Abstract:Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains challenging to existing methods, which often struggle with heavy computational cost and limited controllability. In this work, we introduce an autoregressive video generation framework that enables interactive multimodal control and low-latency extrapolation in a streaming manner. With minimal modifications to a standard large language model (LLM), our framework accepts multimodal condition encodings including audio, pose, and text, and outputs spatially and semantically coherent representations to guide the denoising process of a diffusion head. To support this, we construct a large-scale dialogue dataset of approximately 20,000 hours from multiple sources, providing rich conversational scenarios for training. We further introduce a deep compression autoencoder with up to 64$\times$ reduction ratio, which effectively alleviates the long-horizon inference burden of the autoregressive model. Extensive experiments on duplex conversation, multilingual human synthesis, and interactive world model highlight the advantages of our approach in low latency, high efficiency, and fine-grained multimodal controllability.
Abstract:This paper presents a novel approach to automatic generation of adequate distractors for a given question-answer pair (QAP) generated from a given article to form an adequate multiple-choice question (MCQ). Our method is a combination of part-of-speech tagging, named-entity tagging, semantic-role labeling, regular expressions, domain knowledge bases, word embeddings, word edit distance, WordNet, and other algorithms. We use the US SAT (Scholastic Assessment Test) practice reading tests as a dataset to produce QAPs and generate three distractors for each QAP to form an MCQ. We show that, via experiments and evaluations by human judges, each MCQ has at least one adequate distractor and 84\% of MCQs have three adequate distractors.