalized as a task of estimating plausible color styles for a given web page content with a given hierarchical structure of the elements. We present several Transformer-based methods that are adapted to this task by prepending structural message passing to capture hierarchical relationships between elements. Experimental results, including a quantitative evaluation designed for this task, demonstrate the advantages of our methods over statistical and image colorization methods. The code is available at https://github.com/CyberAgentAILab/webcolor.
Editing raster text is a promising but challenging task. We propose to apply text vectorization for the task of raster text editing in display media, such as posters, web pages, or advertisements. In our approach, instead of applying image transformation or generation in the raster domain, we learn a text vectorization model to parse all the rendering parameters including text, location, size, font, style, effects, and hidden background, then utilize those parameters for reconstruction and any editing task. Our text vectorization takes advantage of differentiable text rendering to accurately reproduce the input raster text in a resolution-free parametric format. We show in the experiments that our approach can successfully parse text, styling, and background information in the unified model, and produces artifact-free text editing compared to a raster baseline.
Vector graphic documents present visual elements in a resolution free, compact format and are often seen in creative applications. In this work, we attempt to learn a generative model of vector graphic documents. We define vector graphic documents by a multi-modal set of attributes associated to a canvas and a sequence of visual elements such as shapes, images, or texts, and train variational auto-encoders to learn the representation of the documents. We collect a new dataset of design templates from an online service that features complete document structure including occluded elements. In experiments, we show that our model, named CanvasVAE, constitutes a strong baseline for generative modeling of vector graphic documents.
It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate graphic layouts that can flexibly incorporate such design semantics, either specified implicitly or explicitly by a user. We optimize using the latent space of an off-the-shelf layout generation model, allowing our approach to be complementary to and used with existing layout generation models. Our approach builds on a generative layout model based on a Transformer architecture, and formulates the layout generation as a constrained optimization problem where design constraints are used for element alignment, overlap avoidance, or any other user-specified relationship. We show in the experiments that our approach is capable of generating realistic layouts in both constrained and unconstrained generation tasks with a single model. The code is available at https://github.com/ktrk115/const_layout .
In this paper, we conduct a large-scale study of font statistics in book covers and online advertisements. Through the statistical study, we try to understand how graphic designers relate fonts and content genres and identify the relationship between font styles, colors, and genres. We propose an automatic approach to extract font information from graphic designs by applying a sequence of character detection, style classification, and clustering techniques to the graphic designs. The extracted font information is accumulated together with genre information, such as romance or business, for further trend analysis. Through our unique empirical study, we show that the collected font statistics reveal interesting trends in terms of how typographic design represents the impression and the atmosphere of the content genres.