Expert demonstrations have proven an easy way to indirectly specify complex tasks. Recent algorithms even support extracting unambiguous formal specifications, e.g. deterministic finite automata (DFA), from demonstrations. Unfortunately, these techniques are generally not sample efficient. In this work, we introduce $L^*LM$, an algorithm for learning DFAs from both demonstrations and natural language. Due to the expressivity of natural language, we observe a significant improvement in the data efficiency of learning DFAs from expert demonstrations. Technically, $L^*LM$ leverages large language models to answer membership queries about the underlying task. This is then combined with recent techniques for transforming learning from demonstrations into a sequence of labeled example learning problems. In our experiments, we observe the two modalities complement each other, yielding a powerful few-shot learner.
While Large Language Models (LLMs) are increasingly being used in real-world applications, they remain vulnerable to prompt injection attacks: malicious third party prompts that subvert the intent of the system designer. To help researchers study this problem, we present a dataset of over 126,000 prompt injection attacks and 46,000 prompt-based "defenses" against prompt injection, all created by players of an online game called Tensor Trust. To the best of our knowledge, this is currently the largest dataset of human-generated adversarial examples for instruction-following LLMs. The attacks in our dataset have a lot of easily interpretable stucture, and shed light on the weaknesses of LLMs. We also use the dataset to create a benchmark for resistance to two types of prompt injection, which we refer to as prompt extraction and prompt hijacking. Our benchmark results show that many models are vulnerable to the attack strategies in the Tensor Trust dataset. Furthermore, we show that some attack strategies from the dataset generalize to deployed LLM-based applications, even though they have a very different set of constraints to the game. We release all data and source code at https://tensortrust.ai/paper