We introduce a new collection of spoken English audio suitable for training speech recognition systems under limited or no supervision. It is derived from open-source audio books from the LibriVox project. It contains over 60K hours of audio, which is, to our knowledge, the largest freely-available corpus of speech. The audio has been segmented using voice activity detection and is tagged with SNR, speaker ID and genre descriptions. Additionally, we provide baseline systems and evaluation metrics working under three settings: (1) the zero resource/unsupervised setting (ABX), (2) the semi-supervised setting (PER, CER) and (3) the distant supervision setting (WER). Settings (2) and (3) use limited textual resources (10 minutes to 10 hours) aligned with the speech. Setting (3) uses large amounts of unaligned text. They are evaluated on the standard LibriSpeech dev and test sets for comparison with the supervised state-of-the-art.
LSTMs have proven very successful at language modeling. However, it remains unclear to what extent they are able to capture complex morphosyntactic structures. In this paper, we examine whether LSTMs are sensitive to verb argument structures. We introduce a German grammaticality dataset in which ungrammatical sentences are constructed by manipulating case assignments (eg substituting nominative by accusative or dative). We find that LSTMs are better than chance in detecting incorrect argument structures and slightly worse than humans tested on the same dataset. Surprisingly, LSTMs are contaminated by heuristics not found in humans like a preference toward nominative noun phrases. In other respects they show human-similar results like biases for particular orders of case assignments.
Sequence-processing neural networks led to remarkable progress on many NLP tasks. As a consequence, there has been increasing interest in understanding to what extent they process language as humans do. We aim here to uncover which biases such models display with respect to "natural" word-order constraints. We train models to communicate about paths in a simple gridworld, using miniature languages that reflect or violate various natural language trends, such as the tendency to avoid redundancy or to minimize long-distance dependencies. We study how the controlled characteristics of our miniature languages affect individual learning and their stability across multiple network generations. The results draw a mixed picture. On the one hand, neural networks show a strong tendency to avoid long-distance dependencies. On the other hand, there is no clear preference for the efficient, non-redundant encoding of information that is widely attested in natural language. We thus suggest inoculating a notion of "effort" into neural networks, as a possible way to make their linguistic behavior more human-like.
Despite renewed interest in emergent language simulations with neural networks, little is known about the basic properties of the induced code, and how they compare to human language. One fundamental characteristic of the latter, known as Zipf's Law of Abbreviation (ZLA), is that more frequent words are efficiently associated to shorter strings. We study whether the same pattern emerges when two neural networks, a "speaker" and a "listener", are trained to play a signaling game. Surprisingly, we find that networks develop an \emph{anti-efficient} encoding scheme, in which the most frequent inputs are associated to the longest messages, and messages in general are skewed towards the maximum length threshold. This anti-efficient code appears easier to discriminate for the listener, and, unlike in human communication, the speaker does not impose a contrasting least-effort pressure towards brevity. Indeed, when the cost function includes a penalty for longer messages, the resulting message distribution starts respecting ZLA. Our analysis stresses the importance of studying the basic features of emergent communication in a highly controlled setup, to ensure the latter will not strand too far from human language. Moreover, we present a concrete illustration of how different functional pressures can lead to successful communication codes that lack basic properties of human language, thus highlighting the role such pressures play in the latter.
We present the Zero Resource Speech Challenge 2019, which proposes to build a speech synthesizer without any text or phonetic labels: hence, TTS without T (text-to-speech without text). We provide raw audio for a target voice in an unknown language (the Voice dataset), but no alignment, text or labels. Participants must discover subword units in an unsupervised way (using the Unit Discovery dataset) and align them to the voice recordings in a way that works best for the purpose of synthesizing novel utterances from novel speakers, similar to the target speaker's voice. We describe the metrics used for evaluation, a baseline system consisting of unsupervised subword unit discovery plus a standard TTS system, and a topline TTS using gold phoneme transcriptions. We present an overview of the 19 submitted systems from 11 teams and discuss the main results.
Recent studies have investigated siamese network architectures for learning invariant speech representations using same-different side information at the word level. Here we investigate systematically an often ignored component of siamese networks: the sampling procedure (how pairs of same vs. different tokens are selected). We show that sampling strategies taking into account Zipf's Law, the distribution of speakers and the proportions of same and different pairs of words significantly impact the performance of the network. In particular, we show that word frequency compression improves learning across a large range of variations in number of training pairs. This effect does not apply to the same extent to the fully unsupervised setting, where the pairs of same-different words are obtained by spoken term discovery. We apply these results to pairs of words discovered using an unsupervised algorithm and show an improvement on state-of-the-art in unsupervised representation learning using siamese networks.