Abstract:Audio-based Referring Video Object Segmentation (ARVOS) requires grounding audio queries into pixel-level object masks over time, posing challenges in bridging acoustic signals with spatio-temporal visual representations. In this report, we present VIRST-Audio, a practical framework built upon a pretrained RVOS model integrated with a vision-language architecture. Instead of relying on audio-specific training, we convert input audio into text using an ASR module and perform segmentation using text-based supervision, enabling effective transfer from text-based reasoning to audio-driven scenarios. To improve robustness, we further incorporate an existence-aware gating mechanism that estimates whether the referred target object is present in the video and suppresses predictions when it is absent, reducing hallucinated masks and stabilizing segmentation behavior. We evaluate our approach on the MeViS-Audio track of the 5th PVUW Challenge, where VIRST-Audio achieves 3rd place, demonstrating strong generalization and reliable performance in audio-based referring video segmentation.




Abstract:The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding, field understanding, and player understanding. This year, the challenges encompass four vision-based tasks. (1) Ball Action Spotting, focusing on precisely localizing when and which soccer actions related to the ball occur, (2) Dense Video Captioning, focusing on describing the broadcast with natural language and anchored timestamps, (3) Multi-View Foul Recognition, a novel task focusing on analyzing multiple viewpoints of a potential foul incident to classify whether a foul occurred and assess its severity, (4) Game State Reconstruction, another novel task focusing on reconstructing the game state from broadcast videos onto a 2D top-view map of the field. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.